Post by TheDeepestShadow on Nov 25, 2022 18:33:33 GMT
Working on my own flavor of Nidzilla for LVO, here's a list I've been playing with lately to decent success:
++ Patrol Detachment -2CP (Tyranids) [88 PL, 1CP, 1,670pts] ++
Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost [-2CP]
Hive Fleet: (Lurk) Territorial Instincts, Behemoth
+ Stratagems +
Hive Predator [-1CP]: Extra Warlord Trait
Rarefied Enhancements [-1CP]: Extra Bio-artefact
Relic [-1CP]
+ No Force Org Slot +
Tyrant Guard [15 PL, 225pts]: Adrenal Glands, Toxin Sacs
. 5x Tyrant Guard (Scything): 5x Two Rending Claws, 5x Two Scything Talons
Zoanthropes [7 PL, 150pts]: Power: Neuroparasite, Power: Smite, Power: Unstoppable Onslaught, 3x Zoanthrope
+ HQ +
Neurothrope [5 PL, 100pts]: Power: Catalyst, Power: Onslaught, Power: Smite, Warlord Trait: Direct Guidance
. Relic: Resonance Barb: Power: Paroxysm
Winged Hive Tyrant [11 PL, 225pts]: Adrenal Glands, Lash Whip and Monstrous Bonesword, Power: Onslaught, Power: Paroxysm, Power: Smite, Relic: The Reaper of Obilterax
+ Troops +
Tyranid Warriors [4 PL, 90pts]
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
+ Elites +
Maleceptor [9 PL, 220pts]: Power: Neuroparasite, Power: Psychic Scream, Power: Smite, Power: Unstoppable Onslaught
Venomthropes [5 PL, 105pts]
. 3x Venomthrope: 3x Toxic Lashes
+ Fast Attack +
Mawloc [8 PL, 135pts]: Adaptive Physiology: Synaptic Enhancement, Biostatic Rattle
Raveners [8 PL, 175pts]
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
+ Heavy Support +
Biovores [9 PL, 135pts]: Show Spore Mine Rules
. 3x Biovore: 3x Chitin-barbed Fists, 3x Spore Mine Launcher
+ Dedicated Transport +
Tyrannocyte [7 PL, 110pts]: 5x Deathspitter
++ Patrol Detachment 0CP (Tyranids) [15 PL, 330pts] ++
Hive Fleet: (Lurk) Territorial Instincts, Behemoth
+ HQ +
The Swarmlord [11 PL, 240pts]: Power: Catalyst, Power: Paroxysm, Power: Smite, Power: Unstoppable Onslaught, Warlord
+ Troops +
Tyranid Warriors [4 PL, 90pts]
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
++ Total: [103 PL, 1CP, 2,000pts] ++
Previous iterations had the Raveners replaced with a Dermic Toxicrene coming in with the tactical dropnut, but too many 9" charges have been failed. The main sauce compared to most lists is having a kitted-out Tyrant Guard squad, I've been enjoying their tankiness but also decent damage output with getting the bump to S8 on the charge. Otherwise, the Mawloc+Biovore combo can really help me dictate the pace of the game if I go first, and is still solid even if I don't.
++ Patrol Detachment -2CP (Tyranids) [88 PL, 1CP, 1,670pts] ++
Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost [-2CP]
Hive Fleet: (Lurk) Territorial Instincts, Behemoth
+ Stratagems +
Hive Predator [-1CP]: Extra Warlord Trait
Rarefied Enhancements [-1CP]: Extra Bio-artefact
Relic [-1CP]
+ No Force Org Slot +
Tyrant Guard [15 PL, 225pts]: Adrenal Glands, Toxin Sacs
. 5x Tyrant Guard (Scything): 5x Two Rending Claws, 5x Two Scything Talons
Zoanthropes [7 PL, 150pts]: Power: Neuroparasite, Power: Smite, Power: Unstoppable Onslaught, 3x Zoanthrope
+ HQ +
Neurothrope [5 PL, 100pts]: Power: Catalyst, Power: Onslaught, Power: Smite, Warlord Trait: Direct Guidance
. Relic: Resonance Barb: Power: Paroxysm
Winged Hive Tyrant [11 PL, 225pts]: Adrenal Glands, Lash Whip and Monstrous Bonesword, Power: Onslaught, Power: Paroxysm, Power: Smite, Relic: The Reaper of Obilterax
+ Troops +
Tyranid Warriors [4 PL, 90pts]
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
. Tyranid Warrior: Devourer, Lash Whip and Bonesword
+ Elites +
Maleceptor [9 PL, 220pts]: Power: Neuroparasite, Power: Psychic Scream, Power: Smite, Power: Unstoppable Onslaught
Venomthropes [5 PL, 105pts]
. 3x Venomthrope: 3x Toxic Lashes
+ Fast Attack +
Mawloc [8 PL, 135pts]: Adaptive Physiology: Synaptic Enhancement, Biostatic Rattle
Raveners [8 PL, 175pts]
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
. Ravener: Deathspitter, Two Rending Claws
+ Heavy Support +
Biovores [9 PL, 135pts]: Show Spore Mine Rules
. 3x Biovore: 3x Chitin-barbed Fists, 3x Spore Mine Launcher
+ Dedicated Transport +
Tyrannocyte [7 PL, 110pts]: 5x Deathspitter
++ Patrol Detachment 0CP (Tyranids) [15 PL, 330pts] ++
Hive Fleet: (Lurk) Territorial Instincts, Behemoth
+ HQ +
The Swarmlord [11 PL, 240pts]: Power: Catalyst, Power: Paroxysm, Power: Smite, Power: Unstoppable Onslaught, Warlord
+ Troops +
Tyranid Warriors [4 PL, 90pts]
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
++ Total: [103 PL, 1CP, 2,000pts] ++
Previous iterations had the Raveners replaced with a Dermic Toxicrene coming in with the tactical dropnut, but too many 9" charges have been failed. The main sauce compared to most lists is having a kitted-out Tyrant Guard squad, I've been enjoying their tankiness but also decent damage output with getting the bump to S8 on the charge. Otherwise, the Mawloc+Biovore combo can really help me dictate the pace of the game if I go first, and is still solid even if I don't.