Post by bumbleb1492 on Jun 27, 2021 22:33:05 GMT
++ Battalion Detachment 0CP (Tyranids) [64 PL, 11CP, 1,080pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Hive Fleet: Kraken
+ Stratagems +
Progeny of the Hive [-1CP]
+ HQ +
Hive Tyrant [11 PL, 210pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Catalyst, Power: Psychic Scream, Resonance Barb, Wings
. Adaptive Physiology: Murderous Size
The Swarmlord [14 PL, 240pts]: Power: Onslaught, Power: Psychic Scream, Warlord
+ Troops +
Genestealers [16 PL, 260pts]: 5x Acid Maw, 20x Scything Talons
. 20x Genestealer: 20x Rending Claws
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Hormagaunts [3 PL, 60pts]
. 10x Hormagaunt: 10x Scything Talons
Tyranid Warriors [12 PL, 153pts]
. Adaptive Physiology: Enhanced Resistance
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
+ Elites +
Lictor [2 PL, 37pts]
++ Patrol Detachment -2CP (Tyranids) [46 PL, -2CP, 918pts] ++
+ Configuration +
Detachment Command Cost [-2CP]
Hive Fleet: Kronos
+ HQ +
Neurothrope [5 PL, 95pts]: Power: Symbiostorm
Neurothrope [5 PL, 95pts]: Power: Psychic Scream
+ Troops +
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth
+ Elites +
Hive Guard [12 PL, 270pts]
. 6x Hive Guard (Impaler): 6x Impaler Cannon
Lictor [2 PL, 37pts]
+ Fast Attack +
Sky-slasher Swarms [2 PL, 45pts]
. 3x Sky-slasher Swarm: 3x Claws and Teeth
+ Heavy Support +
Exocrine [9 PL, 170pts]
Exocrine [9 PL, 170pts]
++ Total: [110 PL, 9CP, 1,998pts] ++
Created with BattleScribe
So with the new point changes the list I was running got alot cheaper and I decided to revamp it. Now i have a smash flyrant to help deal with more heavily armoured threats and genestealers to clear out chaff. Lictors are still awesome at placing scramblers and scoring engage on all fronts and the 9 man warrior squad sits on the most contested objective and soaks up fire to try and hold it. Any thoughts on making it better?