Post by purestrain on Jan 28, 2022 18:41:08 GMT
++ Spearhead Detachment -3CP (Tyranids) [69 PL, 9CP, 1,292pts] ++
+ Configuration +
Army of Renown - Crusher Stampede
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost [-3CP]
Hive Fleet: Leviathan
+ HQ +
Malanthrope [8 PL, 150pts]: Relic: Adaptive Neural Lobe
The Swarmlord [14 PL, 240pts]: Power: Catalyst, Power: Onslaught, Power: Smite
+ Elites +
Lictor [2 PL, 37pts]
+ Heavy Support +
Exocrine [9 PL, 170pts]
Exocrine [9 PL, 170pts]
Tyrannofex [9 PL, 175pts]: Acid Spray
Tyrannofex [9 PL, 175pts]: Acid Spray
Tyrannofex [9 PL, 175pts]: Acid Spray
++ Patrol Detachment 0CP (Tyranids) [44 PL, -3CP, 810pts] ++
+ Configuration +
Army of Renown - Crusher Stampede
Detachment Command Cost
Hive Fleet: Leviathan
+ Stratagems +
Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
Progeny of the Hive [-1CP]
+ HQ +
Hive Tyrant [11 PL, -1CP, 215pts]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Aggressive Surge, Power: Smite, Power: Synaptic Barrier, Relic: Biomorphic Carapace, Stratagem: Alpha Leader-Beast, Toxin Sacs, Warlord, Warlord Trait: Strategic Adaptation, Wings
+ Troops +
Tyranid Warriors [5 PL, 85pts]: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Devourer, Scything Talons
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
Tyranid Warriors [5 PL, 85pts]: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Devourer, Scything Talons
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
Tyranid Warriors [5 PL, 85pts]: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Devourer, Scything Talons
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior: Deathspitter, Lash Whip and Bonesword
+ Elites +
Haruspex [9 PL, 170pts]
. Adaptive Physiology: Murderous Size
Haruspex [9 PL, 170pts]
. Adaptive Physiology: Murderous Size
++ Total: [113 PL, 6CP, 1997*pts] ++
*Reduced to 1997 with the new points costs of units.
The point of the army is to slog foreward spraying anything that gets near with 6d6 auto hitting shots while the malanthrope gives them all a -1 hit, liberal usage of swarmy sling and +d3 attacks into the haruspex as required, Use reposition to try to get angles for the exocrine or give only very fat units as targets to shoot at if I dont get first turn. +1 hit from the warriors is used to augment the shooting of 1 exo or if/when harus make contact. Lictor is used as a minor DS denial and/or Overwatch denial unit.
I'm not very good at selecting secondaries, any thoughts and advise?
This is also a side note, but I realized that Synaptic channeling can allow either psyker (the one you choose to know all clearly) to know their powers from POTHM and Mass convergence at one time, allowing for a large amount of flexibility with ranges