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Post by dan3dim on Jul 13, 2018 8:03:30 GMT
Hehe
++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++
+ No Force Org Slot +
Household Choice: House <Custom>, Household Tradition: Glory of the Charge, Questor Imperialis
+ Lord of War +
Armiger Warglaives . Armiger Warglaive: Heavy stubber
Armiger Warglaives . Armiger Warglaive: Heavy stubber
Knight Crusader: Character, Heavy stubber, Twin Icarus autocannon . Avenger Gatling Cannon w/ Heavy Flamer: Avenger gatling cannon, Heavy flamer . Rapid-fire battle cannon w/ heavy stubber: Heavy stubber, Rapid-fire battle cannon
++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++
+ No Force Org Slot +
Household Choice: House <Custom>, Household Tradition: Gallant Warriors, Questor Imperialis
+ Lord of War +
Knight Gallant: Character, Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon . Freeblade: Freeblade Questor Imperialis . Qualities and Burdens: Random Burdens, Random Qualities
Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon
Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon
++ Total: [103 PL, 1995pts] ++
And Battlefield size
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Post by mattblowers on Jul 13, 2018 12:23:13 GMT
Any army can easily kill a (ONE) knight. Kill the crusader and speed bump the 3 gallants. That forces the gallants to stand on objectives to try and outscore. If there are any ruins within 3", simply stand where the knight can't get to you (1.1" behind a wall within 3" of an objective) and IF he can see you he's stuck trying to plink off models with heavy stubers.
Don't get me wrong, I think Knights are fantastic. I think ALL you points in Knights means you go 3-2 (maybe 4-1 with lucky mathcups) at a tournament if you are a good player. Too many hard counters. Drop the crusader and Armigers and put in a dawn eagle shield captain and as many custodes bikes as you can take and I think the list gets MUCH better.
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Post by kazetanade on Jul 13, 2018 13:11:33 GMT
3 Knights and a (please do not swear) load of Cadian HWT with Lascannons and Mortars do pretty well too. DEJ just die a lot harder.
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Post by meeskmiser on Jul 13, 2018 15:58:06 GMT
3 Knights and a (please do not swear) load of Cadian HWT with Lascannons and Mortars do pretty well too. DEJ just die a lot harder. my friend is running basically this exact list, how should i be answering two chainsword knights and a valiant, just kill all the guard filler off? buddy just finished building the renegade box to go with his Valiant, so im gunna be looking here a lot for help lmao
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Post by mattblowers on Jul 13, 2018 18:09:11 GMT
3 Knights and a (please do not swear) load of Cadian HWT with Lascannons and Mortars do pretty well too. DEJ just die a lot harder. DEJ? N/M. Hadn't seen that abreviation before. Of the two, I'd rather have Custodes with IK than AG with IK. In a faceoff the Custodes wipe the guard.
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Post by dan3dim on Jul 13, 2018 19:55:22 GMT
Any army can easily kill a (ONE) knight. Kill the crusader and speed bump the 3 gallants. That forces the gallants to stand on objectives to try and outscore. If there are any ruins within 3", simply stand where the knight can't get to you (1.1" behind a wall within 3" of an objective) and IF he can see you he's stuck trying to plink off models with heavy stubers. Don't get me wrong, I think Knights are fantastic. I think ALL you points in Knights means you go 3-2 (maybe 4-1 with lucky mathcups) at a tournament if you are a good player. Too many hard counters. Drop the crusader and Armigers and put in a dawn eagle shield captain and as many custodes bikes as you can take and I think the list gets MUCH better. I don’t keep crusade sit back and let all Gallants have a fun, no sir. I send all of Knight move move to get that Titanic foot asap much as I can on those poor minions on ground. Crusade job is pick off any unit who are off the ground or hidden from my Gallants. Gallants job is take out all medium to large units who cannot climb up the terrain. Yeah! Titan/Monster’s nightmare is that bloodily 2” off the ground! That is why I would try keep crusade alive as I can. One or two Gallants die, I don’t mind. I haven’t try Armigers yet, so I’ll use it as objective grabbing. My ideally list is 3 knight and a squad of Deathwatch on bikers. It won me 3 match so far.
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Post by kazetanade on Jul 13, 2018 22:12:05 GMT
3 Knights and a (please do not swear) load of Cadian HWT with Lascannons and Mortars do pretty well too. DEJ just die a lot harder. DEJ? N/M. Hadn't seen that abreviation before. Of the two, I'd rather have Custodes with IK than AG with IK. In a faceoff the Custodes wipe the guard. Its just choices. In that matchup, the appropriate is Knights into DEJ, Lascannons into Knights, or some variation of that. Its just a pretty flexible thing with a lot more output than people give it credit for. DEJs are straight up tankier but have a little less options to what they can do. I havent seen scoring objectives to be much of a big deal in ITC Champ Draft Missions.
