Post by twistedmagpie on Nov 18, 2020 15:26:19 GMT
++ Patrol Detachment -2CP (Tyranids) [32 PL, -2CP, 680pts] ++
+ Configuration +
Detachment CP [-2CP]
Hive Fleet: Kronos
+ HQ +
Hive Tyrant [12 PL, 225pts]: Adrenal Glands, Monstrous Rending Claws, Power: Onslaught, Power: Smite, Power: Symbiostorm, Two Devourers with Brainleech Worms, Wings
+ Troops +
Tyranid Warriors [4 PL, 95pts]
. Tyranid Warrior: Boneswords, Devourer
. Tyranid Warrior: Boneswords, Devourer
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon
+ Elites +
Hive Guard [6 PL, 150pts]
. 3x Hive Guard (Impaler): 3x Impaler Cannon
+ Heavy Support +
Tyrannofex [10 PL, 210pts]: Rupture Cannon
. Adaptive Physiology: Dermic Symbiosis
++ Battalion Detachment 0CP (Tyranids) [71 PL, 10CP, 1,319pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment CP
Gametype: Matched
Hive Fleet: Kraken
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Broodlord [7 PL, 125pts]: Power: Smite, Power: The Horror
Neurothrope [5 PL, 95pts]: Power: Onslaught, Power: Smite, Resonance Barb, Warlord
The Swarmlord [14 PL, 270pts]: Power: Catalyst, Power: Smite, Power: Synaptic Lure
+ Troops +
Genestealers [16 PL, 240pts]: 3x Acid Maw, 16x Scything Talons
. 16x Genestealer: 16x Rending Claws
Hormagaunts [9 PL, 182pts]: Adrenal Glands
. 26x Hormagaunt: 26x Scything Talons
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth
+ Heavy Support +
Carnifexes [6 PL, 130pts]
. Carnifex: 2x Monstrous Scything Talons, Adrenal Glands, Monstrous Acid Maw, Spore Cysts, Thresher Scythe, Toxin Sacs
Trygon Prime [10 PL, 205pts]: 3x Massive Scything Talons, Adrenal Glands, Arachnacyte Gland, Toxin Sacs, Toxinspike
. Adaptive Physiology: Murderous Size
++ Total: [103 PL, 8CP, 1,999pts] ++
Created with BattleScribe
Initially my idea is to split enemy focus... Idea that they can't fight be on all fronts.... With that in mind;
Hive guard & warriors to hold my backfield and provide covering fire
Tyranofex to move forward to sit between home ground and centre field to cover the guants that take centre objective.
Use broodlord and gene stealers with old swarmy to take the second centre objective or at least threaten a flank (or countercharges)
Then I have the flyrant and Trigon prime to come in being the lines of wherever needed.
The rippers are to grab secondaries such as getting the quadrants of unattended objectives (or at least just hold some that I've taken so the killers can move on)
Really would appreciate any advice or spotted holes in my scheme