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Post by commandersasha on Oct 5, 2010 10:23:15 GMT
www.thearmypainter.com/gallery_presentation.php?GalleryId=80&Gallery=Crystal%20Blue:%20TyranidArmy painter do coloured spray undercoats, and tins of magic 'dip'. Spray, Dip; your army is playable. Spray, (add some other colours for teeth, claws, chitin etc, dip; your models are 'tabletop quality'. You'll not win any painting competitions, or even painting points in a tournament, but if you're either as bad at painting as me, or you're just in a rush to get your first models looking half-decent, this is the way to go. I think the blue Termagant in the link is as good as I could ever paint anyway! Spend loving hours on your Tyrant, certainly, but 60 Termagants? Life's to short!
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Post by commandersasha on Sept 30, 2010 14:22:47 GMT
Very promising, and I love the idea of creatures popping out of a distended sac covering the whole body: explains why models are placed within 6" of any part, rather than popping out a "rear access point". I think with their low attacks, Tervigons make more sense walking on four or more legs. Good work!
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Post by commandersasha on Sept 24, 2010 18:56:49 GMT
I picked the best of both: I play 40K using Fantasy Skaven models (Rat men), as Counts-as-Tyranids.
I have 1,500pts now, and have played several strangers, all of whom enjoyed my army as opponents!
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Post by commandersasha on Sept 24, 2010 18:52:09 GMT
This morning my friend and I were woken by the police; they had been called due to a dead body in my friend's car. Actually, "Zombie Bob" is a life-size latex model, an extra from the film "Doomsday", and my friend acquired him after a shoot whilst doing special effects work. OK, maybe he is rather convincing, but some people have no sense of humour...especially not the female officer that spoke to us. (The male officer was barely stifling his laughter, but had to show her support!)
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Post by commandersasha on Sept 17, 2010 12:38:07 GMT
Mr Bean: WS1 BS1 S3 T3 W3 I10 A- Ld8 Sv2++ Independant Character.
"Comedic Value" Bean has a lucky aura that means that his save is invulnerable: any shooting attack may miss from him bending over at the critical moment. Any CC attacks may also go wrong, and back-fire on the attacker: any saved wounds on Bean must be re-resolved on the attacker at the same strength (saves apply). Bean can never be caught in a sweeping advance.
"Car park mistake" If Bean moves into base contact with any vehicle, friendly or otherwise, he may commandeer it. Each turn embarked, Bean takes a leadership test: if passed, the vehicle moves as normal, if failed, moves at maximum speed (Inc turbo), as per a scatter dice (re-roll for a hit until you get an arrow) Tank shocks must be resolved, against friend and foe.
"You bully" Units wishing to attack Bean in CC must pass a leadership test, or shiftily mumble looking at their feet and feeling the disapproving glare of their mothers for the rest of their attack phase.
"Infighting" If Bean joins a unit, that unit takes a -1 modifier in all lleadership tests due to bickering and blame-casting.
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Post by commandersasha on Sept 15, 2010 8:05:56 GMT
One of the reasons I don't bother with Wareseer is that the moderation seems a lot slacker, and "A friend of a friend who knows the guy that empties the bins in the 'Eavy Metal studio heard them saying that..." is not a good foundation for a rumour...! Until it gets said in White Dwarf or at Gamesday, I'll ignore it. I've been waiting for Dark Eldar for 3 years, last Christmas I started my Skavenids as a tide-over; maybe this Christmas I'll actually get my Spikies, but I'm still not holding my breath...
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Post by commandersasha on Sept 15, 2010 7:48:10 GMT
Anyone tried using the Army Painter Demonic Yellow as their primer? I am a huge fan of their leather brown for my Skaven, with brown fur and wooden vehicles.
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Post by commandersasha on Sept 15, 2010 7:41:13 GMT
A few more for the lexicon of xenophobic entertainment! Ratlings: Hobbits IG Lasguns: Laserpointers WH Exorcists: Wurlitzers Gargoyles: ducks Any heavily armoured 'Nid: Dung beetle DA marines with robes: Bloke in a skirt Ork Trukk: Go-kart Necron destoyer: Flymo Flayed One: Edward Scissorhands
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Post by commandersasha on Sept 14, 2010 9:30:44 GMT
*Deafened by the sound of goth geeks shrieking* About time! Army number 3 dead ahead sir!
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Post by commandersasha on Sept 14, 2010 9:16:30 GMT
Speaking as a married man of 12 years aged 39, with 3 long relationships and ~5 short ones behind me , the advice I will be giving my son is:
1) Your first kiss is not the most important kiss of your life. It's just a kiss. Enjoy it. If she is destined to be your one and only life partner (unlikely, unless you are really naive and easily satisfed), a bad kiss isn't going to put her off, and a good one isn't going to clinch the deal.
