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Post by commandergoldeneye on Aug 11, 2008 8:29:08 GMT
Sure thing facade, i was hoping that other mods could host their own events. Should be fun.
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Post by Name on Aug 11, 2008 13:20:34 GMT
(( starcraft.wikia.com/wiki/Zerg this is mainly all zerg info you need. at the bottom is the units. dont use the Starcraft 2 ones though. mainly they zerg army is full of zerglings, with there being two for every zealot, and hyralisks being the ranged creatures. they also have Ultralisk which is like my reavers, and have sunken colonies, which is like my photon cannons. I would not mind if someone who played starcraft would like to post stragies for the zerg. just reamember not to over do it, and dont put spore colonies in there. ))
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Post by ErA | zoe)ender on Aug 11, 2008 14:47:55 GMT
*cough* Name? did you read my previous posts??
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Post by commandergoldeneye on Aug 11, 2008 14:52:49 GMT
Ok, i'll take a look at the zerg battle tactics desicion tomorrow, mondays tend to be a bit of a rush for me.
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Post by Enigma on Aug 11, 2008 15:46:00 GMT
I'll away from friday to the 27th. I'm on a cruise, and internet is 50 bucks an hour.
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Post by Facade [TVTP] on Aug 11, 2008 17:42:29 GMT
!!!FRANCHISE WARS ISLAND DISCOVERIES!!!: Alright, now that I have gotten consent from GOldeneye, I shall host a 2nd Franchise Wars Event and this time, up to two people at a time may partake. It will be completely Random (SORRY TYRANIDWARRIOR!) and the two who are chosen have the option to Explore an island on the Map, or pass and let someone else try.
The point of the game is, none of the islands are yet "CLAIMED" so they may have marvelous treasures, angry natives, ravenous hordes of Flood (Halo), new land for harvesting, odd plants, etc...
I shall Autoassign these Events to the islands randomly, so there will be surprise as well as tactics and creativeness.
RULE: Only one Ally of the chosen Player can/may help under a few circumstances...Remember, if you call out for help it will take a day for reinforcements! And you have to split the reward...if there is one.....
I will choose two Players in the next few hours, stay in touch Everyone.
-Facade
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Post by Facade [TVTP] on Aug 11, 2008 17:56:48 GMT
Alright, here's the current Map with the current Players: Players Chosen for EVENT are: Name, Romorini (If either refuses, it shall be passed onto someone else)
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Post by Facade [TVTP] on Aug 11, 2008 18:08:07 GMT
Day 167: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) -Unreal Tournament Mercs (Malcolm) Enemies: none
Research/projects: -2nd Building Accomodations (12 days) -3rd Building Accomodations (12 days) -4th Building Accomodations (12 days) -New Trooper Design: Scout Trooper (12 days)
Completed Research/Projects: -2nd Building Walls, Steel, and Windows (10 days) -3rd Building Walls, Steel, and Windows (10 days) -4th Building Walls, Steel, and Windows (10 days) -Plans/Blueprints/Prototypes for TargetMasters (Allied Project) (15 days) -Nexu Training (50) -LA-AT Body (15) -LA-AT Wings (15) -2nd Building structure (15) -3rd Building Structure (15) -4th Building Structure (15) -Land Mines, Booby-Traps (15 -Ghost/Banshee duplication (3x) (15) -Flame-Trooper Gun and armor designs (15) -Bunker accomodations (Ammo crates, chairs, computers, BinocuSpecs, etc.) (15) -LA-AT Motors (15) -Turbo-Tank Motor/Wheels (15) -Chromium-Plated, Steel Wargear for Rancor (15) -TurboTank Main body (15) -Venator Wings and back parts (15) -Building windows, steel & chromium walls (15) -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders (15) -Duplication of Hybrid Energysabers from The Arbiter (15) -Two-man Assault Speeder (15) -Venator Main deck (15) -Venator Ship main body (15) -ARC Rocket Launchers (15) -Katarn-Class armor (15) -Water-hovering land-speeder (15) -Training process: Lightsaber Troopers (15) -Lightsaber Technology (Finally done!) (15) -Men caught one Rancor, Successful (15) -Venator-Class Engine (15) -Dark Trooper design: New-Age Cyborg (15)
