Post by adrix on Jun 3, 2021 19:14:07 GMT
Hello everyone!
I'm trying to come up with a list for a game against a Death Guard army and I could really use some feedback if someone has the time. Not looking for something super-optimized, just not to get wreck too quick. I decided to have a large group of Tyranid Warrior as the core of the army
This is what I have so far
+++ Tyranid 1000pts (Warhammer 40,000 9th Edition) [52 PL, 5CP, 1,000pts] +++
++ Patrol Detachment 0CP (Tyranids) [52 PL, 5CP, 1,000pts] ++
+ Configuration [6CP] +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Detachment Command Cost
Hive Fleet: Kronos
+ Stratagems [-1CP] +
Progeny of the Hive [-1CP]
+ HQ [16 PL, 289pts] +
Hive Tyrant [11 PL, 205pts]: Monstrous Rending Claws, Power: Catalyst, Power: Onslaught, Power: Smite, Two Devourers with Brainleech Worms [20pts], Warlord, Wings [2 PL, 30pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, HQ, Character, Monster, Psyker, Hive Tyrant, Synapse, Fly, Warlord
. Adaptive Physiology: Murderous Size
Tyranid Prime [5 PL, 84pts]: Boneswords [3pts], Deathspitter [6pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, HQ, Character, Infantry, Synapse
+ Troops [21 PL, 406pts] +
Termagants [9 PL, 145pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Infantry, Troops
. 29x Termagant (Fleshborer) [145pts]: 29x Fleshborer
Tyranid Warriors [12 PL, 261pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Troops, Synapse, Infantry
. Adaptive Physiology: Enhanced Resistance
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
+ Elites [6 PL, 135pts] +
Hive Guard [6 PL, 135pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Elites, Infantry
. 3x Hive Guard (Impaler) [135pts]: 3x Impaler Cannon [30pts]
+ Heavy Support [9 PL, 170pts] +
Exocrine [9 PL, 170pts]
I don't have lictors or ripper swarms yet. Nor do I have access to extra Hive Guard at the moment.
I was thinking of maybe switching the Hive Guard for a Neuro but not sure what to do with the extra ~100 pts.
I'm trying to come up with a list for a game against a Death Guard army and I could really use some feedback if someone has the time. Not looking for something super-optimized, just not to get wreck too quick. I decided to have a large group of Tyranid Warrior as the core of the army
This is what I have so far
+++ Tyranid 1000pts (Warhammer 40,000 9th Edition) [52 PL, 5CP, 1,000pts] +++
++ Patrol Detachment 0CP (Tyranids) [52 PL, 5CP, 1,000pts] ++
+ Configuration [6CP] +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Detachment Command Cost
Hive Fleet: Kronos
+ Stratagems [-1CP] +
Progeny of the Hive [-1CP]
+ HQ [16 PL, 289pts] +
Hive Tyrant [11 PL, 205pts]: Monstrous Rending Claws, Power: Catalyst, Power: Onslaught, Power: Smite, Two Devourers with Brainleech Worms [20pts], Warlord, Wings [2 PL, 30pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, HQ, Character, Monster, Psyker, Hive Tyrant, Synapse, Fly, Warlord
. Adaptive Physiology: Murderous Size
Tyranid Prime [5 PL, 84pts]: Boneswords [3pts], Deathspitter [6pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, HQ, Character, Infantry, Synapse
+ Troops [21 PL, 406pts] +
Termagants [9 PL, 145pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Infantry, Troops
. 29x Termagant (Fleshborer) [145pts]: 29x Fleshborer
Tyranid Warriors [12 PL, 261pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Troops, Synapse, Infantry
. Adaptive Physiology: Enhanced Resistance
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior [26pts]: Boneswords [3pts], Deathspitter [6pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
. Tyranid Warrior (Bio-cannon) [35pts]: Boneswords [3pts], Venom Cannon [15pts]
+ Elites [6 PL, 135pts] +
Hive Guard [6 PL, 135pts]
. Categories: Faction: <Hive Fleet>, Faction: Tyranids, Elites, Infantry
. 3x Hive Guard (Impaler) [135pts]: 3x Impaler Cannon [30pts]
+ Heavy Support [9 PL, 170pts] +
Exocrine [9 PL, 170pts]
I don't have lictors or ripper swarms yet. Nor do I have access to extra Hive Guard at the moment.
I was thinking of maybe switching the Hive Guard for a Neuro but not sure what to do with the extra ~100 pts.