Post by glassiya on Aug 17, 2012 16:18:12 GMT
So, this Sunday I'm gonna stand against DE. Never met them before, don't know what they can. Put on sone list, based mostly for my models + proxys of what I want to taste. And that's what I got.
== HQ ==
Tyranid Prime (1) - Deathspitter, Pair Of Boneswords, Toxin Sacs, Regeneration = 115 pts.
The Parasite of Mortrex (1) = 160 pts.
== Elites ==
Hive Guard Brood (3) = 150 pts.
Zoanthrope Brood (3) = 180 pts.
The Doom Of Malan'tai Brood (150 pts.)
The Doom Of Malan'tai (1) = 90 pts.
Mycetic Spore (1) - Venom Cannon = 60 pts.
== Troops ==
Hormagaunt Brood (30) - AG, Toxin Sacs = 300 pts.
Broodlord Brood (133 pts.)
Broodlord (1) - Scything Talons, Toxin Sacs = 65 pts.
Genestealer (4) - Toxin Sacs = 68 pts.
Tyranid Warrior Brood (170 pts.)
Tyranid Warrior (2) - Deathspitter, Lash Whip And Bonesword, Toxin Sacs = 110 pts.
Tyranid Warrior (1) - Barbed Strangler, Lash Whip And Bonesword, Toxin Sacs = 60 pts.
Broodlord Brood (133 pts.)
Broodlord (1) - Scything Talons, Toxin Sacs = 65 pts.
Genestealer (4) - Toxin Sacs = 68 pts.
Termagant Brood (30) - Devourer = 300 pts.
== Fast Attack ==
Gargoyle Brood (10) - Toxin Sacs = 70 pts.
== Heavy Support ==
Biovore Brood (3) = 135 pts.
== Total ==
1996 pts.
So, as you see, there is no monsters (1 - because DE have hell of a poison weapons, 2 - because I have no models or appropriate proxys for big stuff). This roster revolves around some psykers, which can be adjusted on battlefield. Originally, I wanted to abuse our Int-affecting abilities (Auras of Broodlord, +Devourers penalty, +Telepathy spells on Zoanths), and still have some ranged and melee power to make them pass Leadership tests more often. If they use flyermechs, Zoanths can just keep their original powers, while BLords can hack in Telekinesis, looking for precious Objuration.
Still, I guess any high-class IC can kick I strongly disagree, ignoring even Warriors with Prime. Well, haven't seen them in action, so just don't know what they can do.
Any thoughts will be appreciated, guys.
== HQ ==
Tyranid Prime (1) - Deathspitter, Pair Of Boneswords, Toxin Sacs, Regeneration = 115 pts.
The Parasite of Mortrex (1) = 160 pts.
== Elites ==
Hive Guard Brood (3) = 150 pts.
Zoanthrope Brood (3) = 180 pts.
The Doom Of Malan'tai Brood (150 pts.)
The Doom Of Malan'tai (1) = 90 pts.
Mycetic Spore (1) - Venom Cannon = 60 pts.
== Troops ==
Hormagaunt Brood (30) - AG, Toxin Sacs = 300 pts.
Broodlord Brood (133 pts.)
Broodlord (1) - Scything Talons, Toxin Sacs = 65 pts.
Genestealer (4) - Toxin Sacs = 68 pts.
Tyranid Warrior Brood (170 pts.)
Tyranid Warrior (2) - Deathspitter, Lash Whip And Bonesword, Toxin Sacs = 110 pts.
Tyranid Warrior (1) - Barbed Strangler, Lash Whip And Bonesword, Toxin Sacs = 60 pts.
Broodlord Brood (133 pts.)
Broodlord (1) - Scything Talons, Toxin Sacs = 65 pts.
Genestealer (4) - Toxin Sacs = 68 pts.
Termagant Brood (30) - Devourer = 300 pts.
== Fast Attack ==
Gargoyle Brood (10) - Toxin Sacs = 70 pts.
== Heavy Support ==
Biovore Brood (3) = 135 pts.
== Total ==
1996 pts.
So, as you see, there is no monsters (1 - because DE have hell of a poison weapons, 2 - because I have no models or appropriate proxys for big stuff). This roster revolves around some psykers, which can be adjusted on battlefield. Originally, I wanted to abuse our Int-affecting abilities (Auras of Broodlord, +Devourers penalty, +Telepathy spells on Zoanths), and still have some ranged and melee power to make them pass Leadership tests more often. If they use flyermechs, Zoanths can just keep their original powers, while BLords can hack in Telekinesis, looking for precious Objuration.
Still, I guess any high-class IC can kick I strongly disagree, ignoring even Warriors with Prime. Well, haven't seen them in action, so just don't know what they can do.
Any thoughts will be appreciated, guys.