Post by chance504 on Nov 6, 2021 4:05:17 GMT
So with the new rules I’ve decided to put together as competitive of a list as I can with my current models. I have six more Hive Guard on order but this as of right now I can only play with one unit of six. Any comments or changes from anyone? Secondary objective recommendations? I was thinking RoD, Engage, and trying to figure out my last one when I find out what my opponent is playing.
Hive Fleet: Leviathan
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Hive Tyrant [11 PL, 210pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Onslaught, Power: Psychic Scream, Prehensile Pincer Tail, Relic: Biomorphic Carapace, Wings
. Adaptive Physiology: Murderous Size
Neurothrope [5 PL, 95pts, -1CP]: Claws and Teeth, Power: Catalyst, Relic: Adaptive Neural Lobe, Stratagem: Alpha Leader-Beast, Warlord, Warlord Trait: Swarm Leader
+ Troops +
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth
Termagants [9 PL, 210pts]
. 30x Termagant (Devourer): 30x Devourer
Tyranid Warriors [5 PL, 105pts]: Adrenal Glands, Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
. Tyranid Warrior (Bio-cannon): Lash Whip and Bonesword, Venom Cannon
+ Elites +
Hive Guard [12 PL, 270pts]
. 6x Hive Guard (Impaler): 6x Impaler Cannon
Lictor [2 PL, 37pts]: Flesh Hooks, Grasping Talons, Rending Claws
+ Heavy Support +
Exocrine [9 PL, 170pts]: Bio-plasmic Cannon, Powerful Limbs
. Adaptive Physiology: Dermic Symbiosis
++ Patrol Detachment -2CP (Tyranids) [47 PL, 804pts, -2CP] ++
+ Configuration +
Detachment Command Cost [-2CP]
Hive Fleet: Kraken
+ HQ +
Broodlord [8 PL, 140pts]: Monstrous Rending Claws, Power: Synaptic Lure, Synaptic Link: Mastery of the Shadows
The Swarmlord [14 PL, 240pts]: Bone Sabres, Power: Onslaught, Power: The Horror, Prehensile Pincer Tail
+ Troops +
Genestealers [16 PL, 234pts]: 4x Acid Maw, 18x Scything Talons
. 18x Genestealer: 18x Rending Claws
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
+ Fast Attack +
Gargoyles [3 PL, 70pts]
. 10x Gargoyle: 10x Blinding Venom, 10x Fleshborer
++ Total: [105 PL, 1,997pts, 7CP] ++
I plan on deep striking the lictor on whichever table quarter I haven’t got covered yet on Turn 2, then retrieving data. The gargoyles can come out Turn 3 and do the same. If the lictor is still alive, I’ll attempt to get it onto a primary and use the obsec strat if needed, same with gargoyles. Turn One I’m hoping to go first but will do my best to hide what I can hide just in case. I’ll attempt to get a charge off with the HT and slingshot the genestealers. Swarmlord should be able to charge by Turn 2. The HG are gonna do their thing, buffed by the +1 from the Warriors, re-rolls from the Warlord, and probably Relentless Flurry. The devilgants may take those buffs for a turn if a juicy enough target gets within range. Rippers can go where ever they’re needed to keep me scoring secondaries and maybe primaries. The MSU gants/gaunts will go for my primaries and zip around as needed. Any advice or changes to this strategy?
Hive Fleet: Leviathan
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Hive Tyrant [11 PL, 210pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Onslaught, Power: Psychic Scream, Prehensile Pincer Tail, Relic: Biomorphic Carapace, Wings
. Adaptive Physiology: Murderous Size
Neurothrope [5 PL, 95pts, -1CP]: Claws and Teeth, Power: Catalyst, Relic: Adaptive Neural Lobe, Stratagem: Alpha Leader-Beast, Warlord, Warlord Trait: Swarm Leader
+ Troops +
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth
Termagants [9 PL, 210pts]
. 30x Termagant (Devourer): 30x Devourer
Tyranid Warriors [5 PL, 105pts]: Adrenal Glands, Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
. Tyranid Warrior (Bio-cannon): Lash Whip and Bonesword, Venom Cannon
+ Elites +
Hive Guard [12 PL, 270pts]
. 6x Hive Guard (Impaler): 6x Impaler Cannon
Lictor [2 PL, 37pts]: Flesh Hooks, Grasping Talons, Rending Claws
+ Heavy Support +
Exocrine [9 PL, 170pts]: Bio-plasmic Cannon, Powerful Limbs
. Adaptive Physiology: Dermic Symbiosis
++ Patrol Detachment -2CP (Tyranids) [47 PL, 804pts, -2CP] ++
+ Configuration +
Detachment Command Cost [-2CP]
Hive Fleet: Kraken
+ HQ +
Broodlord [8 PL, 140pts]: Monstrous Rending Claws, Power: Synaptic Lure, Synaptic Link: Mastery of the Shadows
The Swarmlord [14 PL, 240pts]: Bone Sabres, Power: Onslaught, Power: The Horror, Prehensile Pincer Tail
+ Troops +
Genestealers [16 PL, 234pts]: 4x Acid Maw, 18x Scything Talons
. 18x Genestealer: 18x Rending Claws
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
+ Fast Attack +
Gargoyles [3 PL, 70pts]
. 10x Gargoyle: 10x Blinding Venom, 10x Fleshborer
++ Total: [105 PL, 1,997pts, 7CP] ++
I plan on deep striking the lictor on whichever table quarter I haven’t got covered yet on Turn 2, then retrieving data. The gargoyles can come out Turn 3 and do the same. If the lictor is still alive, I’ll attempt to get it onto a primary and use the obsec strat if needed, same with gargoyles. Turn One I’m hoping to go first but will do my best to hide what I can hide just in case. I’ll attempt to get a charge off with the HT and slingshot the genestealers. Swarmlord should be able to charge by Turn 2. The HG are gonna do their thing, buffed by the +1 from the Warriors, re-rolls from the Warlord, and probably Relentless Flurry. The devilgants may take those buffs for a turn if a juicy enough target gets within range. Rippers can go where ever they’re needed to keep me scoring secondaries and maybe primaries. The MSU gants/gaunts will go for my primaries and zip around as needed. Any advice or changes to this strategy?