Post by Ordo Ouroboros on Oct 26, 2007 12:21:39 GMT
(soory for the bad picture quality all I had to use was my web cam)
One think I love to do is to convert with all the left over sprus I get. So I created th Infected regiment out of left over tyranid and spawn pieces from my box sets. The Infected Regiment colours also come Dheneb Stone and Khemri Brown, with sliver highlight and a blood red vein pattern on through out.
The Nurgle Consumer was created out of left over tank bits (none in particular) for the main base, the left over Caprice of the Carnifax for the hull and the front. The blast Cannon was made out of an ordiary marker pen top and the Exorscist cannon out of a left over Games Workshop glue contanier. Space chos bits were used, including left over spawn bits for the tenticles. Broken and left over space marine pieces were used to decorate the hull as if they were being consumed or digested by the Consumer. If you look closly, three spawn arms are dragging a hapless space marine into the consumers bowls.
Nurgle Consumer
It is diffuclt to comprehend whether the Consumer is harderend rotted flesh or rusted metal. No one survives long enough to find out if in close quaters, as the Consumer gets it's name by taking into it's rotting husk any living combant it comes into contact with, or friendly for that matter. It oozes with foul secrections of deisesed foul smelling sludge, mucas and blood. That it brings instant detah both in close quaters and long range is in little doubt. It even holds on it's hull the still living faces of those it has consumed, in eternal agony in it's rotting shell. The Consumer is nigh on unstoppable, the strength of it's hull enhanced by the hardered rot and rusted steel encrusted on it's hull. It is also heavily armed, with an Exorcist missle launcher, whihc can rain a mulituded of destructive shells upon it's enemy for a great distance (when it functions properly), a demoliher cannon, an ordinary missle launcher. It is thses factors alone that make the Consumer one of the deadliest nightmares ever to come from the Ranks of the Inflicted Plague Marines of the Ordo Ouroboros.
WS BS S Fr Side Rear I AP
3 3 10 13 13 10 3 3
Special Rules
Exorcist Misslie Launcher: The Barrles of the exorcist launcher fires a hail of missles in one devastaing salvo. The exorcist is an ancient techonlogy and unreliable, so you must role a D6 each time to see how many shots are unleashed
Range: 48" Strength: 8 AP: 3 Special: Heavy D6
Hungry Tenticals: any Unit assulting the Consumer will be attacked by the hungry tenticals of the Consumer to be eaten. The unit must role against a weapon skill of 3 before close combat with the tank can commence or continue
Explosion of filth: Role 2D6 to see how many models are hit on a wrecked role on a catostrophic explosion, (those with mark of nurgle are immune to the the effects of filth)
Demolisher Cannon: Range: 24" Strength: 10 AP: 2 Ordanance 1, 5" blast
Missile Launcher: (see Chaos rule book)
Heavy Flamer: (See Chaos Rule Book)
One think I love to do is to convert with all the left over sprus I get. So I created th Infected regiment out of left over tyranid and spawn pieces from my box sets. The Infected Regiment colours also come Dheneb Stone and Khemri Brown, with sliver highlight and a blood red vein pattern on through out.
The Nurgle Consumer was created out of left over tank bits (none in particular) for the main base, the left over Caprice of the Carnifax for the hull and the front. The blast Cannon was made out of an ordiary marker pen top and the Exorscist cannon out of a left over Games Workshop glue contanier. Space chos bits were used, including left over spawn bits for the tenticles. Broken and left over space marine pieces were used to decorate the hull as if they were being consumed or digested by the Consumer. If you look closly, three spawn arms are dragging a hapless space marine into the consumers bowls.
Nurgle Consumer
It is diffuclt to comprehend whether the Consumer is harderend rotted flesh or rusted metal. No one survives long enough to find out if in close quaters, as the Consumer gets it's name by taking into it's rotting husk any living combant it comes into contact with, or friendly for that matter. It oozes with foul secrections of deisesed foul smelling sludge, mucas and blood. That it brings instant detah both in close quaters and long range is in little doubt. It even holds on it's hull the still living faces of those it has consumed, in eternal agony in it's rotting shell. The Consumer is nigh on unstoppable, the strength of it's hull enhanced by the hardered rot and rusted steel encrusted on it's hull. It is also heavily armed, with an Exorcist missle launcher, whihc can rain a mulituded of destructive shells upon it's enemy for a great distance (when it functions properly), a demoliher cannon, an ordinary missle launcher. It is thses factors alone that make the Consumer one of the deadliest nightmares ever to come from the Ranks of the Inflicted Plague Marines of the Ordo Ouroboros.
WS BS S Fr Side Rear I AP
3 3 10 13 13 10 3 3
Special Rules
Exorcist Misslie Launcher: The Barrles of the exorcist launcher fires a hail of missles in one devastaing salvo. The exorcist is an ancient techonlogy and unreliable, so you must role a D6 each time to see how many shots are unleashed
Range: 48" Strength: 8 AP: 3 Special: Heavy D6
Hungry Tenticals: any Unit assulting the Consumer will be attacked by the hungry tenticals of the Consumer to be eaten. The unit must role against a weapon skill of 3 before close combat with the tank can commence or continue
Explosion of filth: Role 2D6 to see how many models are hit on a wrecked role on a catostrophic explosion, (those with mark of nurgle are immune to the the effects of filth)
Demolisher Cannon: Range: 24" Strength: 10 AP: 2 Ordanance 1, 5" blast
Missile Launcher: (see Chaos rule book)
Heavy Flamer: (See Chaos Rule Book)