Post by demus117 on Jun 26, 2018 9:38:24 GMT
Hi, so I have an upcoming casual game against Raven Guard with their lovely -1 to hit outside of 12". I'm expecting lots of marines with some dreads maybe a tank or two
Idea 1 is based around hitting fast with the 2 flying tyrants and the harpy and trying to get first turn charges with at least one of the units of genestealers. The Swarmlord might then last long enough to get in to combat with so many other threats in their face. The Gaunts and rippers are then for objective capturing
++ Battalion Detachment +5CP (Tyranids) [85 PL, 1521pts] ++
Hive Fleet: Kraken
+ HQ +
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Power: Catalyst, Power: The Horror, Two Devourers with Brainleech Worms, Wings
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Chameleonic Mutation, Monstrous Rending Claws, Power: Paroxysm, Power: Psychic Scream, Two Devourers with Brainleech Worms, Wings
+ Troops +
Genestealers [16 PL, 240pts]: 5x Acid Maw
. 20x Genestealer: 20x Rending Claws
Genestealers [16 PL, 240pts]: 5x Acid Maw
. 20x Genestealer: 20x Rending Claws
Termagants [9 PL, 156pts]
. 10x Termagant (Devourer): 10x Devourer
. 19x Termagant (Fleshborer)
+ Elites +
Hive Guard [13 PL, 288pts]
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
+ Flyer +
Harpy [9 PL, 179pts]: 2x Heavy Venom Cannon, Show Spore Mine Rules, Stinger Salvo
++ Battalion Detachment +5CP (Tyranids) [26 PL, 476pts] ++
Hive Fleet: Kraken
+ HQ +
Neurothrope [4 PL, 70pts]: Power: Onslaught, Warlord
The Swarmlord [15 PL, 300pts]: Power: Catalyst, Power: The Horror
+ Troops +
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Termagants [3 PL, 40pts]: 10x Termagant (Fleshborer)
++ Total: [111 PL, 1997pts] ++
Created with BattleScribe
Idea 2 isn't fully formed yet and has 328 points left. Idea is to try and tie up units with the flyers first and hopefully survive until the underground units can reinforce with some double shooting devilgaunts not sure what else will complement this list. Did consider a unit of 3 carnifex with the -1 to hit coupled with the 2+ save might survive for a while but not sure what load out would be best.
++ Battalion Detachment +5CP (Tyranids) [35 PL, 724pts] ++
Hive Fleet: Jormungandr
+ HQ +
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Two Devourers with Brainleech Worms, Wings
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Two Devourers with Brainleech Worms, Wings
+ Troops +
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Termagants [9 PL, 240pts]
. 30x Termagant (Devourer): 30x Devourer
++ Spearhead Detachment +1CP (Tyranids) [48 PL, 948pts] ++
Hive Fleet: Jormungandr
+ HQ +
Neurothrope [4 PL, 70pts]
+ Elites +
Hive Guard [13 PL, 288pts]
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
+ Heavy Support +
Mawloc [6 PL, 104pts]: Prehensile Pincer Tail
Mawloc [6 PL, 104pts]: Prehensile Pincer Tail
Trygon Prime [10 PL, 203pts]: Adrenal Glands, Biostatic Rattle, 3x Massive Scything Talons
+ Flyer +
Harpy [9 PL, 179pts]: 2x Stranglethorn Cannon, Stinger Salvo
++ Total: [83 PL, 1672pts] ++
Created with BattleScribe
Thanks for any help
Idea 1 is based around hitting fast with the 2 flying tyrants and the harpy and trying to get first turn charges with at least one of the units of genestealers. The Swarmlord might then last long enough to get in to combat with so many other threats in their face. The Gaunts and rippers are then for objective capturing
++ Battalion Detachment +5CP (Tyranids) [85 PL, 1521pts] ++
Hive Fleet: Kraken
+ HQ +
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Power: Catalyst, Power: The Horror, Two Devourers with Brainleech Worms, Wings
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Chameleonic Mutation, Monstrous Rending Claws, Power: Paroxysm, Power: Psychic Scream, Two Devourers with Brainleech Worms, Wings
+ Troops +
Genestealers [16 PL, 240pts]: 5x Acid Maw
. 20x Genestealer: 20x Rending Claws
Genestealers [16 PL, 240pts]: 5x Acid Maw
. 20x Genestealer: 20x Rending Claws
Termagants [9 PL, 156pts]
. 10x Termagant (Devourer): 10x Devourer
. 19x Termagant (Fleshborer)
+ Elites +
Hive Guard [13 PL, 288pts]
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
+ Flyer +
Harpy [9 PL, 179pts]: 2x Heavy Venom Cannon, Show Spore Mine Rules, Stinger Salvo
++ Battalion Detachment +5CP (Tyranids) [26 PL, 476pts] ++
Hive Fleet: Kraken
+ HQ +
Neurothrope [4 PL, 70pts]: Power: Onslaught, Warlord
The Swarmlord [15 PL, 300pts]: Power: Catalyst, Power: The Horror
+ Troops +
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Termagants [3 PL, 40pts]: 10x Termagant (Fleshborer)
++ Total: [111 PL, 1997pts] ++
Created with BattleScribe
Idea 2 isn't fully formed yet and has 328 points left. Idea is to try and tie up units with the flyers first and hopefully survive until the underground units can reinforce with some double shooting devilgaunts not sure what else will complement this list. Did consider a unit of 3 carnifex with the -1 to hit coupled with the 2+ save might survive for a while but not sure what load out would be best.
++ Battalion Detachment +5CP (Tyranids) [35 PL, 724pts] ++
Hive Fleet: Jormungandr
+ HQ +
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Two Devourers with Brainleech Worms, Wings
Hive Tyrant [11 PL, 209pts]: Adrenal Glands, Monstrous Rending Claws, Two Devourers with Brainleech Worms, Wings
+ Troops +
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm
Termagants [9 PL, 240pts]
. 30x Termagant (Devourer): 30x Devourer
++ Spearhead Detachment +1CP (Tyranids) [48 PL, 948pts] ++
Hive Fleet: Jormungandr
+ HQ +
Neurothrope [4 PL, 70pts]
+ Elites +
Hive Guard [13 PL, 288pts]
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
+ Heavy Support +
Mawloc [6 PL, 104pts]: Prehensile Pincer Tail
Mawloc [6 PL, 104pts]: Prehensile Pincer Tail
Trygon Prime [10 PL, 203pts]: Adrenal Glands, Biostatic Rattle, 3x Massive Scything Talons
+ Flyer +
Harpy [9 PL, 179pts]: 2x Stranglethorn Cannon, Stinger Salvo
++ Total: [83 PL, 1672pts] ++
Created with BattleScribe
Thanks for any help