This is my take on the Jorm/NatCamo list. I was ofcourse thrilled with deepstriking monsters like an Acidfex but... it's not really that practical.
I was aiming at a balance of serious mid range firepower and close combat prowess and came up with with this (sure it's not ideal but this is what I can do with models I own).
Personally I have found it worth it to go double patrol as both the Shardgullet and RoO are awesome tools made for different yet complementary jobs. The Walkarant, Exo and Harpy all pack decent firepower downrange, each aiming at slightly different targets but still not wasting their potential while shooting at non-ideal prey.
The RoO Flyrant doesnt need any introduction - it has all been said already. Only thing worth mentioning is the lack of 5+++ trait - it was either this or AC on the PoM. Did I choose correcty? Time will tell.
Another dilemma - 5 points should stay on TSs on Flyrant or go to Prime's AGs?
++ Patrol Detachment 0CP (Tyranids) [78 PL, 1,595pts, 3CP] ++Game Type: 4. Chapter Approved: War Zone Nephilim
Hive Fleet: (Lurk) Naturalised Camouflage, Jormungandr
+ No Force Org Slot +Tyranid Prime [5 PL, 85pts]: Lash Whip and Bonesword, Venom Cannon
Tyrant Guard [8 PL, 120pts]. 3x Tyrant Guard (Scything): 3x Two Rending Claws, 3x Two Scything Talons
Zoanthropes [7 PL, 150pts]: Power: Psychic Scream, Power: Smite, 3x Zoanthrope
+ HQ +Hive Tyrant [9 PL, 195pts]: Heavy Venom Cannon, Lash Whip and Monstrous Bonesword, Power: Catalyst, Power: Smite, Power: The Horror, Relic: Shardgullet, Warlord
Neurothrope [5 PL, 100pts]: Power: Catalyst, Power: Onslaught, Power: Smite
. Relic: Resonance Barb: Power: Paroxysm
+ Troops +Tyranid Warriors [8 PL, 175pts]: Adrenal Glands, Flesh Hooks
. Tyranid Warrior: Lash Whip and Bonesword, Venom Cannon
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
Tyranid Warriors [4 PL, 95pts]. Tyranid Warrior: Dual Boneswords, Venom Cannon
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
+ Elites +Zoanthropes [7 PL, 150pts]: Power: Neuroparasite, 3x Zoanthrope
+ Fast Attack +Parasite of Mortrex [4 PL, 80pts]: Warlord Trait: Alien Cunning
+ Heavy Support +Exocrine [10 PL, 215pts]: Adaptive Physiology: Voracious Ammunition
+ Flyer +Harpy [11 PL, 230pts]: 2x Heavy Venom Cannon, Adaptive Physiology: Dermic Symbiosis
++ Patrol Detachment -2CP (Tyranids) [19 PL, 405pts, -3CP] +++ HQ +Winged Hive Tyrant [11 PL, 230pts]: Adrenal Glands, Lash Whip and Monstrous Bonesword, Power: Neuroparasite, Power: Psychic Scream, Power: Smite, Relic: The Reaper of Obilterax, Toxin Sacs
+ Troops +Tyranid Warriors [8 PL, 175pts]: Adrenal Glands, Flesh Hooks
. Tyranid Warrior: Lash Whip and Bonesword, Venom Cannon
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
. Tyranid Warrior: Deathspitter, Dual Boneswords
++ Total: [97 PL, 2,000pts] ++Created with
BattleScribe