Post by shadowfinder on Mar 22, 2016 22:33:40 GMT
Warring this is A Castle of Text.
I have a couple of ways to field the New Wolves. I just can't seam to pick one so I am asking for
some thoughts on 3 list I am thinking of running. Comments on these are wanted. Preface I don't
normally play Imperial armies. I am a Tyranid player. With that in mind my ideas may not be good in a competitive field. Please let me know. I was thinking about the Great Wolf Detachment instead of CAD. For a pure offense list it maybe the better choice..
This list tries to use the double movement idea. With 3 fast units.
+++ (1844pts) +++
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
Wulfen Murderpack
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
++ Space Wolves: Codex (2014) (Combined Arms Detachment) ++
+ HQ +
Iron Priest [Helfrost pistol, Tempest Hammer, Thunderwolf]
+ Troops +
Blood Claws [Rhino]
··7x Blood Claw [7x Bolt Pistol, 7x Chainsword]
Blood Claws
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
··Drop Pod [Storm Bolter]
+ Fast Attack +
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
List 2 tries to work on the speed idea as well. It uses a death Pack formation to get the best range for it's buck. With run and charge I feel it gets the best use of the double movement and the +3 inches of movement. With a 66% chance of getting some type of extra movement.
+++ New Roster (1847pts) +++
++ Space Wolves: Codex (2014) (Combined Arms Detachment) ++
+ HQ +
Wolf Guard Battle Leader [2x Fenrisian Wolf, Thunderwolf]
··Runic Armour [Storm Shield, Thunder Hammer]
+ Troops +
Blood Claws
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
Blood Claws [Rhino]
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
+ Fast Attack +
Drop Pod [Storm Bolter]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
"Deathpack"
··Grey Hunters
····5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
··Thunderwolf Cavalry
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
··Wolf Lord [2x Fenrisian Wolf, Thunderwolf]
····Runic Armour [Power Fist, Storm Shield]
Wulfen Murderpack
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
I
The last list goes for a more balanced approach with luck sometimes playing a role. If it happens, great if not will it wasn't needed. The drop pod is to get that one maelstrom point of being in the other guys deployment. It can take the lone wolf or the wolfin depending on the mission.
With both types of priest I get a fearless turn two attacking unit with a chance at powers that can help the advance unit. Been leaning toward Biomancey as a take all comer's power that helps this army type. thoughts on powers as I am not using to BRB powers.
+++ New Roster (1850pts) +++
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
"Deathpack"
··Grey Hunters
····5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
··Thunderwolf Cavalry
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
··Wolf Lord [Thunderwolf]
····Runic Armour [Power Fist, Storm Shield]
++ Imperial Knights: Codex (2015) (IK Oathsworn Detachment) ++
+ Lord of War +
Knight Warden [Heavy Stubber, Reaper Chainsword, Stormspear Rocket Pod]
++ Space Wolves: Codex (2014) (SW Company of the Great Wolf Detachment) ++
+ HQ +
Rune Priest [Bike, Psyker Mastery Level 2, Rune Axe]
··Power Armour [Bolt Pistol]
Wolf Priest [Bike]
··Power Armour [Bolt Pistol]
+ Elites +
Lone Wolf [Melta Bombs]
··Power Armour [Bolt Pistol, Chainsword]
Wulfen
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Close Combat Weapon]
··Wulfen [Close Combat Weapon]
+ Fast Attack +
Drop Pod [Storm Bolter]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
Thanks guys for you help on this.
One question if I join IC to the Death-pack thunderwolves. Can they still run and charge?
The lord of the formation gives the unit the means to run and charge every turn. the unit doesn't
the rule to do so natively.
Just checking, as I don't want to cheat someone.
I have a couple of ways to field the New Wolves. I just can't seam to pick one so I am asking for
some thoughts on 3 list I am thinking of running. Comments on these are wanted. Preface I don't
normally play Imperial armies. I am a Tyranid player. With that in mind my ideas may not be good in a competitive field. Please let me know. I was thinking about the Great Wolf Detachment instead of CAD. For a pure offense list it maybe the better choice..