2) Very few girls like to be bullied or dominated (we'll cover that later..!), so no girl who is looking for a relationship is going to be put off by you being too gentle.
3) If it all goes well, the first few kisses will develop into a pattern, and you will have no problem learning how gentle, greedy, tongue-y or bitey she likes it. This is not a subject you need to be taught, the best way to learn is practice and self-educating!
4) Kissing is tactile, and not just about the lips; gently cradle her neck or hair with one hand, not so she can't get away, but so she feels that you're paying attention to more than just her lips. Also helps you to judge distance, avoiding teeth clacking! (I once first kissed a girl on a train, I hadn't summoned the courage to, but she in initiated as I got up to get off the train; the train braked, I overbalanced, and headbutted her whilst carrying a big rucsac. Split her lip! We're still good friends 20 years later!)
Personally, I don't believe in saving yourself for that special someone; when that special someone comes along, the pressure of your first kiss with her will be compounded by your inexperience. If you were in a gaming store, and Robin Williams walks in with his Eldar looking for a pickup game, wouldn't you be glad you'd been playing for a few years?!
Don't break any hearts, but have some fun, learn about gurlz, and about yourself, before you start committing yourself too seriously. My first date, my first kiss, my first 'partner' and my first love are all still friends of mine, and my wife is none of them.
Oh, and no onions! Enjoy xx
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Post by commandersasha on Sept 13, 2010 23:02:02 GMT
I've never used the strangleweb, so I'm theorising, but if going against other GEQ units, 1-2 templates, auto hitting typically 3-4 models each and ignoring cover, is going to result in at least a few wounds, and a pinning test. If successful (and GEQs hiding in cover may well be unaccompanied by a Leader), that means no benefits from cover when assaulted. Lurking foreign 'Nids, Eldar pathfinders, Ratlings or Kroot are going to get mauled if pinned in the bushes.
May not be a great upgrade, but I can see it working under the right conditions.
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Post by commandersasha on Sept 12, 2010 8:39:09 GMT
Though not a Cosplayer myself, I consider it to be a hobby that exercises creativity, demands skill development, and presents a conduit for making new friends. Bit like plastic soldiers really, except Cosplay involves more women, and they get to go to parties and conventions. Like we do. But with better hygiene. BTW, I think EVERYONE looks better when they make an effort with their appearance, even if nature gifted them with less base material to work with, and the results can be stunning...
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Post by commandersasha on Sept 12, 2010 7:33:58 GMT
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Post by commandersasha on Sept 11, 2010 21:53:57 GMT
I am in the process of building a 40K Skaven army(Ratmen from Warhammer Fantasy), using Counts-As-Tyranid rules.
Having played a couple of games, I now want a few different 'Nid units, and am working on their Skaven representations. I am very keen to 1) maintain WYSIWIG sight lines and base footprints and 2) Keep it fluffy!
1) I need Tyrant Guard: I am using the Doomwheel as my Swarmlord or Hive Tyrant, and need suitable accompaniment. How tall is a 'Nid Tyrant Guard model, and what size base does it come on? I'm thinking of using Rat Ogres, but building Warmachine steam powered Warjack carapaces, to give that domed armour look, and blinkered helmets, for the blind bodyguard look.
2) I want Hiveguard: I have 2 2-rat models suitable, from the Island Of Blood box, but they need basing. What base is on the 'Nid HG?
3) I want Shrikes: I plan to use Ork Deffkoptas, with Skaven pilots; how will this compare with winged Warriors? Is there a GW shrike model? How big? Wingspan? Height? And again, what base?
I hope to have pictures soon, 1,500 is built, but not much is painted yet, only my Doomwheel/Tyrant, and Screaming Bell/Tervigon.
Thanks if anyone can help, even if you just supply measurements of the above named units!
Oh, and if I ever build a Harpy, it's going to be a hot air balloon stitched out of old bloomers, like in Baron Munchausen!
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Post by commandersasha on Sept 11, 2010 21:37:06 GMT
Four buildings, each ~10"-4", from GW Imperial sector; Dark Angels' Fortress of Redemption, dominates table and is awesome. "Battlefield In A Box" ruins. and also tower www.flamesofwar.com/Default.aspx?tabid=143&art_id=16634 Homemade area terrain pieces, ~12"x6", made from clay, with model railway trees, plus a few ridges, walls, a cave. Moulded cardboard packing, looks like Egyptian ruins under sand. A gaming table with lots of different terrain makes for an exciting game, and choice of deployment zone becomes critical.
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