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Post by gingerwerewolf on Nov 20, 2013 8:49:52 GMT
He was the guy who leaked the Hive Guard images in the first place? Not sure what I should infer from that comment. It's kind of funny, and slightly disturbing how big a deal a leak is in this hobby. You'd think that early leaks might just help getting people excited, I'm sure not how it compromises their business in any way. With a codex it makes sense because it can be distributed illegally like a game, say Grand Theft Auto 5, but models... Well, we're have to buy those from GW, regardless of where we saw them first. Actual sales data from GW shows that their policy does help sales. Since so many of GW's products are re-releases, as in new kits of existing units, having leaked images of re-release products out months in advance hurts the sale of the old models. I would be willing to bet that GW has barely sold ANY Hive Guard models since that pic was released, when normally they are a decent seller. Secondly if they feature new products it allows competitors, like Chapter House, to get an early start on producing their own versions. For a great example of that the Kabuki 'Knights of Legend' models are blatantly supposed to be the Primarchs. I'll admit that its frustrating, and I do think they take a few steps too far, but its a solid practice business-wise. If GW were smart they would always let us know what book is coming out next (but no details, just teasers), and discount ALL the models from that range by 20%, it would create hype and drive sales because no one would know which models were going to be obsoleted, so people would use it as an excuse to buy up all the things they wanted. If they were really smart they would have a 'Notes from the Designers' page in every White Dwarf with filled exclusively with really cryptic messages from playtesting like; "Threw Old One Eye at a full squard of Necron Destroyers, man those Gauss Cannons hurt, but it meant they couldn't mulch my little bugs before they charged 'em. Take that you robo-turds!" Are they playtesting Nids cause their coming out against Necrons because they need to, for fun, because Nids need to be playtested against a current good book or because BOTH are getting worked on? We wouldn't have any idea, but it would get Nid AND Necron players excited. And you know there would be that one guy in every gaming group just geeky enough to go through all the White Dwarfs looking for trends. Honestly, I just don't think GW understands its fan-base. That was an incredibly well thought put and written post! +1 I agree completely. Especially about how leaks make people hold back on their purchases until the new models come out. Back in the day, all frothing done by older players was still dont in the stores, or done in Games clubs. But with the increase of non GW Gaming stores, and the rise of the internet, GW has lost touch with us older gamers. So things like WD are just aimed at the newer gamers, which is why it is pretty much a glossy advert. I think your idea of Notes from the designers is a brilliant one. Myself and a friend thought that a mission / battle being written once a month for 40k or Fantasy would be a really good thing, The Mission that the Battle report is based upon.
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TGM
Ripper
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Post by TGM on Nov 20, 2013 11:33:27 GMT
Not sure how SitW translates to overwatch defense but sure. If memory serves, SitW, in fluff, had caused extreme unease to prey under its web. Psykers had it worse as currently represented by both fluff and crunch. Its easiest to imagine a soldier panicking just as the bugs close in. I could see this change being made as a sort of compensation for the inevitable hit to shadows as it is now. I'd second my worries about losing our defense against force weapons, as my local gaming store is filled with Grey Knight players who'd love the chance at popping some of my bigger bugs.
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Post by Bot on Nov 20, 2013 16:44:16 GMT
If I remember correctly, the Shadow in the warp ability has only been a default thing on Synapse creatures in 5th edition. In 4th edition, the SitW was just a 10 point upgrade you could give your Hive tyrant. So they might as well change SitW to be an upgrade again. Who knows. If memory serves, SitW, in fluff, had caused extreme unease to prey under its web. You remember correctly. Page 7. 5th ed Tyranid codex about the SitW. I'd be happy if they gave us some overwatch protection... I just really hope they will let us keep our Psychic Defense as it is... of obvious reasons.
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Post by biomassbob on Nov 20, 2013 17:48:53 GMT
I have to wonder about the inquisitor and servo skulls - it is so cheap. Will the next nid dex have fixed up ways for nids to deploy (spore pod, infiltrate) only to nerf them before the dex hits the stands? It would be just like GW. Could make up a few scenarios about why dexes often aren't balanced well with each other. I can see it now. Designer 1 is working on the nid dex. Designer 2 is told to do the Inquistion. Maybe designer 2 doesn't like designer 1 or maybe his dog was run over by Khan during a scouting move, but he comes up with a way to burn the other army. Well, a few weeks will tell us if the rumours are correct.
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Post by leeroy1986 on Nov 20, 2013 19:03:03 GMT
I'd imagine Instinctive behavour will change, because right now having one of your units succumb to feed really isn't a downside(Gaining rage, +2 attacks yes please!) and they can still sit on objectives outside of synapse range, so I expect that will be changed too.
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Post by scorpio on Nov 20, 2013 19:18:48 GMT
If we don't get another pic of something or some sort of other concrete evidence before the end of the week, I think I'll explode with all this suspense! I do hope SitW stays the same as I really really don't want to have to go up against those force weapons without it. Also agree with the fact that they might change instinctive behaviour, probably to make it a lot worse for us. In any case, I want to know yes or no already!
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Post by beefythepug on Nov 20, 2013 21:26:07 GMT
Curious to see how SiTW changes as well, though since the GK players I go up against take banners, SiTW never helped me much anyways.
