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Post by damnos on Jul 30, 2014 12:17:38 GMT
Greetings Fellow Wargamers.
I turn to you all for a little bit of inspiration.
Myself and my gaming partner have recently finished up painting our armies and had our first game 2 weeks ago. Since we already had the 6th edition rulebook we are using that rather than 7th.
That aside, we played our first game and I set a narrative for it, which added to the tension and fun more than we thought a regular game would. So now have left myself with the creative task of setting a narrative for each game.
So for our first game I set up a story based around my Tyranid Hive Fleet. I painted them similar to Hive Fleet Kraken, but didn't want to associate with such a large fleet and so have devised them as a new Fleet all together.
Our first game was set around an unnamed Hive Fleet entering Necron space. A meteor shower knocks them off course and all but destroys their one hive ship. Desperate to make repairs they crash land on the nearest planet, and send out the sole surviving Tyranids to gather resources. The planet... Damnos, a Necron Tomb World.
We decided that should the Tyranids be successful in their first assault and take the victory, then it would mean they would gather enough biomass to repair their Hive Ship and make a start at reinforcing their numbers. Our game found them to be successful (9 points to 4) and Hive Fleet Damnos was born.
So, where can you help? Our next game we have invited a friend to play with us using my Necron friends' second army. 500 points of CSM and CD, and have a joint team of Necron and Chaos vs 1000 points of Tyranids.
Do you think a continuation of the assault o Damnos would be interesting, or should we move elsewhere? And what ideas could you add to this narrative campaign.
Thanks in advance!
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Post by damnos on Jul 30, 2014 12:18:01 GMT
Following the game, I summarised the events into a narrative, please enjoy if you will: It was the explosion above Damnos that woke the Necrons, as the Tyranid Hive Ship roared into the atmosphere following a battering with Meteor rocks. The Hive Fleet was already divided after a recent incident in space, and this final blow suggested the end for the Hive. It was a small group of Warriors and Termagants that arose from the mess of mangled bodies on Damnos that led to the hope of the Hive Fleets survival, much to the cost of the Necron army. The Fleet would have been an uncoordinated mess that brought about it's own downfall if it wasn't for the arrival of one last survivor. The dreaded Hive Tyrant. The Tyranids wasted no time in rushing towards the Necron threat that arose from their slumber on the Tomb World. The first rays of gauss fire was shrugged off by the looming Tyranid Warriors. The Hive Tyrant took it's first taste of living metal as his bioweapons tore apart an entire squadron of Necron Warriors. The Hive Fleet rushed forwards unrelenting as the Necron defense fired panicked shots at the monstrous threat. More warriors and Immortals fell at the hand of the advancing Warriors and Gaunts. As the Tyranid horde rushed forwards consuming their kills, the Hive Fleet Ship began it's repairs, fueled by this new biomass swollen with energy. But the true hero emerged as a Necron Overlord (still to be named) stood defiant against the horrifying Hive Tyrant, infesting the creatures mind with mind shackle scarabs and controlling him like a puppet as he slashed and clawed at his own flesh. This courageous act against a creature 10 times it's size re-urged the Necron war-band, yet, it was too little, too late, but not before a lone group of immortals wiped out an entire quarter of the approaching Tyranid army. The remaining Tyranids clawed, chewed and devoured their way through the remaining Necrons, leaving only the Overlord alive in his struggle against the Tyrant. With one maddened blow struck hard and fast, the Tyrant finally took down the Overlord marking an end to the battle, and a start to the resupply of biomass. The stomachs of the Ship above churned as they filled with living metal and the remains of their fallen comrades. As the Tyrant turned to join the feeding frey, the Overlord was resurrected, however the Tyrant did not get the opportunity to strike again before the Overlord was ported away from the battle to recount the happening to a central command. Thus rose Hive Fleet Damnos. 1 small underestimation of the power of a hungry Hive Fleet, and 1 small failure by the Necrons may well have lead to the extinction of all life in the Ultima Segmentum. Stand off that happened at the end of the game, Overlord with Mindshackle Scarabs vs Flying hive Tyrant. Overlord died once, but rolled well on Everliving. Died in the closing minutes of the game to signal a Tyranid victory.
