|
Post by Name on Nov 15, 2008 21:05:42 GMT
meh, there wont be super weapons because they are to overpowering, and then it turns into a fight of superweapons.
|
|
tyranidwarrior
Genestealer
Who needs a rifle when you have a crowbar and an HEV suit?
Posts: 57
|
Post by tyranidwarrior on Nov 16, 2008 0:36:43 GMT
Day 500 the covenant general:the Arbiter Zhar (the Arbiter has been captured) messenger:a drone situated:base on Sangelios (island)
allies:facade, prodigy, Vulpa, optimus prime, malcolm, alterans enemies:
research projects: Freklar monster taming (4/52 days) 2 Covenant Frigates(100 days)(40 days for each after these)
completed projects: EnergyWhip(30 days) ship shields(72 days) plasma cannons for ship (40 days) Brute Gravity Hammers(24 days) rebuilding ship(100 days) Secondary base(to take the place of crashed ship)(68 days) bubble shield(28 days) warthog(32 days) turret(16 days) spike grenades(12 days) frag grenades(10 days) energy sabers(10 days) plasma rifles/grenades(8 days each) ghosts(15 days) banshees(20 days) hunters(36 days) flood/ship fortification(40 days) building base defence turrets(10 days) the master chief(72 days) engineers(20 days) the arbiter with EnergyWhip, spike grenades, active camo.and bodyguards:4 veteran elites, all guards dual wielding energy sabers, active camo. and spike grenades (48 days) brutes(32 days) jackals(32 days) beam rifles(10 days) active camoflauge(20 days) jet packs (20 days) covenant dropships(56 days)
units: vehicles: 33,150 banshees with high power turrets 32,850 ghosts with hover upgrade and medium power turrets 7 water speeders 10 assault speeders 3,000 dropships with plasma turrets(each carrying up to 500 men or 250 vehicles) Truth and Reconciliation with plasma turrets, shields, and containing 1,750 loaded dropships infantry: the arbiter and bodyguards:4 veteran elites,all dual wielding energy sabers, active camoflauge and plasma grenades 16,650 engineers the master chief with an assault rifle, bubble shield and frag grenades(optional warthog with machine gun turret) 27,470 hunters with fuel rod guns and plasma grenades 40,000 elites with plasma grenades, plasma rifles and energy sabers 10 elites with plasma grenades, bubble shield and ARC cannons 10 elites with flamethrowers, heat resistant masks, bubble shield and plasma grenades 15,450 brutes with gravity hammers, bubble shields, jet packs and spike grenades 16,200 jackals with needlers and shield gauntlets 14,032 scout elites with plasma grenades, jet packs, active camoflauge and beam rifles total units:200,000
log:the arbiter: We are sending Truth and reconciliation into space to explore the area surrounding the planet.
|
|
|
Post by CylonDorado on Nov 16, 2008 23:26:29 GMT
The only good Sci-fi with Super weapons involved is those post apocolyptic type stories.
|
|
|
Post by commandergoldeneye on Nov 17, 2008 16:30:17 GMT
sorry, really sorry about my inactiveness, my brother went and bought a game for the PC which meant that i couldn't make it on. Unfortunately at the minute i don't really have the time for writing the next part so if i can't find time a little later I'll have it up tomorrow or wednesday.
i can confirm this is the main planet by the way.
|
|
tyranidwarrior
Genestealer
Who needs a rifle when you have a crowbar and an HEV suit?