Units: -1 Rancor (Hero) -2 Hunter Bond-Brothers -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -25 Ghosts -Flak Cannons (From Malcolm) (3, I suppose)
Infantry: 12,300 Basic Clone Troopers with Blaster Rifles 1,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 3,065 Saber Troopers 2,600 Royal Guards with combat spears & Blaster Pistols 2,500 Cytroopers (Spots for Dark Troopers/Cyborgs) 14,000 Clone Commanders with Dual Blaster Pistols 4,400 Sith Troopers with Blaster Rifles 2,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 10,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 3,000 Flame Troopers 4,800 New Republic Troopers 3,600 Stealth Troopers (Sniper Rifles, Pistols) 1,500 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 2,000 Tech Specialists & Pilots armed with Blaster Rifles 5,500 War Sergeants 3,000 ARC Troopers (Rocket Launchers complete)
Total Units: 80,465
HQ Units: -Delta Elite, Blitz (Right-Hand Man) -Clone Commanders -Delta Troopers
Log:-Facade I have received word from the Arbiter that the Master Chief has finally arrived. Also, further studies on the Maange Pyschic Beast shows it is indeed a sentient Creature and communicates purely through Telepathy....We have sedated again to avoid any...injuries... My men and the Autobots still have much work to do. Also, the TargetMasters are finished and ready for testing! My Scout Trooper is nearly finished and I have been invited to Autobot City, I shall bring Delta Blitz and 4 Ground Shock Troopers in case of a.....interruption...
Facade, End of Transmission.
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Post by Name on Aug 11, 2008 21:40:00 GMT
((thats the exact island I wanted. the island its on will be called Xel'Naga, and the small island above it is called Shakuras. thats were the zerg are.))
Day 171: SC United (Starcraft: Brood War) General: Protoss Matriarch Hygog Messenger: Protoss probe 11-Pm Situated: Sira Forest, Aiur city.
Allies: None
Enemies: None
Research/projects:
Carriers (1 every two days) Aribter (5 per day) Psi Disrupter (13/30) Reavers (2 per day) Scouts (20 per day) Shuttles (10 per say) Dragoons (100 per day) Dark Templars (5 per day)
Completed Research/Projects:
Gateway Aiur City. Photon Cannons Forge Cybernetics Core Dragoons Templar Archives Dark Templars Reavers StarGate Scouts Shuttles Carriers Aribter
Units:
Infantry: 48500 Protoss Zealots.
Heavy Infantry: 3300 Dragoons 460 Dark Templars
Heavy Support: 150 Reavers
Air Units: 400 Scouts 120 Shuttles 2 Carriers 10 Aribter
Total Units: 29960 (Not Accurate) Units in Use: 141 (Not Accurate) Units Avalible: 29849 (Not Accurate)
HQ: Tassadar. Templar.
Weapon Defences:
Photon Cannons Aiur City
Log:- Matriarch Hygog
The Zerg have been expanding for far too long. I am sending my troops now. this annoyance will be gone. ************************************************************************** Trasmission send.
Prodigy,
I am offended by your tone of voice. I refuse your offer of alliance. maybe if you become more civilized, I would agree. ((have to say it... BURN!))
Protoss Matriarch Hygog
End transmission.
**************************************************************************
((I agree on the event. tell me wha happens ;D)
MINI EVENT: The Protoss Zerg War.
The Protoss have massed up its forces and are attacking a sunddenly know barbaric race known as the zerg. The Protoss have asked that all franchises do not interfear, for they could get into trouble and they dont want to start a massive awakening of a creature they call the Overmind. The place this war is the small island above the StarCraft Base.
Rules: people may interact with this, but mainly its a civil war deal and is not a huge war breaking laws or any rules.
