Some new 6th rumours, how would they effect us?
|
Post by fnorrll on Apr 29, 2012 23:56:24 GMT
ummm if it was 25% (usually its 25 and 50) elites, in a 2000 point list that would be 500 points of elites ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) that would be kinda awesome
|
|
|
Post by Geneva on Apr 30, 2012 0:23:21 GMT
I prefer FOC to % but might be swayed if it were adequately refined for 40k,
|
|
|
Post by swarm492 on Apr 30, 2012 1:14:24 GMT
25% for elites, 500pnts in a 2k game? hmm
x3 hive guard
x2 hive guard
x3 zoans in a pod with cluster spines upgrade
-480pnts im happy with this system, maybe it would remove enough tanks from the match that my elites wouldnt have to look like this
|
|
|
Post by nyanlion on Apr 30, 2012 1:45:57 GMT
Im quite skeptical as to whether Warhammer is going to be forcibly injected into 40k, I play VC an army which is reliant on magic though not particularily good at it. I quite enjoy the magic because its amusing to see the opponents General miscast his whole unit into oblivion and then get sucked into the warp ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) and i dont really care about the FOC or % though id like several tweaks to the FOC like the space marine chapter traits of last edition or something along those lines
|
|
|
Post by bigpig on Apr 30, 2012 2:36:20 GMT
Im quite skeptical as to whether Warhammer is going to be forcibly injected into 40k, I play VC an army which is reliant on magic though not particularily good at it. I quite enjoy the magic because its amusing to see the opponents General miscast his whole unit into oblivion and then get sucked into the warp This is why I quit 8th edition fantasy. It went too far into being a game of wild luck swings.
|
|
|
Post by hornywingythingy on Apr 30, 2012 8:15:28 GMT
Im quite skeptical as to whether Warhammer is going to be forcibly injected into 40k, I play VC an army which is reliant on magic though not particularily good at it. I quite enjoy the magic because its amusing to see the opponents General miscast his whole unit into oblivion and then get sucked into the warp This is why I quit 8th edition fantasy. It went too far into being a game of wild luck swings. No, it went from being a game where everyone took 4 dispell scrolls to effectively null their opponents magic phase, to something that was fittingly erratic, but still powerful. 7th Ed magic was broken, 8th (especially the 8th books) is a far less broken affair, as more army books come out, more and more the quality of 8th shines.
|
|
|
Post by Overread on Apr 30, 2012 8:18:04 GMT
I could see % being very very iffy. Personally I think it would only work alongside a massive rebalancing of the points system for the races and that is where a % value instead of the FOC chart would fall down totally. We are somewhat used to codex's being messed up after a new Rules edition - however a % shift could really mess up a lot more than just one or two. I think its far too big a change - at least in that direction - to work on the points system unless GW have a total change around and release updated codex's upon the new edition release (hey a guy can dream can't he ![;)](//storage.proboards.com/forum/images/smiley/wink.png) ). Personally I could somewhat see it working if each slot choice on the FOC chart had a value attached to it (separate to the units point cost in the game). Then you build a FOC chart from the Force points/% and then from that new custom FOC chart that you made draw up an army list. Only downside is that it would potentially over complicate the army building phase (rather like how the totally custom nids of 3rd-ed could result in very skewed and broken options as well as a lot of fiddling around changing values to get the best possible result).
|
|
|
Post by reekon on Apr 30, 2012 10:54:30 GMT
If 40k adopts rules from fantasy, I for one will stop playing the game. I hate the rules for fantasy, they have got worse over the years not better. I stopped playing fantasy a long time ago and I dont want to be forced into playing it with futuristic looking models! I seriously hope it aint true and seems unlikely that it is tbh.
|
|
|
Post by DarkGuard on Apr 30, 2012 11:09:59 GMT
It would make no sense for GW to make 40K like Fantasy. At the moment all of their systems are unique with their own rule and turn structures, their own way of doing things. Shoehorning Fantasy into 40K wouldn't work and would drive people away.
The vehicle rumour seems fishy to me as well. That would make vehicles very, very bad. I can't see it happening to be honest. All they need to do is make them less durable, but turning every 3 shaken results into a destroyed result makes no sense and would totally invalidate them, good for Nids, but other armies not so much.
|
|
|
Post by coredump on Apr 30, 2012 14:42:44 GMT
That assumes the vehicle has 3 Hull Points. If it had 6, it would take 6 Shaken results.
|
|
|
Post by kurbutti on Apr 30, 2012 15:23:04 GMT
Wonder if stunned result makes any difference?
This just in: (@bols) close combat weapons have an AP value.
|
|
|
Post by roxor08 on Apr 30, 2012 15:28:42 GMT
Even though I don't like being sucked into rumors, I will say if they took away the FoC it'd be good for us, but then we'd see ourselves having more of a problem against other armies.
Yeah, we could take 6x3 Hive guard broods, but then an IG player would just take 10 LR Predators....
The option of % though, really wouldn't change much for us....Even if you take the most expensive Elites (which is the most contested spot in our codex) we wouldn't be breaking the % rule by much....so you just trim down...
|
|
|
Post by swarmy on Apr 30, 2012 15:46:06 GMT
I was actually talking about this with some friends over the weekend. Hell, any sprinkle of fantasy's army organization would help 40k. I'm noticing an overarching pattern of armies scaling up erratically in every slot over all the codices (Look at what IG can do without breaking the FoC for example). If certain units were gated or limited in different point level games that could dramatically work to balance out the game...though that would require every writer to sit in a room and collaborate which I question if they have ever done based on what is on the shelves As far as % goes, I don't have a cheese-knight codex in front of me but I imagine they would cry the loudest about that.
|
|
|
Post by N.I.B. on Apr 30, 2012 20:37:28 GMT
Pancake edition had the hull breach rules, looks like it's being validated.
Random psychic powers, not sure if legit. Would you ever field a Zoanthrope unless you could be sure it would be packing Warp Lance? No, you would not. On the other hand, it would be nice to face Space Wolves without assured Jaws and GK's without Cleansing Flame and Warp Quake.
|
|
|
Post by gigasnail on Apr 30, 2012 21:55:43 GMT
i dunno why i even read the rumors threads. each one is more ridiculous than the last.
|
|
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Age of Sigmar, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Stormcast Enternals, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, Age of Sigmar and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 1975-2020, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.