Posts: 57
|
Post by tyranidwarrior on Nov 18, 2008 4:41:59 GMT
Day 508 the covenant general:the Arbiter Zhar (the Arbiter has been captured) messenger:a drone situated:base on Sangelios (island)
allies:facade, prodigy, Vulpa, optimus prime, malcolm, alterans enemies:
research projects: 2 Covenant Frigates(92/100 days)(40 days for each after these)
completed projects: Freklar monster taming (52 days) EnergyWhip(30 days) ship shields(72 days) plasma cannons for ship (40 days) Brute Gravity Hammers(24 days) rebuilding ship(100 days) Secondary base(to take the place of crashed ship)(68 days) bubble shield(28 days) warthog(32 days) turret(16 days) spike grenades(12 days) frag grenades(10 days) energy sabers(10 days) plasma rifles/grenades(8 days each) ghosts(15 days) banshees(20 days) hunters(36 days) flood/ship fortification(40 days) building base defence turrets(10 days) the master chief(72 days) engineers(20 days) the arbiter with EnergyWhip, spike grenades, active camo.and bodyguards:4 veteran elites, all guards dual wielding energy sabers, active camo. and spike grenades (48 days) brutes(32 days) jackals(32 days) beam rifles(10 days) active camoflauge(20 days) jet packs (20 days) covenant dropships(56 days)
units: vehicles: 33,150 banshees with high power turrets 32,850 ghosts with hover upgrade and medium power turrets 7 water speeders 10 assault speeders 3,000 dropships with plasma turrets(each carrying up to 500 men or 250 vehicles) Truth and Reconciliation with plasma turrets, shields, and containing 1,750 loaded dropships infantry: the arbiter and bodyguards:4 veteran elites,all dual wielding energy sabers, active camoflauge and plasma grenades 16,650 engineers the master chief with an assault rifle, bubble shield and frag grenades(optional warthog with machine gun turret) 27,470 hunters with fuel rod guns and plasma grenades 40,000 elites with plasma grenades, plasma rifles and energy sabers 10 elites with plasma grenades, bubble shield and ARC cannons 10 elites with flamethrowers, heat resistant masks, bubble shield and plasma grenades 15,446 brutes with gravity hammers, bubble shields, jet packs and spike grenades 6 Freklar beasts with riders equipped with claws, teeth, and a mounted plasma turret 16,200 jackals with needlers and shield gauntlets 14,032 scout elites with plasma grenades, jet packs, active camoflauge and beam rifles total units:200,000
log:the arbiter:
|
|
|
Post by UnseenOne on Nov 19, 2008 5:39:26 GMT
The main planet? All this time I thought it was Orion 2 in danger. Event: The last of the Alterans had made it back to the city, Avalon, except for those in the Old One's capitol city who were running the final tests on the integration of Avalon's new web way portal and Rutilus Lux Lucis's new Stargate. The Drilling Platform had been brought in and secured in a large Gate Ship bay. General Namier and the other head technicians of Avalon were sitting in the main control room, reading the information from the probe sent to examine the strange beings. Although fascinating, they were still dangerous and even posed a danger to this very city. They came to the realization that no were on this planet is safe, on this planet... The long awaited order had finally been given, Avalon was leaving this world to forge a vast empire without the constant threat of the other races looking over their shoulders. The Star Drive was ready and everything checked out. Power from the ZPMs was well over the required power to reach orbit and activate the Hyperdrive. It all came down to one last activation panel with several prominent buttons on it. Namier pushed the first in the sequence. Avalon's mighty shield raised from the six peers slowly shimming as it made it's climb to the top of the central spier. Within moments the shield was raised. Namier initiated the inertial dampeners throughout every room and corridor of the city. He closed the necessary bulkheads to make the city air tight and space worthy. Finally, the Alterans gathered all across the city looking out over every window and observation point. He pressed the final button. The Star Drives roared to life and a mighty shock wave burst from the city as a massive stream of particlized plasma was emitted from the underside of the city. Within seconds, the city was miles off the surface of the planet and reaching the upper atmosphere, the shield protecting the Alterans from the intense heat and cold. After an intense few moments of apprehension as to whether or not Avalon would indeed hold together on it's maiden voyage, the city finally left the outer atmosphere. It was a truly breath taking sight. The city with it's hundreds of towers, it's thousands of lights, against the vast planet beneath, and the endless expanse of space above. Then the moment passed, The data-burst was sent to The Old Ones containing the research on the harmonic resonance frequency of Tiberium; they will use it as they wish. The Hyperdrive activated and in a glorious burst of swirling light the Hyperspace window was formed and Avalon proceeded through. It would take months of traveling faster then the speed of light to reach their destination, for they had intentionally gone the wrong direction to throw off any attempt to track them. They will soon turn around and head many, many galaxies away, to the place that they will soon call home. Legacy and Destiny are nearly complete. They will begin seeding the new galaxy with Stargates as soon as The Alterans arrive. There was sill a small Alteran outpost in Rutilus Lux Lucis that housed a Stargate and a small detachment of Alterans, but there will be no possible way for the Mannge to access it uninvited. Avalon is safe and that is enough for now, yet the time to rejoice for the Alterans still on the planet would have to wait. There is still much research to be done.
|
|
|
Post by Facade [TVTP] on Nov 21, 2008 4:08:06 GMT
I think we should just end this.