If they remove the 3d6, but add Eternal Warrior to our most expensive MCs then I don't see it as much of a loss. in fact I'd rather be able to throw Swarmlord at GK and have no fear of insta death. But there I go hoping for a best case scenario, better to assume the worst and be surprised if we get positive changes.
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Post by fnorrll on Nov 20, 2013 23:10:10 GMT
Popped into my LGS today and these were store managers exact words:
"....next months copy of White Dwarf, aaaaaaand I'm not saying anything, but Tyranid players might be very interested in it!"
Dying of excitement now. Not literally. But almost.
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Post by iyama on Nov 20, 2013 23:31:18 GMT
I'd second my worries about losing our defense against force weapons, as my local gaming store is filled with Grey Knight players who'd love the chance at popping some of my bigger bugs. what defense from force weapons? my main opponent is a GK player and I'm forever losing mine to him weapons, have I been blatantly missing something crucial?
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Post by WestRider on Nov 20, 2013 23:32:54 GMT
He has to take a Psychic Test to activate his Force Weapons. If he's in SitW, he has to roll that test on 3d6. Unless he's using a Bro Banner, but I think only Termies and Paladins can get those.
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Post by iyama on Nov 20, 2013 23:43:36 GMT
He has to take a Psychic Test to activate his Force Weapons. If he's in SitW, he has to roll that test on 3d6. Unless he's using a Bro Banner, but I think only Termies and Paladins can get those. ah yea, no he does that but he always seems to pass them or have said banner, but I have serious doubts about his dice these days
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Post by Inquisitor Stingray on Nov 21, 2013 0:16:26 GMT
Thanks, that was a very informative post. There certainly is a reason for them doing what they do, it just kind of puzzles me. As for the Shadow in the Warp thing it'd imagine it get changed in some way. In fact I think the only Tyranid ability likely to stay the same is Synapse. Shadow in the Warp, Instinctive Behavior, etc all seem like things that can be altered. Not necessarily for the worse. I really don't hope they go the way of rock-paper-scissors where they excuse our inability to fight off Grey Knights by making us good at dealing with armies that deal effeciently with GK's. Popped into my LGS today and these were store managers exact words: "....next months copy of White Dwarf, aaaaaaand I'm not saying anything, but Tyranid players might be very interested in it!" Dying of excitement now. Not literally. But almost. Gaah!!! I think I would have spontaneously grown a pair of scything talons and threatened to tear him to shreds if he didn't immedeately spill the beans!
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Post by gman25639 on Nov 21, 2013 0:31:15 GMT
Thanks, that was a very informative post. There certainly is a reason for them doing what they do, it just kind of puzzles me. As for the Shadow in the Warp thing it'd imagine it get changed in some way. In fact I think the only Tyranid ability likely to stay the same is Synapse. Shadow in the Warp, Instinctive Behavior, etc all seem like things that can be altered. Not necessarily for the worse. I really don't hope they go the way of rock-paper-scissors where they excuse our inability to fight off Grey Knights by making us good at dealing with armies that deal effeciently with GK's. Popped into my LGS today and these were store managers exact words: "....next months copy of White Dwarf, aaaaaaand I'm not saying anything, but Tyranid players might be very interested in it!" Dying of excitement now. Not literally. But almost. Gaah!!! I think I would have spontaneously grown a pair of scything talons and threatened to tear him to shreds if he didn't immedeately spill the beans! First of all, lol. Secondly, GAH THE SUSPENSE!!!
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Post by jesses on Nov 21, 2013 9:00:30 GMT
Thanks for the compliments guys, I just work in art and marketing so I thought maybe I could shed light on something a lot of people are puzzled by.
As for SitW its definitely going to get nerfed, I just hope the rumours of it affecting Overwatch aren't true. It's a very ham-handed design fix. I'd honestly just rather get more, cheaper, little gribblies and take my loses, its more 'narrative' that way heh.
I'd imagine we'll lose the 3D6 protection, because its a bit OP with current trends. This is just me wishlisting but I'd like Perils on ANY roll of a double. It causes greater penalties to the enemy while still allowing them to get off most of the powers they need. It's not as good for us, but its probably fair, especially if there are upgrades we can buy to give our Synapse increased Deny The Witch rolls.
Other possibilty that I thought of was allowing Synapse to perform Deny The Witch for any unit within range ala Psychic Hoods, which would also fit current GW design trends of trying to make characters more important and versatile.
Instinctive Behaviour is definitely going to change, with the changes to Rage it's not even a penalty in a lot of situations.
Does anyone have any rumours on who the primary author is going to be? I'm really hoping Phil Kelly, his books aren't always perfect but they have better variability and nuance than the other writers, Eldar are a beautifully variable army even if they do have a few OP units and a few duds. I really hope its not Ward, who I don't think has the right mentallity to write Nids (his books have no internal synergy or flexibilty. Look at Necrons, powerful but they really only have two builds, and one is only really strong because of the dramatic imbalance in AA among books).
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Post by malebranche on Nov 21, 2013 9:18:21 GMT
I have a feeling it might actually be Vetock. I can't explain why though. Sure they did just release the LM book but that was more or an update than a new book anyway. He obviously loves monsters, and he essentially gave a synapse bubble to skinks to counter the downside of the new predatory fighter rule (and the upside is very similar to OOEs berserk rampage rule), while the two new monsters both now give nid-like buffs to units within a small radius.
Not saying im sure, and I know these "clues" are a bit of a stretch, but I feel like it's a strong possibility.
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