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Post by damnos on Jul 30, 2014 13:37:17 GMT
Alternatively, if you have no ideas for a campaigns, please share some stories of your own!
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Post by abrahamlleida on Jul 30, 2014 18:34:27 GMT
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Post by Davor on Jul 30, 2014 18:54:41 GMT
Was starting to watch the video of the link posted, then "you have to become a vault member to see the rest". And here we talk about how evil GW is. I know why it was done, but still, never thought I would say MWG has sank as low as GW did for money. Tsk Tsk. damnos, while the premises is good, I have a hard time believing it a bit. A few small holes,(most likely because of how my vision of Tyranids should be) but liking it and seeing where it will go. Looking forward to more, and please give us battle reports on what happens.
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Post by abrahamlleida on Jul 30, 2014 19:47:58 GMT
Was starting to watch the video of the link posted, then "you have to become a vault member to see the rest". And here we talk about how evil GW is. I know why it was done, but still, never thought I would say MWG has sank as low as GW did for money. Tsk Tsk. Even watching just half of the camaign it's OK (because you just miss the battlereport, you can see all of the story parts xD) at least for me
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Post by damnos on Jul 30, 2014 20:49:51 GMT
Davor, if you are interested in what will happen, I will happily keep this updated! Also, if you see plot holes please let me know, I would love to fix it
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Post by Davor on Jul 30, 2014 22:46:15 GMT
I wouldn't really say plot holes, more of personal opinion. I will quote requote you and tell you how I feel when I got some time.
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Post by damnos on Jul 31, 2014 6:24:55 GMT
Thanks Davor, your input is appreciated. Should needs be, The planet can always be renamed. Would be nice to stick with the name though, since Hive Fleet Damnos has a good sound to it. Look forward to building up a nice story from it
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Post by Davor on Jul 31, 2014 19:18:07 GMT
I will try and dissect it, but remember, I am not right or wrong, just my opinion. My opinion on what a Tyranid is, differs from TTH so this is all it is, a difference of opinion. Following the game, I summarised the events into a narrative, please enjoy if you will: It was the explosion above Damnos that woke the Necrons, as the Tyranid Hive Ship roared into the atmosphere following a battering with Meteor rocks. The Hive Fleet was already divided after a recent incident in space, and this final blow suggested the end for the Hive. I think this is what bugs (no pun intended) me the most. Meteor shower. When I think of a Meteor shower, I think of small scale. Tyranid Hive ships and fleets are large scale. Just seeing a meteor shower decimate a Hive Fleet just does't sit right with me. Can't put my finger on it. Cheesy? I can see where the Fleet gets decimated from the previous battle like you suggested, so I don't think you need a Meteor shower to finish off the Fleet. Sounds good, your writing style is getting there. I can't write as good as you but again, something doesn't fit right. If the Hive Ship crashed landed, it would have synapse so it should be able to co-ordinate the Warriors and Termagants. Also the Warriors are a synapse creature so all shouldn't have been lost until the arrival of the dreaded Hive Tyrant. Why? I mean why would Tyranids waste no time rushing the Necrons? The Hive ship is hurt, almost to the point of dying if I read your story correctly. The Hive would be really cautious to not go all out and waste what little resources they have. I would see it more like in Interview with the Vampire if you seen that movie. Where (spoiler ) when Lestat is killed. When he is thrown in the swamps. He lived off the bugs and small critters, slowly working up to bigger prey and eventually after months (or was it years?) he became whole. I would see this is what would have to happen to a Hive on the brink of destruction. It would recoup slowly, not all out. Here is good story telling. Now this is where I disagreed with the forum, but I couldn't prove my view and is considered wrong. Before I thought Tyranids would also go for minerals and metals as well, not just vegetation or anything alive. I have been proven wrong on that part, so I guess I view Nids wouldn't go after anything metal. So why would the Nids take the Necrons back? There is nothing to digest for them, so that would be wasted resources on already dwindling and hardly no resources to have. So why would they go after the Necrons? Only reason I could see why the would attack the Necrons if say they crashed in the desert. All biomass was used up to at least make The Hive live. So to go after more biomass, they have to move on. (Like a buffalo herd looking for food) They see a rich area of bio mass. The Necrons stand in their way. They can't go around, so they need to go through and that is why they would battle the Necrons. Now if these Necrons were Flayed ones (I think that is what they are called, the Necrons who want flesh and use flesh on their bodies as ornaments or what not) then I could see Nids bring them back for bio mass, but a straight out over lord with no bio mass at all, the Nids would just leave out on the battle field. Please this is my opinion and no way is it correct. Hope it helps.