It's been three days...
Let's just call it here and close the Thread so we can start on the other Forum.
|
|
|
Post by ErA | zoe)ender on Nov 21, 2008 5:45:40 GMT
Should we release our forum? ^^
|
|
|
Post by commandergoldeneye on Nov 21, 2008 13:05:42 GMT
ok i'm back, got a few announcements to start with: Extra research slots: We have allowed up to 2 new slots, but here's what you have to do: You must use up all 4 of your research slots researching the new ones for 30 days. you must also not obtain any new units. Secondly, the game at franchise-wars.proboards105.com/index.cgi? is about to start. And now, the conclusion... The silouette of the new apparition makes for the gathering, where, he is recognised... "YOU?" exclaims Exos, a hint of fear flows through his voice. "Me", replies General Custodis of Specialis of the Old Ones "HOW DID THEY KNOW? WHO TOLD THEM?" "Actually, I might know that." General Namier makes his voice heared. He hods up a very ancient text and begins to read. "Day 25: A great enemy has come and wrought devastation on the planet, killing many millions of us. We fear extintion, we fear for our lives, the city is not prepared to leave yet, we require assistance. Day 32: One has come to me saying he can release us from this hell, and destroy the evil attacking our people. He claims to be able to summon a greater being that can free us. We accept his assistance. Day 40: We are saved! The Great Protector came as promised, and drove away the evil blighting our land. Rebuilding has begun, and I have made today a day of celebration. unfortunately the protector did not linger for long, yet his summoner did. I have made him my trusted advisor, and may his name go down in the history of our people. That name is: Aorb." General namier finishes reading and looks dead into the eyes of Aorb, leader of the Maange. "That's how he knew, his ansestors have done it before." "YOU DID THIS? YOU WILL PAY" Exos raises his hand into the air once again and sumons a great energy. Aorb turns and flees, but not far enough. A bolt of energy extends from Exos' hand and strikes him down. Aorb's ashes are then scattered by the wind. "AND NOW, I KILL YOU, AS I SHOULD HAVE DONE MILLENIA AGO." Exos raises his hand, but Custodis has already moved, he dashes towards Exos, draws a sword, and throws it, where it sinks straight into the core of the great beast. Exos screams an earth-shattering note, before being shrouded in a great white light. a minute later, the Destroyer of Worlds is gone, and the sword lays upon the ground. Custodis walks to it, and returns it to it's sheath. "We thank you , Custodis of the Old Ones. Pardon me for asking sir, but how old exactly are you?" "28" Custodis replies. "So how did Exos know of you?" "Because the genetic makeup of my ansestors resides in me strong as ever, we have not changed in many millenia." "Well, you have out many thanks and appretiation fo..." "You will all now bow to me. You are my slaves. Any who resist will be slaughtered." General Carter is in shock. "You're the great protector, and you want to enslave us? I cannot believe this" Custodis replies "Meh, how do you think the Maange got so screwed up? They summoned me last time, remember?" So, the great enemy is vanquished, but for your freedom? Who's going to fight back and retake their lives from Custodis and the Old Ones?
|
|
|
Post by UnseenOne on Nov 21, 2008 19:04:43 GMT
Good thing I left then , also if you had actually read my post for once you would have realized that Namier was inside Avalon when it left, but it doesn't really mater now.
|
|
harbinger
Gaunt
All that is required for evil to exist is for good men to do nothing.
