|
Post by calbanite on Dec 27, 2019 21:21:05 GMT
Speaking of GW sorting things out.... Aren't we overdue for a FAQ for BoB?
|
|
|
Post by iniquity on Dec 27, 2019 21:41:24 GMT
It doesnt matter if you think there is no reason to do such things, its within the rules that you clearly just stated. Any MODEL advances (the exocrine) the UNIT (the exocrine) Cannot fire any weapons. Assault weapons grant you the ability to fire weapons after you advance with a -1 hit penalty. THIS IS A SPECIAL RULE OF THE WEAPON, NOT THE MODEL.Our own FAQ About Jorm Charges shows that the Declaration of an event has consequences, even if nothing comes of the declaration ( You count as having charged even if you fail it and dont move)
Exocrine moves, Suffers the effect of the special rule of HEAVY weapons and has a -1 hit modifier. Use 1cp Stratagem, Counts as not having moved, is no longer effected by HEAVY weapon rule and can fire normally. Excorine moves and also declares an advance, The rule for HEAVY weapons still applies as you moved, so -1 hit. You also declared an advance, which has the penalty of not being able to fire ANY weapons. ( Remember, theres more than just assault and heavy, you arent allowed to shoot rapid fire, genade, nor pistols because you ADVANCED, not because of a weapon rule)
Assault Weapons have a special Rule that allows you fire them with a -1 hit penalty, this is a rule of the weapon, and overrides the Advance rule. Counting as having not moved Doesn't stop your declaration of advancing from incurring the penalties within. I disagree completely with your assessment for the reasons I stated which you did nothing to refute, you just stated your original opinion with more italics and CAPITAL LETTERS. I see where you are coming from, but think your opinion wrong. Weren't you the most adament supporter that onslaught allowed you to shoot heavy weapons after advancing? I'll wait for GW to sort it out 'cuz we know how the onslaught argument ended (and OOE buffing himself). So far my record is pretty good at figuring out intent, not that I expect that to make any difference with you. Wait, I missed the OOE debate, does he not buff him self?
|
|
|
Post by mattblowers on Dec 27, 2019 21:58:25 GMT
I disagree completely with your assessment for the reasons I stated which you did nothing to refute, you just stated your original opinion with more italics and CAPITAL LETTERS. I see where you are coming from, but think your opinion wrong. Weren't you the most adament supporter that onslaught allowed you to shoot heavy weapons after advancing? I'll wait for GW to sort it out 'cuz we know how the onslaught argument ended (and OOE buffing himself). So far my record is pretty good at figuring out intent, not that I expect that to make any difference with you. Wait, I missed the OOE debate, does he not buff him self? No, he does. In the index GW feffed up the keywords on the unit type and some argued that he himself was not a carnifex unit. IIRC it had something to do with capitol letters and keywords vs unit types.
|
|
|
Post by purestrain on Dec 28, 2019 0:41:57 GMT
It doesnt matter if you think there is no reason to do such things, its within the rules that you clearly just stated. Any MODEL advances (the exocrine) the UNIT (the exocrine) Cannot fire any weapons. Assault weapons grant you the ability to fire weapons after you advance with a -1 hit penalty. THIS IS A SPECIAL RULE OF THE WEAPON, NOT THE MODEL.Our own FAQ About Jorm Charges shows that the Declaration of an event has consequences, even if nothing comes of the declaration ( You count as having charged even if you fail it and dont move)
Exocrine moves, Suffers the effect of the special rule of HEAVY weapons and has a -1 hit modifier. Use 1cp Stratagem, Counts as not having moved, is no longer effected by HEAVY weapon rule and can fire normally. Excorine moves and also declares an advance, The rule for HEAVY weapons still applies as you moved, so -1 hit. You also declared an advance, which has the penalty of not being able to fire ANY weapons. ( Remember, theres more than just assault and heavy, you arent allowed to shoot rapid fire, genade, nor pistols because you ADVANCED, not because of a weapon rule)
Assault Weapons have a special Rule that allows you fire them with a -1 hit penalty, this is a rule of the weapon, and overrides the Advance rule. Counting as having not moved Doesn't stop your declaration of advancing from incurring the penalties within. I disagree completely with your assessment for the reasons I stated which you did nothing to refute, you just stated your original opinion with more italics and CAPITAL LETTERS. I see where you are coming from, but think your opinion wrong. Weren't you the most adament supporter that onslaught allowed you to shoot heavy weapons after advancing? I'll wait for GW to sort it out 'cuz we know how the onslaught argument ended (and OOE buffing himself). So far my record is pretty good at figuring out intent, not that I expect that to make any difference with you. There's nothing to refute, you're asserting that because its a singular model in a 1 model unit that declaring an advance and not moving makes the declaration null, Jorm FAQ says you're wrong. You say there is no reason not to move after declaring an advance, thats true, but it can happen, because only "Aircraft" have a minimum move amount so even when you add a d6 to 0" movement its still 0" movement.
|
|
|
Post by mattblowers on Dec 28, 2019 1:00:32 GMT
I disagree completely with your assessment for the reasons I stated which you did nothing to refute, you just stated your original opinion with more italics and CAPITAL LETTERS. I see where you are coming from, but think your opinion wrong. Weren't you the most adament supporter that onslaught allowed you to shoot heavy weapons after advancing? I'll wait for GW to sort it out 'cuz we know how the onslaught argument ended (and OOE buffing himself). So far my record is pretty good at figuring out intent, not that I expect that to make any difference with you. There's nothing to refute, you're asserting that because its a singular model in a 1 model unit that declaring an advance and not moving makes the declaration null, Jorm FAQ says you're wrong. You say there is no reason not to move after declaring an advance, thats true, but it can happen, because only "Aircraft" have a minimum move amount so even when you add a d6 to 0" movement its still 0" movement. Okay. You roll with that. I’m moving on.
|
|
|
Post by harryharuspex on Dec 28, 2019 3:20:04 GMT
Reporting back, two Murderous Size Haruspexes mulched a suppurating plate DP, 5 cultists and 6 warp talons, and a pair of rhinos. By far the best I've ever had a Haruspex do and definitely something you can bring in casual games (as long as you run Prey Sight and some other threats for threat saturation).
