Post by killercroc on Oct 1, 2020 22:21:38 GMT
Oct 1, 2020 16:20:14 GMT garg said:
You should also have a fair idea what you will be doing in T2. After that it will be harder to predict for sure. I actually like that aspect though. If you're playing the guys with 6" advance and fallback through models it is a gamble between you and your opponent when to conquering tyrant.Doctrines are overall more powerful sure but protocols are more fun.
I'd have a fair idea of what I'm doing, but it's what my opponent is doing. I guess do I get to know my opponents list, faction, pre-game strats before I line up protocols? I'm not all that sure when exactly you set up your doctrines because what your opponent does will effect what I'm going to do. For the most part it seems the line up is pretty easy to pick out.
T1 either sudden storm or undying legion. Storm to get some board control or Undying if I go second and my opponent has a shooting army so I can negate as much T1 damage as possible. T2 Vengeful Stars cause the entire army should be in shooting range. T3 Hungry void to max out on combat and where units should be on the board. T4 Conquering Tyrant to maximize on auras, combat and shooting while moving onto objectives. T5 Eternal Guardians to have whats left of the army bunker down on objectives.
That's just a rough idea without having the codex to go over of course. It just runs well with typical game results and player actions. Majority of games should follow a similar flow but the Dynasty you run is really going to matter here.
OBSEC WRAITHS WITH REANIMATION PROTOCOL.
I feel like nothing else needs to be said. Nikilah or whatever it's called is definitely going to be my go-to, dont even care about the 2nd part of their code since it's like, kinda bad. Salamander effect only if you're in your own deployment zone and getting shot at by 1D weapons? Yea irrelevant the entire game because there's no 1D weapon that reaches your deployment T1, in a meta of 2W enemies? Pffffft. That's nearly laughing stock level, but their part 1 is so strong I dont think it even matters.
I think this will be a go-to for competitive play. Nikilah with lots of Warriors just sitting on objectives being an overall stubborn pain. Wraiths or Flayed ones to get onto your opponents board side and just take objectives while killing their own campers. With Warhammer now switching to point score to win over having better combat abilities just having all your units take objectives hard means playing the game will be easy for them. I mean they still have good firepower, but good firepower, tanky and objective controlling? Sounds very difficult to counter.
Multi lasers, deathspitters on monsters, assault cannons, heavy stubbers.
They exist, it's fine.
That's an impressive list of weapons nobody takes
Jokes aside they do exist but in Warhammers wargear collection such weapons aren't very abundant or popular. So it's kind of low priority to think about.