Posts: 35
|
Post by harbinger on Nov 21, 2008 21:55:30 GMT
Ummmmmm.............ok ..........odd, but ok ...................... So what now everyone is going to attack the Old Ones? This should get interesting. <An Old One who had been watching the strange proceedings from the eyes of a cloaked scout probe, quickly leaves his seat and rushes to the nearest transporter. A flash of light and he appears in a room 5 kilometers below the Inter-dimensional Crystal at the city's heart. He heads for a circular panel in the center of the large room. Row after Row of glowing blue buttons with different symbols on each. "We're detecting incoming ballistic fire" he hears from his ear implant. The Old One finds the series of buttons he had been looking for and quickly taps in his password. His hand hovers over the last symbol. "Taking the city out of phase in 6... 5... "hurry it up, that missiles is heading for the web way" 4... 3... 2... here we go 1... 0!" His hand presses down on the button. On the outscirts of the ever expanding city the 10 story high spirit shield emitters begin to spark and glow with energy. In orbit satellites pick up a massive build up of energy from the location of Urb of Ratilus Lux Lucis, then a massive light, and then... nothing. A few minutes later the missile impacts on its pre-programed coordinates and impeds any further sensor readings of the area for the next few weeks due to radiation.>
|
|
|
Post by Facade [TVTP] on Nov 22, 2008 21:53:00 GMT
Hmmmm.... ..wait... .....wait..... .......wait....... I don't get it.... Are we included? Or is just UnseenOne & Harbinger in this?
|
|
tyranidwarrior
Genestealer
Who needs a rifle when you have a crowbar and an HEV suit?
Posts: 57
|
Post by tyranidwarrior on Nov 23, 2008 5:22:37 GMT
Day 528 the covenant general:the ArbiterZhar (the Arbiter has been captured) messenger:a drone situated:base on Sangelios (island)
allies:facade, prodigy, Vulpa, optimus prime, malcolm, alterans enemies:
research projects: 2 Covenant Frigates(72/100 days)(40 days for each after these)
completed projects: Freklar monster taming (52 days) EnergyWhip(30 days) ship shields(72 days) plasma cannons for ship (40 days) Brute Gravity Hammers(24 days) rebuilding ship(100 days) Secondary base(to take the place of crashed ship)(68 days) bubble shield(28 days) warthog(32 days) turret(16 days) spike grenades(12 days) frag grenades(10 days) energy sabers(10 days) plasma rifles/grenades(8 days each) ghosts(15 days) banshees(20 days) hunters(36 days) flood/ship fortification(40 days) building base defence turrets(10 days) the master chief(72 days) engineers(20 days) the arbiter with EnergyWhip, spike grenades, active camo.and bodyguards:4 veteran elites, all guards dual wielding energy sabers, active camo. and spike grenades (48 days) brutes(32 days) jackals(32 days) beam rifles(10 days) active camoflauge(20 days) jet packs (20 days) covenant dropships(56 days)
units: vehicles: 33,150 banshees with high power turrets 32,850 ghosts with hover upgrade and medium power turrets 7 water speeders 10 assault speeders 3,000 dropships with plasma turrets(each carrying up to 500 men or 250 vehicles) Truth and Reconciliation with plasma turrets, shields, and containing 1,750 loaded dropships infantry: the arbiter and bodyguards:4 veteran elites,all dual wielding energy sabers, active camoflauge and plasma grenades 16,650 engineers the master chief with an assault rifle, bubble shield and frag grenades(optional warthog with machine gun turret) 27,470 hunters with fuel rod guns and plasma grenades 40,000 elites with plasma grenades, plasma rifles and energy sabers 10 elites with plasma grenades, bubble shield and ARC cannons 10 elites with flamethrowers, heat resistant masks, bubble shield and plasma grenades 15,446 brutes with gravity hammers, bubble shields, jet packs and spike grenades 6 Freklar beasts with riders equipped with claws, teeth, and a mounted plasma turret 16,200 jackals with needlers and shield gauntlets 14,032 scout elites with plasma grenades, jet packs, active camoflauge and beam rifles total units:200,000
log:the arbiter:
|
|
harbinger
Gaunt
All that is required for evil to exist is for good men to do nothing.
Posts: 35
|
Post by harbinger on Nov 23, 2008 7:56:35 GMT
I honestly don't know it seems like goldeneye has finnaly gone and lost his mind. I don't know where he is going with saying that my guys are going to enslave you all, but I guess we'll just have to wait for him to explain.
5 hourse later... I'm still waiting. It also doesn't help that he's buys of late and is slow to post.
|
|
|
Post by Enigma on Nov 23, 2008 15:38:41 GMT
5 hours isn't a long time. Wait at least 2 days. This isn't a chat room.
|
|