Post by opossum on Jul 19, 2020 11:06:34 GMT
Hi everyone,long time since my last list here,but with new edition we need to find new solution, and i strongly believe that during theorycraft a different point of view is needed.
So here we're with a bounch of ideas for the new edition
++ Battalion Detachment +5CP (Tyranids) [85 PL, -2CP, 1,459pts] ++
Hive Fleet: Behemoth
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Broodlord [8 PL, 115pts]: Power: Catalyst, Power: Smite, Warlord
Hive Tyrant [11 PL, 229pts]: Adrenal Glands, Monstrous Scything Talons, Power: Psychic Scream, Power: Unstoppable Hunger, Scythes of Tyran, Stranglethorn Cannon, Toxin Sacs, Wings
. Adaptive Physiology: Murderous Size
The Swarmlord [15 PL, 250pts]: Power: Onslaught, Power: Unstoppable Hunger
+ Troops +
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Hormagaunts [9 PL, 135pts]
. 27x Hormagaunt: 27x Scything Talons
Tyranid Warriors [9 PL, 125pts]
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
Tyranid Warriors [9 PL, 125pts]
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
++ Patrol Detachment (Tyranids) [15 PL, 285pts] ++
+ HQ +
Hive Tyrant [11 PL, 219pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Catalyst, Power: Unstoppable Hunger, Resonance Barb, Toxin Sacs, Wings
. Adaptive Physiology: Murderous Size
+ Troops +
Ripper Swarms [2 PL, 33pts]
. 3x Ripper Swarm: 3x Claws and Teeth
Ripper Swarms [2 PL, 33pts]
. 3x Ripper Swarm: 3x Claws and Teeth
This would be 1999 with new points (maybe i missed something)
The General idea is to have 3 big mobile monsters (double flyrant,swarmy) to treathen enemy's shoothing Platform from the first turn,big blob of horma to moveblock slow opponents(not sure this is going to work) 4 units for points holding (swarms,warriors) and 3 counterpunch toxin sacs10 geno(this could be a big fail, they looks overcosted but deadly for everything t<8,with the chance of threathening bigger targets with unstoppable hunger ). Everything is extremely fragile and needs good terrains and a bit of skill in movingproperly.
Last,plz dont comment "tyranids are garbage right Now brbrbr".i know we're not in a solid spot,but i stil want to try something. I also know that our best piecies are exocrines and hive guards,but i'm quite sure dat we can't go the shoothing way vs armies dat are strictly made for shoothing down opponents
So here we're with a bounch of ideas for the new edition
++ Battalion Detachment +5CP (Tyranids) [85 PL, -2CP, 1,459pts] ++
Hive Fleet: Behemoth
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Broodlord [8 PL, 115pts]: Power: Catalyst, Power: Smite, Warlord
Hive Tyrant [11 PL, 229pts]: Adrenal Glands, Monstrous Scything Talons, Power: Psychic Scream, Power: Unstoppable Hunger, Scythes of Tyran, Stranglethorn Cannon, Toxin Sacs, Wings
. Adaptive Physiology: Murderous Size
The Swarmlord [15 PL, 250pts]: Power: Onslaught, Power: Unstoppable Hunger
+ Troops +
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Genestealers [8 PL, 160pts]: 2x Acid Maw, 10x Scything Talons, Toxin Sacs
. 10x Genestealer: 10x Rending Claws
Hormagaunts [9 PL, 135pts]
. 27x Hormagaunt: 27x Scything Talons
Tyranid Warriors [9 PL, 125pts]
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
Tyranid Warriors [9 PL, 125pts]
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
++ Patrol Detachment (Tyranids) [15 PL, 285pts] ++
+ HQ +
Hive Tyrant [11 PL, 219pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Catalyst, Power: Unstoppable Hunger, Resonance Barb, Toxin Sacs, Wings
. Adaptive Physiology: Murderous Size
+ Troops +
Ripper Swarms [2 PL, 33pts]
. 3x Ripper Swarm: 3x Claws and Teeth
Ripper Swarms [2 PL, 33pts]
. 3x Ripper Swarm: 3x Claws and Teeth
This would be 1999 with new points (maybe i missed something)
The General idea is to have 3 big mobile monsters (double flyrant,swarmy) to treathen enemy's shoothing Platform from the first turn,big blob of horma to moveblock slow opponents(not sure this is going to work) 4 units for points holding (swarms,warriors) and 3 counterpunch toxin sacs10 geno(this could be a big fail, they looks overcosted but deadly for everything t<8,with the chance of threathening bigger targets with unstoppable hunger ). Everything is extremely fragile and needs good terrains and a bit of skill in movingproperly.
Last,plz dont comment "tyranids are garbage right Now brbrbr".i know we're not in a solid spot,but i stil want to try something. I also know that our best piecies are exocrines and hive guards,but i'm quite sure dat we can't go the shoothing way vs armies dat are strictly made for shoothing down opponents