Post by blindmage on Oct 13, 2012 6:46:29 GMT
Sliver fleet Disorder
Disorder is the remains of a splinter fleet that had almost finished consuming a world when it was hit with an Exterminatus. As noted on the world of Tethris and Araidne V, some things can survive by burrowing, namely Carnifex's, due to their massive resilience, and Rippers, due to their sheer number, some survive.
Disorder is a shattered barley coherent mass of flesh, directed, not necessarily controlled, by their new found leader, the Parasite and the few surviving Malanthropes. The swarms of massively enhanced Rippers, both crawling and winged horde forward unloading torrents of fire as a new threat rears its head. A new form of Ripper, larger and far more potent in combat, this new threat seems to be this fleet's version of the Hormagaunt, luckily this form has been quite a rare sight on the battlefield.
The few remaining Carnifexes have slowly begun to regenerate the massive injuries suffered in the bombardment and are rampaging the desolate world, slamming into the combats they encounter, having evolved to survive the harsh conditions that exist in a post Exterminatus world, their reinforced carapaces aid their survival as they belch bioplasma at their foes while their scything talons rip apart the enemy.
I haven't read my own little fluff blurb in a while I was sure Disorder was more of an end stage army, rather than a burrowing one...I think I'll have to do some rewriting...take it back to the days of being held together by a few Malanthropes, even though I LOVE the Parasite for his ripper making abilities...granted 2 full units of 3 Malanthropes would be simply amazing and awesome....
I'm kinda stumped on how to build my list now.
Assuming 1999 points
3x Malanthropes - 330
Parasite - 160
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Sky Slashers w/ Spinefists, Toxin Sacs - 216
3x Carnifexen w/ Regeneration and Bioplasma - 615
Total: 1996
Total Wounds: T3 = 108, T4 = 3, T5 = 12, T6 = 12
Total Units: 7
Maximum Allowed in Reserve: 3 (ground pounding Rippers)
Warlord Unit: Malanthropes
What do you guys think?
Disorder is the remains of a splinter fleet that had almost finished consuming a world when it was hit with an Exterminatus. As noted on the world of Tethris and Araidne V, some things can survive by burrowing, namely Carnifex's, due to their massive resilience, and Rippers, due to their sheer number, some survive.
Disorder is a shattered barley coherent mass of flesh, directed, not necessarily controlled, by their new found leader, the Parasite and the few surviving Malanthropes. The swarms of massively enhanced Rippers, both crawling and winged horde forward unloading torrents of fire as a new threat rears its head. A new form of Ripper, larger and far more potent in combat, this new threat seems to be this fleet's version of the Hormagaunt, luckily this form has been quite a rare sight on the battlefield.
The few remaining Carnifexes have slowly begun to regenerate the massive injuries suffered in the bombardment and are rampaging the desolate world, slamming into the combats they encounter, having evolved to survive the harsh conditions that exist in a post Exterminatus world, their reinforced carapaces aid their survival as they belch bioplasma at their foes while their scything talons rip apart the enemy.
I haven't read my own little fluff blurb in a while I was sure Disorder was more of an end stage army, rather than a burrowing one...I think I'll have to do some rewriting...take it back to the days of being held together by a few Malanthropes, even though I LOVE the Parasite for his ripper making abilities...granted 2 full units of 3 Malanthropes would be simply amazing and awesome....
I'm kinda stumped on how to build my list now.
Assuming 1999 points
3x Malanthropes - 330
Parasite - 160
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Rippers w/ Spinefists, Toxin Sacs, Adrenal Glands and Tunnel Swarm - 225
9x Sky Slashers w/ Spinefists, Toxin Sacs - 216
3x Carnifexen w/ Regeneration and Bioplasma - 615
Total: 1996
Total Wounds: T3 = 108, T4 = 3, T5 = 12, T6 = 12
Total Units: 7
Maximum Allowed in Reserve: 3 (ground pounding Rippers)
Warlord Unit: Malanthropes
What do you guys think?