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Post by Enigma on Jan 25, 2008 21:33:35 GMT
Why must i have missile launcher? and by the way, on the fluff, i won't kill anyone, i'll just hit the tyranid guy when there is no one looking and will always be against him hehehehehe. Oh yeah, and maybe i should change again... Hey what if someone becomes a heavy dude and takes the missle launcher! and also, we have seven mercs total, shouldn't we wrap up character creation? EDIT: hey, can i change implants every mission? because infared sight won't do anything in non night fights YET ANOTHER EDIT: and for levling does that mean that your basic marine will get 5 pts to level up? because 15 - 20 = -5 = 5x2 = 10 and 15 minus 10 equals 5.
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Post by MrPrInGlEs on Jan 25, 2008 23:10:12 GMT
The kiss essentially is a tube attached to the arm that is injected into the victim directly. Gives rending. so i think ill change from genestealer hybrid to human with tyranid gene splice implants... As for its points ill do my merc as a whole i guess WS BS S T W I A LD Sv pts 5-----2 -4 3 3 5 3 9 4 15 this is your base cost. Equipment Harlequins Kiss pistol (5 points) you can only have 1 weapon from your old job, so i just gave you a new more powerful onGenetic Modifications will get to itNight Vision Goggles (10 points)( you get one free weapon frome being a rouge) Special Rules Rogue - Thanks to genetic splicing and implants Alice has the distinct ability to meld into her surroundings much like a lictor. Flesh hooks - Alice has minute flesh hooks that have been genetically engineered to allow her to scale buildings and vertical obstacles. i will make this a modification um give me some time to get the genetic modifications rules up, also plz read all the way through the rules. i cant tell you to fix every single mistake. but i moded the qoute above to fit the system.
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Post by Enigma on Jan 26, 2008 1:01:40 GMT
just a few suggestions...
-First of all, you shouldn't control squad movement, and we shouldn't have to stay together. This is an RPG, not kill team. for example, seeing as most of the people that signed up are close-combat orientated, and i am the only one who is decent at long range shooting, plus the fact that i only have heavy weapons, means that either myself or the rest of the players will be severely handicapped. We should control ourselves and split up also because of feats such as infiltrate, scout, and fleet. geddit?
-Secondly, a lot of the implants are missing their cost. The Auspex has no cost on it, and so does the combat computer, bionics, and the finger camera, which i'm sure no one understands the point of anyway. But someone might actually want the Auspex, and the Combat computer, and the bionics, or even the camera. Pleese fix that
-Thirdly, who in their right mind would want to buy armour at that price! it should be changed so it is a modifier. Ex. if you are me with a 3+ save, then i can improve my save by 1 for x pts and this cost is the same for any armour increasing by one so 6+ would be 5+ for the same price as 3+ being 2+.
-Fourthly, we should be able to carry multiple weapon combos with us, or at least choose the ones we take with us on given mission.
-And lastly, you need to be a lot more clear for leveling up, i still don't get it.
So, please say why you shouldn't change it like this, or just change it.
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Post by MrPrInGlEs on Jan 26, 2008 1:58:54 GMT
just a few suggestions... -First of all, you shouldn't control squad movement, and we shouldn't have to stay together. This is an RPG, not kill team. for example, seeing as most of the people that signed up are close-combat orientated, and i am the only one who is decent at long range shooting, plus the fact that i only have heavy weapons, means that either myself or the rest of the players will be severely handicapped. We should control ourselves and split up also because of feats such as infiltrate, scout, and fleet. geddit? -Secondly, a lot of the implants are missing their cost. The Auspex has no cost on it, and so does the combat computer, bionics, and the finger camera, which i'm sure no one understands the point of anyway. But someone might actually want the Auspex, and the Combat computer, and the bionics, or even the camera. Pleese fix that -Thirdly, who in their right mind would want to buy armour at that price! it should be changed so it is a modifier. Ex. if you are me with a 3+ save, then i can improve my save by 1 for x pts and this cost is the same for any armour increasing by one so 6+ would be 5+ for the same price as 3+ being 2+. -Fourthly, we should be able to carry multiple weapon combos with us, or at least choose the ones we take with us on given mission. -And lastly, you need to be a lot more clear for leveling up, i still don't get it. So, please say why you shouldn't change it like this, or just change it. 1)okay, the reason i said that is because it would be very hard to do. but now that i think about it, nvm i will just describe the fight to each person. 2)sorry about those implants. and the finger camera could be useful think about it. 3)the prices are increased because i knowing may self might start being too generous with money, so i will reduce them a little bit, but all the gear is increased so you guys don get to powerful, to fast. 4) i will put up a limit and rules on switching weapons 5) i know it needs a revamp, i will get to it to answer your questions before this quote no implants are in to stay and same answer as number 5
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Post by Enigma on Jan 26, 2008 2:38:26 GMT
remember you don't have to pm or describe the fight to everyone seperately, you can just say what happens from your point of view as well as in general for who kills what. So for example, if everyone except me was heading towards close combat during a night fight against chaos...
