Post by coredump on Jul 1, 2012 17:09:51 GMT
I keep reading threads where people don't understand how the BRB powers work, so I thought I would try and explain it a bit:
Mastery level is how many powers it can *cast* per turn. Not how many it has.
Nid HT has two powers, can cast one per turn. Mastery 1
Nid Slord has 4 powers, can cast two per turn, Mastery 2.
You create your psyker the same way you always have. Getting some powers, paying for some powers. Some are mandatory, some are optional. You go about it the same as always.
THEN...
You can choose to 'turn in' those codex powers, and instead use the BRB powers. It does not matter how you got those powers... just that you have them. For example, if your psyker comes with one power, and *has* to buy a second power, and then you choose to buy 2 more powers... you have 4 powers.
The SLord comes with 4 powers for free.
Both examples have 4 powers.
SO...
You now get to make 4 rolls on the applicable BRB power charts. You can mix and match between the three allowable disciplines as you see fit. If roll the same power twice (for the same model) you reroll (You don't *pick*) If you don't like the power you have rolled, you can swap it for the Primaris power.
It is all or nothing. If you have 4 powers, you must swap out 4 powers, or none.
I don't know if you have to pick the Primaris power right away, or can make all rolls first, and then decide if you want to swap any for the Primaris power.
So, if someone says "Tervigons are great with Biomancy"... what does that mean? Are all 6 choices 'great' for them? Are they better than Catalyst? Are you just hoping you get a good roll?
If someone can show in the rules/FAQ where I am mistaken, that is cool.
Mastery level is how many powers it can *cast* per turn. Not how many it has.
Nid HT has two powers, can cast one per turn. Mastery 1
Nid Slord has 4 powers, can cast two per turn, Mastery 2.
You create your psyker the same way you always have. Getting some powers, paying for some powers. Some are mandatory, some are optional. You go about it the same as always.
THEN...
You can choose to 'turn in' those codex powers, and instead use the BRB powers. It does not matter how you got those powers... just that you have them. For example, if your psyker comes with one power, and *has* to buy a second power, and then you choose to buy 2 more powers... you have 4 powers.
The SLord comes with 4 powers for free.
Both examples have 4 powers.
SO...
You now get to make 4 rolls on the applicable BRB power charts. You can mix and match between the three allowable disciplines as you see fit. If roll the same power twice (for the same model) you reroll (You don't *pick*) If you don't like the power you have rolled, you can swap it for the Primaris power.
It is all or nothing. If you have 4 powers, you must swap out 4 powers, or none.
I don't know if you have to pick the Primaris power right away, or can make all rolls first, and then decide if you want to swap any for the Primaris power.
So, if someone says "Tervigons are great with Biomancy"... what does that mean? Are all 6 choices 'great' for them? Are they better than Catalyst? Are you just hoping you get a good roll?
If someone can show in the rules/FAQ where I am mistaken, that is cool.