I would like to talk to Golden eye about troops of Zerg there are, and my own troops.
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Post by Facade [TVTP] on Aug 11, 2008 23:08:56 GMT
Well, only one of the islands has a name....no other belongs to anyone.
You need to explore or scout, not just LET stuff happen...
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Post by ErA | zoe)ender on Aug 11, 2008 23:09:59 GMT
Day 54 General - Prodigy Messenger - Mastermind Situated - Northern Red Zone Allies: None Enemies: None Research/Projects: - GDI Reclimation Hub (2 Days) - Nod Redeemer Engineering Facility (2 Days) - Scrin Warp Portal (2 Days) Completed Research: - Planetary Assault Carrier Research (3 Days) - Mastermind Mind-control Nod (18 Days) - Mastermind Mind-Control GDI (18 Days) - Nerve Center (8 Days) - Warp Sphere (Vehicles) (8 Days) - Signal Transmitter (8 Days) - Stasis Chamber (8 Days) - Technology Assembly (15 Days) Vehicles: 1000 Annihilator Tripods (Really good tanks, Take up 3 unit slots) 500 Corrupters (Anti-Infantry/Structure units that can heal allied units with Tiberium Weapons) Total: 1500 Tanks Air Force: 1000 Planetary Assault Carriers (One of the Scrins best non Superweapon unit, takes up 4 unit slots) 500 Storm Riders (Fast Air-Air&Ground interceptors which use energy beams, eliminating the need to land and Re-fuel/Re-Arm) Total: 1500 Air units Infantry: 1000 Buzzer Swarms 2000 Disintigrator Squad 3000 Ravagers Squads 5500 Shock Troopers Squads 1000 Cultist Units Total: 12500 Infantry Log: We are CONSTANTLY trying to e-mail and call Name, but I think we got the wrong number and address. He wont respond. To Name *********************************************************** Come on now, would you want to be allies? (Read previous posts ^^) *********************************************************** End Transmission One more thing: I want to build this thing, but I don't want to be overpowered: No not the oil refinery, I'm talking about the enormous super-structure behind it (the giant tower with a portal) Here is the fluff to prove I'm not lying: cnc.wikia.com/wiki/ThresholdBasically I divert all of my construction for 20 Days to it and gain no reinforcements while I am building it, but when It is complete, it would let me gain 750 units instead of 500. I don't want to be cheap, so I am going to ask some mods for this thread before working on it ^^
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Post by Facade [TVTP] on Aug 11, 2008 23:47:16 GMT
Dear god...why not just build the Death Star..that way we'll have another Moon to stare at..
You'll have to Research Blueprints for that, Divide it into parts, research materials...etc...
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Post by ErA | zoe)ender on Aug 12, 2008 0:10:53 GMT
OK one more thing - since I spend SOOOO FREAKING LONG to build that thing, can it be also a defense system? Or just how I said it before, it just calls in extra reinforcements. (750 or 1000 instead of 500) OK here is the Plan: Step 1 - Build the Control Node (10 Days) Step 2 - Research "Threshold Blueprints" (5 Days) Step 3 - Gather Tiberium to build Threshold Tower (5 Days) Step 4 - Build Tower (10 Days) Step 5 - Activate Tower (2 Days)
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Post by Facade [TVTP] on Aug 12, 2008 0:24:55 GMT
Ok, actually for building each part it must take 15 days according to Goldeneye. You must take in mind that that is a big piece of Technology and Alien Wargear/Warfare Device. I would say 1,000. No more....But check with Goldeneye Just in case...
As for activating it, that'll only take a day or so.
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Post by Facade [TVTP] on Aug 12, 2008 1:12:40 GMT
Alright, I have autoassigned different Natives, treasures, ruins, items to all the islands in the Mid-Region. Name and Romorini may have 3 Shots at exploring islands, but you must PM me on what 3 islands, then I shall post something, then you. Remember that some of the islands are empty, so be wise in your choices "explorers"... And be careful....not everything is sugarcoated or....Maange.... GO!
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