Captain Kais Ka turned around one more time before jumping into range with his pack. Eramus had seemed a little irritated, and he didn't want anyone on his team to be "accidentally" hit by a railgun round. As he and the rest of the team headed towards the chaos, he saw blood splatter from one of the marines, and watched as he crumpled to the ground, marveling at Eramus's accuracy. Arya El'Naroth winced as a bolter round penetrated his armour and blew open a small part of his leg. Insectolisk rammed into one of the Chaos marines, and managed to rip open the armour of one and stab it's body before it could scream, while taking little damage itself. Lynx fired his pistol and entered the fray, his servo arms snapping everywhere. Kais Ka was near undetectable with his stealth generator, and avoided ranged combat, instead firing away with his pistol and blowing apart one of the Chaos with his power sword.
That is how you would say what happened.
EDIT: oh yeah, and you forgot to say if tam was allowed to be a vindicare assasin.
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Post by rfly on Jan 26, 2008 3:09:40 GMT
Right, Im still hazy on the leveling. That sounds like a 15 point thing needs 10 exp to level, but a 21 point thing only needs 1, which is stupid, is it not? Would it not be easyer to say "You get 50 points in total, including your base stats. Every point over 25 (for examle) is one exp to level up. Eg, my character is 30 points, so I would need 5 exp to level. Some ones elses is 45, so would need 20 to level. Just a sugestion.
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Post by Enigma on Jan 26, 2008 3:15:31 GMT
yeah, or how about just how many pts you spend including implants and armoury/armour -20 or some other number is the required amount so for me it would be 30 pts to level up.
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Post by MrPrInGlEs on Jan 26, 2008 4:11:25 GMT
ug im still working out the kinks, plz, be patient
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Post by Enigma on Jan 26, 2008 15:24:33 GMT
he he he. I had nothing to do so i edited my fluff again
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Post by MrPrInGlEs on Jan 26, 2008 16:47:27 GMT
okay... um sorry for the slowness lately, i live in house with 1 computer and to lvl 70 WOW addicts, AKA my parents.
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Post by Enigma on Jan 26, 2008 20:59:47 GMT
for the missions, can you give me the details? like, will they last multiple days, will we be fighting at night and in the day light, or jus sometimes pure night and sometimes pure day? EDIT: hey what the... what happened to Tyrannofex, he is registered as a guest all of a sudden
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Post by rfly on Jan 26, 2008 21:26:20 GMT
Means he left. Doesnt happen much.
Ok, when you work out the kinks give us a a bell? ] WTF, parents playing WOW? Unheard of... Almost...
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Post by Enigma on Jan 26, 2008 22:12:35 GMT
left meaning removed account? anyway, once more, my fluff has been edited, and now i'm a Jason Bourne look-alike (well if you read The Bourne Identity you'll get it)
EDIT: hey, mrpringles, if you want, i can help with fluff. I'm good at fluff.
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Post by Eatalot on Jan 27, 2008 2:54:00 GMT
Wozgob Da Back Snapper -----------'ws bs s t 'w i a ld Sv pts --Ork nob:4--1-5 4 3 4 3 7 2+ 20 Old gear slugga choppa feats: Cleave You take a swing that hits everyone infront of you. Prequiste:power attack Activate his ability at any time and without limit. Reduce your attacks to 1, but when rolling to hit, it the 1 attack hits it hits 4 enemys.woundng is resolved at +1 S and armor saves are done as they normally would. Power attack: the Merc has honed his skills in making,high powered, inaccurate blows. Activate his ability at any time and without limit. Increase your S by 2 for the turn and the following turn, but you will only hit on rolls on 5 or higher for that time also. class: Fighter Add 1 point to your S and I, but reduce your Bs by 1 you Get a free cc weapon and a 1 handed ranged weapon from the starter list. pick out a extra cc feat.pick another cc feat every 5 lvls
Armory 2+ save 30 pts
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Post by Enigma on Jan 27, 2008 2:57:01 GMT
um eat? you have a limit of total 50 pts your guy is easily 105
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