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Post by Davor on Jul 31, 2014 19:18:42 GMT
ack double post.
Love the pic of the Hive Tyrand and Overlord.
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Post by abrahamlleida on Jul 31, 2014 20:02:52 GMT
I will try and dissect it, but remember, I am not right or wrong, just my opinion. My opinion on what a Tyranid is, differs from TTH so this is all it is, a difference of opinion. Following the game, I summarised the events into a narrative, please enjoy if you will: It was the explosion above Damnos that woke the Necrons, as the Tyranid Hive Ship roared into the atmosphere following a battering with Meteor rocks. The Hive Fleet was already divided after a recent incident in space, and this final blow suggested the end for the Hive. I think this is what bugs (no pun intended) me the most. Meteor shower. When I think of a Meteor shower, I think of small scale. Tyranid Hive ships and fleets are large scale. Just seeing a meteor shower decimate a Hive Fleet just does't sit right with me. Can't put my finger on it. Cheesy? I can see where the Fleet gets decimated from the previous battle like you suggested, so I don't think you need a Meteor shower to finish off the Fleet. What about a warp storm? Anything can happen with them xD
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Post by Davor on Jul 31, 2014 22:05:09 GMT
That is what my first guess is, but from what I hear from the internet, people don't like the excuse of warp storms, done to death. They would like your meteor storms more. Again, I said I don't like it, doesn't mean most people will like it.
I like what you said about another fleet weakening the Hive to the point of defeat. The Imperium Fleet or who ever, thought they totally destroyed the Hive Fleet, and didn't see the one bio ship head toward the planet. Maybe they did see it but thought it was dead and would burn up in the atmosphere. What ever reason, the Hive Ship survived, barely like you said.
I guess the reason I don't like the Warp Storms or the Meteor Shower is it lessens the Glorious battle the Imperium Fleet (or who ever) against the Hive Fleet. That would mean that the Imperium Fleet failed in their mission to destroy the Hive Fleet, so why take it away that it was a meteor shower that almost finished of the Tyranids.(That would be like the Rebel in Star Wars almost defeating the Empire and the only reason the Empire died was because a rock fell from the sky and landed on Darth Vader. So the victory for the Rebels Alliance means nothing because it was the Rock that defeated the Empire.)
With a battle of 1000's of ships, it would be possible one of the smaller ships went undetected and crashed to the planet.
TL;DR I say leave it as is, just don't have the meteor storm/shower take the victory away from the Fleet who almost destroyed the Tyranids.
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Post by damnos on Aug 1, 2014 6:39:48 GMT
Thanks for taking so much time and effort in picking out some points Davor. I will put some thought into them and re-adapt the story-line to make it more fitting.
I used the actual battle to help unfold the story, and the reason termagants and Warriors were the first to rise... is because I played those in my army.
I'll will have to toy around with the story a little. It is also worth noting that the Tyranid cannot wipe out Damnos, as the necrons apparently only held the planet for 25 years, so it would seem that the Hive Fleet Damnos will need to leave after realising that Necrons aren't such a good food source.
I do have to also say Davor, that I also thought Tyranids would devour vegetation too....
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Post by Davor on Aug 1, 2014 18:13:51 GMT
I think I am going to use part of your story into one of mine when I make a new campaign for me and my son. You have gave me great ideas.
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