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Post by kazetanade on Jul 13, 2018 22:24:20 GMT
3 Knights and a (please do not swear) load of Cadian HWT with Lascannons and Mortars do pretty well too. DEJ just die a lot harder. my friend is running basically this exact list, how should i be answering two chainsword knights and a valiant, just kill all the guard filler off? buddy just finished building the renegade box to go with his Valiant, so im gunna be looking here a lot for help lmao I played this list twice in a row and got badly stomped, but the experience gave me some ideas on how to handle Knights at least. The first thing is to kill the Valiant off; its 3cp to Rotate Ion Shields on that thing, and using smites will take a great deal off. Its 4+ base in combat so degrade makes it a lot less dangerous. Mass Hypnopsis takes care of the pesky flamer otherwise pray you make some 4++ saves, as you'll need Flyrant melee if you can't shoot it out due to RIS. . After that you block and feed the gallants, kill the Guard. Alternatively you can kill both gallants then the guard, leaving just the valiant. Depends on if you have enough output to do that or not. Importantly, the Knights must lose their fire support. With only the valiants gun, they dont shoot enough to scare a prepared scoring army. They can kill most of your army but it doesnt mean anything if you score Obj Primary, Kingslayer, Titan Slayer, and Recon while he's scored only HeadHunter and maybe BGH/First Strike. Also, feeding them infantry by surrounding but not charging them is a great deal of disturbance. It will piss a lot of Knight players off, since we're fearless, and can fall back an inch out of combat and block them several of their movement turns in a row. Not the easiest feat though. Whatever you do, dont run Flyrants into Gallants, or anything carrying Da Fist. You'll regret it immensely. Smite and mortal wounds are my best friend for this matchup. Termagants are the 2nd best friend. Third is HG/ShockGuard.
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Post by mattblowers on Jul 13, 2018 22:43:41 GMT
DEJ? N/M. Hadn't seen that abreviation before. Of the two, I'd rather have Custodes with IK than AG with IK. In a faceoff the Custodes wipe the guard. Its just choices. In that matchup, the appropriate is Knights into DEJ, Lascannons into Knights, or some variation of that. Its just a pretty flexible thing with a lot more output than people give it credit for. DEJs are straight up tankier but have a little less options to what they can do. I havent seen scoring objectives to be much of a big deal in ITC Champ Draft Missions. Objectives don't really matter, I agree. Shame. This would change if ONLY troops could score objectives.
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Post by afewveiws on Jul 14, 2018 2:26:59 GMT
Hehe ++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++ + No Force Org Slot + Household Choice: House <Custom>, Household Tradition: Glory of the Charge, Questor Imperialis + Lord of War + Armiger Warglaives . Armiger Warglaive: Heavy stubber Armiger Warglaives . Armiger Warglaive: Heavy stubber Knight Crusader: Character, Heavy stubber, Twin Icarus autocannon . Avenger Gatling Cannon w/ Heavy Flamer: Avenger gatling cannon, Heavy flamer . Rapid-fire battle cannon w/ heavy stubber: Heavy stubber, Rapid-fire battle cannon ++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++ + No Force Org Slot + Household Choice: House <Custom>, Household Tradition: Gallant Warriors, Questor Imperialis + Lord of War + Knight Gallant: Character, Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon . Freeblade: Freeblade Questor Imperialis . Qualities and Burdens: Random Burdens, Random Qualities Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon ++ Total: [103 PL, 1995pts] ++ And Battlefield size My list: ++ Battalion Detachment +5CP (Tyranids) [49 PL, 854pts] +++ No Force Org Slot +Gametype: Matched Hive Fleet: Kraken + HQ +Hive Tyrant [11 PL, 215pts]: Heavy Venom Cannon, Monstrous Rending Claws, Power: Paroxysm, Power: The Horror, Wings Hive Tyrant [11 PL, 215pts]: Heavy Venom Cannon, Monstrous Rending Claws, Power: Psychic Scream, Power: The Horror, Wings + Troops +Hormagaunts [9 PL, 140pts]: 28x Hormagaunt Hormagaunts [9 PL, 140pts]: 28x Hormagaunt Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm + Elites +Tyrant Guard [7 PL, 111pts]. Tyrant Guard: Rending Claws, Scything Talons . Tyrant Guard: Rending Claws, Scything Talons . Tyrant Guard: Rending Claws, Scything Talons ++ Battalion Detachment +5CP (Tyranids) [58 PL, 1145pts] +++ HQ +Old One Eye [10 PL, 200pts]The Swarmlord [15 PL, 300pts]: Power: Catalyst, Power: Onslaught + Troops +Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm + Heavy Support +Carnifexes [18 PL, 378pts]. Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts . Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts . Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts Trygon [9 PL, 168pts]: 3x Massive Scything Talons, Prehensile Pincer Tail ++ Total: [107 PL, 1999pts] ++Created with BattleScribeBoard size would be standard 6x4 with deloyment being on long board edges. That means 12" deployment zones with a 24"space between. Mission and terrain I'll leave up to you.
