Post by N.I.B. on Oct 4, 2017 8:15:56 GMT
What ya'll think about the new and improved AM?
www.frontlinegaming.org/2017/09/30/codex-review-astra-militarum/
www.frontlinegaming.org/2017/10/02/codex-review-astra-militarum-part-2/
Looks like its going to be a grueling uphill battle especially with the new edition fall back rules now that orders had already been overriding the penalty. In the MiniWargaming video codex review their IG player basically said, “Guard was already the strongest army of 8th and I am 28-1 with my list and I’ve won every tournament I’ve entered, and now this codex just buffs everything I was already taking without any real drawbacks.”
Borrowing a post from some random dude:
www.frontlinegaming.org/2017/09/30/codex-review-astra-militarum/
www.frontlinegaming.org/2017/10/02/codex-review-astra-militarum-part-2/
Looks like its going to be a grueling uphill battle especially with the new edition fall back rules now that orders had already been overriding the penalty. In the MiniWargaming video codex review their IG player basically said, “Guard was already the strongest army of 8th and I am 28-1 with my list and I’ve won every tournament I’ve entered, and now this codex just buffs everything I was already taking without any real drawbacks.”
Borrowing a post from some random dude:
I think a lot of people expected some light buffs for the bad units and nerfs for a lot of other stuff, and instead it looks like pretty light nerfs to the handful of best things + bananas buffs to everything else across the board. The last time people expected a top army to get toned down and instead it got way better was with the last Eldar codex, and we all know how that turned out. I am reading some early comments online and I’m surprised to even see a lot of IG players worrying that all the buffs are too much and that they’ll become the “everyone rolls their eyes when they see the army on the table” army of this edition.
All the 8th codexes so far seemed fluffy and generally balanced, with both strengths and weaknesses, even if Gulliman/UM is pretty hefty. The new IG codex doesn’t sound like that. I’m surprised conscripts stayed at 3 ppm and guardsmen at 4 ppm, that Russes not only got cheaper but also got possible obsec and also got double shot and also got very powerful stratagems/regimental bonuses, that basilisks got even better with -3 AP, that orders got even more powerful, and that the army with the easiest availability of CPs can now ALSO get them refunded on 5+ AND get bonuses ones from the enemy on a 5+ (DG players with the ~15% chance Tallyman CP refund are weeping).
All the 8th codexes so far seemed fluffy and generally balanced, with both strengths and weaknesses, even if Gulliman/UM is pretty hefty. The new IG codex doesn’t sound like that. I’m surprised conscripts stayed at 3 ppm and guardsmen at 4 ppm, that Russes not only got cheaper but also got possible obsec and also got double shot and also got very powerful stratagems/regimental bonuses, that basilisks got even better with -3 AP, that orders got even more powerful, and that the army with the easiest availability of CPs can now ALSO get them refunded on 5+ AND get bonuses ones from the enemy on a 5+ (DG players with the ~15% chance Tallyman CP refund are weeping).