|
Post by CylonDorado on Feb 3, 2010 18:45:05 GMT
The only rumers I've heard are for Dark Eldar and Blood Angles.
|
|
|
Post by CylonDorado on Feb 3, 2010 17:31:11 GMT
Hmm, I havn't playe a 500 point game in a while. Farseer's probably your best bet for an HQ, although Autarchs have their uses. I swear by guardians, but Dire Avengers are beast (I use both). And yes, Dark Reapers are very nice. In my last game, I wiped a devastator squad off the table on turn 1. I almost always run them with a Tempast Launcher/crack shot exarch. Their problem is they cost so much for 5 models, but I've found them to be well worth it. Genevaman is right about wave serpants, but you might not need them at 500 points. Wraithlords are awesome. I run mine with a missle launcher/Bright lance for ranged tank/MC blasting, and double flamethrowers for when she's about to be mobed ;D. Combine that with the frag missle option, and it's just an all around useful unit. My main anti-tank however is my Fire Dragons (transport mandatory), who have a rediculously low chance of NOT killing any tank they get close too. They're pretty good against Monstrous creatures too. I've had really good games with Harlequins, but they have a tendency to be whiped off the board. But even when that happens, they drew fire away from my other units, and I still won most of those games.
Swooping hawk's haywire granades also make them pretty nice against most armies, but they do jack against Tyranids. But they'd still be pretty useful, since that granade pack can kill some footsloggers, and they get a decent amount of shots at a decent range.
|
|
|
Post by CylonDorado on Jan 31, 2010 19:23:22 GMT
HQ: Ork Warboss and a Tervigon
Elites: Fire dragons in a wave serpent, Assault termmies in a landraider, and zoanthropes in a spore pod
Fast Attack: Swooping Hawks, Gargoyles, and Assault Marines.
Heavy Support: Obliterators, a Monolith, and broadsides.
Troops: A maxed out squad of 'Ard boyz, Dire Avengers in a Wave Serpent, Guardians with a scatter laser (I always get lucky with those), Wraithguard, and 2 squads of devi-gaunts.
|
|
|
Post by CylonDorado on Jan 30, 2010 1:04:39 GMT
Tau perceive the world differently to humans, and they think & act slower. They might think "better" but "better" is not always to prefer, in particularly not in a fast and frantic mêlée. The hammerhead blast is not bad. It might not be the ideal large blast weapon out there, but it's quite good against armies such as orks, tyranids, infantry based IG, infantry based eldar, infantry based tau and such. Basically anything that is not a MEQ or better. And even against MEQ's it wounds on a 2+. I don't see anything wrong with making them roll a bunch of armor saves.
|
|
|
Post by CylonDorado on Jan 27, 2010 21:18:05 GMT
Mine's still in the trunk of my car.
|
|
|
Post by CylonDorado on Jan 22, 2010 14:38:41 GMT
Yeah, I'm not really going to go by the picture in the book either, even though I think it's kind of neat looking. I'm probably just going to take two (probably extra spikey) venom cannons and toss 'em over his shoulders... Where have I seen that before... I choose you, Tyranofex! But anyway, it's half done already, since it's lower jaw is made of devourers (thorax swarm) and it's modeled with spine banks (cluster spines).
|
|
|
Post by CylonDorado on Jan 18, 2010 2:08:33 GMT
On a related note regarding stat listing: Striking Scorpions are listed as being Str4 in their entry in the Eldar dex. This factoring in the Chainsabres they wield, or are they actually Str5 with them? That's actually a good question, because it doesn't factor in their extra attacks...
|
|
|
Post by CylonDorado on Jan 17, 2010 20:42:39 GMT
Is there no way to actually use the codex to make rules for a custom commander? I know in the main Marine book, you can decide what to give your own Chaplain, Captain, ect., or you could take a special character.
I don't think many people would trust your judgement if you just made up your own character with it's own special rules out of the blue, since I'm guessing you like this Njal, but don't want to pay for it. That just comes with the territory for special characters.