Additionally, double Mawlocs with the special snowflake Mawloc strat made for really useful whack-a-moles. I was even able to re-burrow a Mawloc and come back up again. As I said previously in this thread, lots of QoL improvements here for our misfit toys.
|
|
|
Post by purestrain on Dec 28, 2019 5:22:02 GMT
Reporting back, two Murderous Size Haruspexes mulched a suppurating plate DP, 5 cultists and 6 warp talons, and a pair of rhinos. By far the best I've ever had a Haruspex do and definitely something you can bring in casual games (as long as you run Prey Sight and some other threats for threat saturation). Additionally, double Mawlocs with the special snowflake Mawloc strat made for really useful whack-a-moles. I was even able to re-burrow a Mawloc and come back up again. As I said previously in this thread, lots of QoL improvements here for our misfit toys. Yay!, thats good to hear! Is just ws3 what they needed or do they need to pop reroll hits/wounds to work? mattblowers Sure dude, literally ignore the core rule book more to get broken results. I think you need a time out.LITERALLY FROM THE FREE PDF OF THE RULES Advancing When you pick a unit to move in the Movement phase, you can declare that
it will Advance. Roll a dice and add the result to the Move characteristics of all models in the unit for that Movement phase. A unit that Advances can’t shoot
or charge later that turn.
|
|
|
Post by Osedaxx on Dec 28, 2019 5:24:52 GMT
Why are you yelling?
|
|
|
Post by harryharuspex on Dec 28, 2019 12:45:11 GMT
Reporting back, two Murderous Size Haruspexes mulched a suppurating plate DP, 5 cultists and 6 warp talons, and a pair of rhinos. By far the best I've ever had a Haruspex do and definitely something you can bring in casual games (as long as you run Prey Sight and some other threats for threat saturation). Additionally, double Mawlocs with the special snowflake Mawloc strat made for really useful whack-a-moles. I was even able to re-burrow a Mawloc and come back up again. As I said previously in this thread, lots of QoL improvements here for our misfit toys. Yay!, thats good to hear! Is just ws3 what they needed or do they need to pop reroll hits/wounds to work? I was throwing re-roll hits on one of them each time but never re-roll wounds. The WS 3+ was doing most of the work.
|
|
|
Post by xtztxtxz on Dec 28, 2019 13:08:24 GMT
Wait, I missed the OOE debate, does he not buff him self? No, he does. In the index GW feffed up the keywords on the unit type and some argued that he himself was not a carnifex unit. IIRC it had something to do with capitol letters and keywords vs unit types. What's funny is that they went and explicitly spelled this out for Apocalypse ( UPPERCASE BOLD refers to keywords, Regular Text refers to unit types), but never did the same in any of the 40k FAQs. Speaking of GW sorting things out.... Aren't we overdue for a FAQ for BoB? They're probably holding off over the holidays on the assumption that more than a few people will be getting PA2/PA3 for Xmas.
|
|
|
Post by LordPathos on Dec 28, 2019 16:21:59 GMT
-t-fexes are still bad; both the acid spray and rupture cannon options have underwhelmed for me. I've tried them with the 5++ invul/count as double wounds for degradation and while they survived well, they still didn't punch hard enough. You thought I wouldn't see it but you were wrong! YOU KNOW WHAT YOU SHOULD HAVE USED?!
|
|
|
Post by mattblowers on Dec 28, 2019 18:36:56 GMT
Insecure males tend to do that when others don't agree with them and challenge their assertions. Classic purestrain. He was exactly the same way about the onslaught power. He refuses to acknowledge that anyone might have a legitimate opinion if it differs from his. Of course he comes back and admits he's wrong when GW makes official rulings; NOT!
|
|
|
Post by mattblowers on Dec 28, 2019 18:38:29 GMT
-t-fexes are still bad; both the acid spray and rupture cannon options have underwhelmed for me. I've tried them with the 5++ invul/count as double wounds for degradation and while they survived well, they still didn't punch hard enough. You thought I wouldn't see it but you were wrong! YOU KNOW WHAT YOU SHOULD HAVE USED?! LOL, I thought of you when I wrote that and was expecting some sort of LordPathos flesh borer hive propaganda.
|
|
|
Post by LordPathos on Dec 28, 2019 18:46:49 GMT
You thought I wouldn't see it but you were wrong! YOU KNOW WHAT YOU SHOULD HAVE USED?! LOL, I thought of you when I wrote that and was expecting some sort of LordPathos flesh borer hive propaganda. Dont you mock me... Insecure males tend to do that when others don't agree with them and challenge their assertions. USE THE FLESHBORER!!!
|
|
|
Post by purestrain on Dec 28, 2019 18:53:20 GMT
Insecure males tend to do that when others don't agree with them and challenge their assertions. Classic purestrain . He was exactly the same way about the onslaught power. He refuses to acknowledge that anyone might have a legitimate opinion if it differs from his. Of course he comes back and admits he's wrong when GW makes official rulings; NOT! Show me how the rulebook is wrong, or anyone for that matter. Show me where I quoted is incorrect in any way.
|
|