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Post by hivefleetskorpios on Jul 14, 2018 3:46:49 GMT
I had a game last week vs a Knight list with 1 Dominus, 2 Gallants, Gulliman, 3 10-man conscript s and 2 Company commander.
I brought my anti-knight list with 3 units shock-guards, 1 zoan, 1 flyrant and 2 walkrant, neurothrope, malanthrope and ripper swarms for filler. Shot down the Dominus in turn 2, then tabled him on turn 5.
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Post by dan3dim on Jul 14, 2018 15:22:52 GMT
Hehe ++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++ + No Force Org Slot + Household Choice: House <Custom>, Household Tradition: Glory of the Charge, Questor Imperialis + Lord of War + Armiger Warglaives . Armiger Warglaive: Heavy stubber Armiger Warglaives . Armiger Warglaive: Heavy stubber Knight Crusader: Character, Heavy stubber, Twin Icarus autocannon . Avenger Gatling Cannon w/ Heavy Flamer: Avenger gatling cannon, Heavy flamer . Rapid-fire battle cannon w/ heavy stubber: Heavy stubber, Rapid-fire battle cannon ++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) ++ + No Force Org Slot + Household Choice: House <Custom>, Household Tradition: Gallant Warriors, Questor Imperialis + Lord of War + Knight Gallant: Character, Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon . Freeblade: Freeblade Questor Imperialis . Qualities and Burdens: Random Burdens, Random Qualities Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon Knight Gallant: Heavy stubber, Reaper chainsword, Thunderstrike gauntlet, Twin Icarus autocannon ++ Total: [103 PL, 1995pts] ++ And Battlefield size My list: ++ Battalion Detachment +5CP (Tyranids) [49 PL, 854pts] +++ No Force Org Slot +Gametype: Matched Hive Fleet: Kraken + HQ +Hive Tyrant [11 PL, 215pts]: Heavy Venom Cannon, Monstrous Rending Claws, Power: Paroxysm, Power: The Horror, Wings Hive Tyrant [11 PL, 215pts]: Heavy Venom Cannon, Monstrous Rending Claws, Power: Psychic Scream, Power: The Horror, Wings + Troops +Hormagaunts [9 PL, 140pts]: 28x Hormagaunt Hormagaunts [9 PL, 140pts]: 28x Hormagaunt Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm + Elites +Tyrant Guard [7 PL, 111pts]. Tyrant Guard: Rending Claws, Scything Talons . Tyrant Guard: Rending Claws, Scything Talons . Tyrant Guard: Rending Claws, Scything Talons ++ Battalion Detachment +5CP (Tyranids) [58 PL, 1145pts] +++ HQ +Old One Eye [10 PL, 200pts]The Swarmlord [15 PL, 300pts]: Power: Catalyst, Power: Onslaught + Troops +Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm + Heavy Support +Carnifexes [18 PL, 378pts]. Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts . Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts . Carnifex: Bone Mace, Enhanced Senses, Heavy Venom Cannon, Monstrous Crushing Claws, Spore Cysts Trygon [9 PL, 168pts]: 3x Massive Scything Talons, Prehensile Pincer Tail ++ Total: [107 PL, 1999pts] ++Created with BattleScribeBoard size would be standard 6x4 with deloyment being on long board edges. That means 12" deployment zones with a 24"space between. Mission and terrain I'll leave up to you. That was lot of HVC! Haha I never see that many HVC before! My choice of terrain and mission? My real life dice pick Eternal War instead of maelstrom, say 2 in Eternal War list - No Mercy. Lucky me, no objective marker (evil laugh) Terrain... dice say.... 2. Whatever it is, we only have 2 pieces.
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Post by russellr on Jul 16, 2018 4:18:36 GMT
DEJ? Dark Elder jetbikes?
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Post by kazetanade on Jul 16, 2018 7:31:52 GMT
DEJ? Dark Elder jetbikes? Dawn Eagle Jetbikes. Its contextual but i thought its pretty clear there's no Dark Eldar in an Imperial Soup list
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Post by russellr on Jul 16, 2018 7:36:14 GMT
DEJ? Dark Elder jetbikes? Dawn Eagle Jetbikes. Its contextual but i thought its pretty clear there's no Dark Eldar in an Imperial Soup list
Thanks, I'm not up with some of the new armies, so I had no idea what they were till I looked them up just now. I still don't really know lol.
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