But if you want to use your own model with this Njal's rules, I think it says somewhere that there's nothing wrong with that.
|
|
|
Post by CylonDorado on Jan 14, 2010 3:14:39 GMT
I like the mawlock head . But anyway, those beastmen are like, ok. I never really was one for beastmen though.
|
|
|
Post by CylonDorado on Jan 13, 2010 21:00:16 GMT
@jerad: I'm assuming you're on about the Catachans with the whole Rambo thing? Odd. I've actually only come up against two devoted Catachan armies in my experience. All the others were Cadian. (Except one Vestroyan First Army but then they're pretty hard to come by.) I always picture Cadians when I think of the Guard. Also CylonDorado: Is that a reference to the Newgrounds 40k "Epic Battles" under your avi? I thaught it might, since I heard it in a phoenix wrong. But I just watched "Epic Battles" and I didn't hear the line. So I suppose it's from something else.
|
|
|
Post by CylonDorado on Jan 12, 2010 13:37:48 GMT
I think they write stuff down or something. Rich people have them do more petty stuff, like carry coat tails and such. And I'm pretty sure servo skulls are pretty much like floating PDA's, that also record information. They can do a surpising number of things, when they have little mechanical arms up in them. I imagine you can kit them out to do different things. One Inquisitor said they were like a non-heretical version of Tau drones (at least non-combat ones that float around serving drinks or something).
|
|
|
Post by CylonDorado on Jan 12, 2010 13:27:44 GMT
Jason, I think he was talking about fantasy. And I am eventually gonna make a Lizardmen army cylon. And if the DE dex or the Necron dex is any good when they come out. I will make it my 2nd army. Maybe. Well, I kind of meant in general. Actually fantasy players I've met seem to have a lot less to complain about. The only issue I've come accross is that Daemons are rediculously over powered, and some think the core rules are too complicated. I was actually considering Ogres for a while myself, lol. If more people played fantasy around here, that is.
|
|
|
Post by CylonDorado on Jan 12, 2010 6:27:12 GMT
I voted SM. Everything about them is just a big "lolwut?" to me. They're humans but supposedly all of them are gun crazy fanatics with roid rage, bell bottom armor pants, and ridiculous armor saves. Their fluff is damn near ridiculous and honestly makes no sense imo. Furthermore their models are kind of lack luster and I'm not a fan of GW's artistry when it comes to human heads, they just look like they have downs or something. Although I've never played against them I hate IG for one simple reason. Rambo-nanza. Who the hell wants an army of sweaty, shirtless, body building jackasses? Idk. I can't bear myself to own anything hobby related that's as ascetically displeasing as these fellows. As for the Tau, I personally like them a lot. They seem for more pragmatic then the goofy Imperium even in chasing some idea of a "Greater Good". Sounds far more reasonalbe to fight for an idea(even a lofty one such as this) rather then some rotting carcass strapped to a chair whom your only real affiliation with is your goofy looking 3+ armor. All that said, this was a game created in the 80's. The decade that gave popularity to the "anti-hero". Perhaps the SM fluff and look is just far to out-dated for the 41st millennium . Wow. I don't know where to start. But you're right. 3+ saves are crazy unbeatable. Good lord, nothing can defeat a 2/3 chance to deflect a shot. Nothing should be that broken. They should take them away from Necrons and Sisters too. Those are the armies that everyone complains about, and who waste everyone without breaking a sweat at tournaments. As for fluff, biologicly enhanced super soldiers from the future arn't exactly scraping the bottom of the barrel of sci-fi archetypes. And they're connected to the Emperor because he made the primarchs, and the space marine bio-enhancements, in addition to the armor. And only the higher ups on Earth actually know what the Emperor looks like. Everybody else just woships him because they grew up worshiping him. That's what makes it a gritty dark future, where there's only war. And there are pretty good arguments that the Tau will fragment and be crushed as their vauge ideas about the greater good change as their empire expands. As for your asthetic tastes, sure whatever, but when I look at a space marine, the first thing I think isn't "disco nightmare". They look like dudes. In armor. A lot of people think Tau don't look that good, since they were designed for the anime/mecha crowd, and don't really seem to "fit". And a lot of people like guard. Most of the models I've seen played appear to be in uniform, and not all that "Rambo-esque". And the ones that are arn't a bad thing anyway, since Rambo is awesome.
|
|
|
Post by CylonDorado on Jan 12, 2010 5:54:44 GMT
Lol, why do I get the feeling there's going to be a lot of Necron players complaining that they should be getting an update before Dark Eldar by the end of the year?
I can't really feel sorry for that guy. I mean, come on. They're going to get to Necrons eventually. He could have just put them on the shelf.
But meh. Minus a tabletop hobby. Plus some money. Why not?
I'm with Westrider on this. I'll bet if they took all the time and recources they put into a new Blood Angles codex, and put it all into Necrons and/or Dark Eldar, they wouldn't be released much earlier. There's no way it was a brain-busting major overhaul.
People who play Warhammer are worse then Star Trek fans. Whenever I hear them talk about it, it makes me think they hate it so much... and they should find something better to do.
|
|
|
Post by CylonDorado on Jan 12, 2010 3:38:23 GMT
Banned because S&M isn't as fun as it sounds . (lol, just kidding, I have no idea)
|
|