Tyranid Painter v0.8d ++RANDOM SCHEME GENERATOR
|
Post by initiatezao on Sept 20, 2009 18:36:20 GMT
Im glad you like it thecatachandevil, I never would have bothered doing anything like this until I saw your posting and then took it as a challenge because the DOW2 painter is uber lame. WOW....excellent. I hope you don't mind your excellent program being shown to other folks. If you had the time to do similar programs for the other armies....you would make MANY people very happy. From me...I say thankyou. Wish I had access to this when I was placing paint all over gaunts trying to find the right combo. Please show it to anyone that can use it. I will try posting it on Dakka and Librarium-online. After I update this with all the bug options, I could start on other armies. Since I have all the flash actionscript coding and behind the scenes stuff all worked out it should become easier and easier to add tyranids and then to do other armies. One thing that funny is with the people posting their color schemes you can see the evolution of the painter just in the last day or so. Man I need some sleep. Peace Tomas
|
|
|
Post by mbereziak on Sept 20, 2009 19:01:02 GMT
initiatezaoI really love what you;ve done here. What would be extraordinarily helpful to me is if you were to create a hierophant painter as a branch of this. But even with out, congratulations and much thanks. - Matt
|
|
|
Post by Lewis C. on Sept 20, 2009 19:20:00 GMT
Love the new edition! clearer graphics, warrior option and you can paint the teeth! This is what i came up with Hive Fleet Morbus
|
|
|
Post by alexisntonfire666 on Sept 20, 2009 20:01:37 GMT
heres mine its small i know
|
|
|
Post by bloodtyrant on Sept 20, 2009 20:27:00 GMT
Wow this is very nice program, very nice work. A feature you can also add is to have premade colours in the selection like paints from GW, Reaper and Privateer Press. This can reduce the amount of guess work.
|
|
|
Post by depletor [H5ed] on Sept 20, 2009 20:53:13 GMT
UUUUUUUUBBBBBBBBBBBEEEEEEEEERRRRRRRRRR! But my scheme is not possible to make
|
|
|
Post by WestRider on Sept 20, 2009 23:35:34 GMT
Very nice. Doesn't work terribly well for my Scheme, since it's kind of hard to be accurate with the Brown tones, and I have some weird stippled stuff in there, but those are mostly problems on my end, not yours.
I was still able to get surprisingly close. Well done, man, one of the most useful online helpers I've seen.
EDIT: Then again, why do I care whether or not my current scheme can be duplicated on this? I've already got it worked out. This is for the people who don't have their scheme down to play around with and it's great for that. Once again, well done.
|
|
|
Post by Sledge Painter on Sept 20, 2009 23:44:52 GMT
Stunning job here and excellent resource. I could care less that the eyes and teeth can or can't be colored...(but very awesome you went ahead and fixed it. This gets a color idea down fast and can be used over and over.
|
|
|
Post by ledgem on Sept 21, 2009 2:56:21 GMT
Wow, AMAZING!
This helped me now being stumped over what to continue for colours.. The neon green was cool for the rending claws on Genestealers but besides that, Scything talons and various other claws look.. terrible with it. Though its going to require mixing or finding new paints cause I need more purples!
|
|
attack37
Genestealer
Hide and Kill
Posts: 69
|
Post by attack37 on Sept 21, 2009 3:21:38 GMT
This is truely amazing. Was curious what coding language you are using....I am a web design programmer.
|
|
|
Post by initiatezao on Sept 21, 2009 5:15:35 GMT
This is truely amazing. Was curious what coding language you are using....I am a web design programmer. actionscript 2.0 in flash cs4. Took a flash class about a year ago finishing up school, remember enough to try this out. Gonna try and figure out the hex color coding next.
|
|
|
Post by Joe on Sept 21, 2009 17:26:43 GMT
i see you're working on a fex ? good luck with that
|
|
|
Post by xelmana on Sept 21, 2009 22:45:42 GMT
mine is alright
|
|
|
Post by Alice on Sept 23, 2009 1:26:55 GMT
Sorry. It had to be done.
|
|
|
Post by xelmana on Sept 23, 2009 1:28:34 GMT
the end of the DS is... nvm
|
|
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Age of Sigmar, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Stormcast Enternals, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, Age of Sigmar and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 1975-2020, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.