This list tries to use the double movement idea. With 3 fast units.
+++ (1844pts) +++
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
Wulfen Murderpack
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
++ Space Wolves: Codex (2014) (Combined Arms Detachment) ++
+ HQ +
Iron Priest [Helfrost pistol, Tempest Hammer, Thunderwolf]
+ Troops +
Blood Claws [Rhino]
··7x Blood Claw [7x Bolt Pistol, 7x Chainsword]
Blood Claws
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
··Drop Pod [Storm Bolter]
+ Fast Attack +
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
List 2 tries to work on the speed idea as well. It uses a death Pack formation to get the best range for it's buck. With run and charge I feel it gets the best use of the double movement and the +3 inches of movement. With a 66% chance of getting some type of extra movement.
+++ New Roster (1847pts) +++
++ Space Wolves: Codex (2014) (Combined Arms Detachment) ++
+ HQ +
Wolf Guard Battle Leader [2x Fenrisian Wolf, Thunderwolf]
··Runic Armour [Storm Shield, Thunder Hammer]
+ Troops +
Blood Claws
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
Blood Claws [Rhino]
··5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
+ Fast Attack +
Drop Pod [Storm Bolter]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
"Deathpack"
··Grey Hunters
····5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
··Thunderwolf Cavalry
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
··Wolf Lord [2x Fenrisian Wolf, Thunderwolf]
····Runic Armour [Power Fist, Storm Shield]
Wulfen Murderpack
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
··Wulfen
····Wulfen [Thunder Hammer/Storm Shield]
····Wulfen [Great Frost Axe, Stormfrag Auto-Launcher]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
····Wulfen [Close Combat Weapon]
I
The last list goes for a more balanced approach with luck sometimes playing a role. If it happens, great if not will it wasn't needed. The drop pod is to get that one maelstrom point of being in the other guys deployment. It can take the lone wolf or the wolfin depending on the mission.
With both types of priest I get a fearless turn two attacking unit with a chance at powers that can help the advance unit. Been leaning toward Biomancey as a take all comer's power that helps this army type. thoughts on powers as I am not using to BRB powers.
+++ New Roster (1850pts) +++
++ Space Wolves: Codex (2014) (Formation Detachment) ++
+ Formation +
"Deathpack"
··Grey Hunters
····5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
··Thunderwolf Cavalry
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Chainsword, Storm Shield]
····Thunderwolf Cavalry [Power Fist, Storm Shield]
····Thunderwolf Cavalry Pack Leader [Storm Shield, Wolf Claw]
··Wolf Lord [Thunderwolf]
····Runic Armour [Power Fist, Storm Shield]
++ Imperial Knights: Codex (2015) (IK Oathsworn Detachment) ++
+ Lord of War +
Knight Warden [Heavy Stubber, Reaper Chainsword, Stormspear Rocket Pod]
++ Space Wolves: Codex (2014) (SW Company of the Great Wolf Detachment) ++
+ HQ +
Rune Priest [Bike, Psyker Mastery Level 2, Rune Axe]
··Power Armour [Bolt Pistol]
Wolf Priest [Bike]
··Power Armour [Bolt Pistol]
+ Elites +
Lone Wolf [Melta Bombs]
··Power Armour [Bolt Pistol, Chainsword]
Wulfen
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Thunder Hammer/Storm Shield]
··Wulfen [Close Combat Weapon]
··Wulfen [Close Combat Weapon]
+ Fast Attack +
Drop Pod [Storm Bolter]
Thunderwolf Cavalry
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Power Fist, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry [Chainsword, Storm Shield]
··Thunderwolf Cavalry Pack Leader [Chainsword, Storm Shield]
Thanks guys for you help on this.
One question if I join IC to the Death-pack thunderwolves. Can they still run and charge?
The lord of the formation gives the unit the means to run and charge every turn. the unit doesn't
the rule to do so natively.
Just checking, as I don't want to cheat someone.