|
Post by leeroy1986 on Dec 9, 2013 20:58:08 GMT
Depends if it can get a 2+ save and stuff or if it gets invulnerables vs shooting etc. Right now Tervigons are the optimum choice because Biomancy gives them endurance and toughness 7-9.
|
|
|
Post by rpricew on Dec 9, 2013 21:12:08 GMT
I agree that T7 is nice against small arms fire and CC against GEQ, but I can't tell you how many times my Tervigons/Tyrants have died on the turn that Iron Arm only gave me T7. Every savvy opponent, looks for an opportunity like that to take down a juicy target. The Carnifex would be great at Str 10, T8 just like the WraithKnight. It would make it much more survivable, although still vulnerable to the same things the WraithKnight is.
With the advent of Grav Weapons, sadly the 2+ Armored Shell is going to be as much of a hindrance to the bugs as the not having it against the likes of Missile Launchers and other higher AP weapons.
|
|
|
Post by guns on Dec 9, 2013 21:13:24 GMT
Carnifexes at t7 will die exactly the same way. It'd be a much welcome boon against small arms and plasmaguns but I can't remember when my carnifexes were shot at by small arms Speaking of Biomancy, the latest rumour on Faeit claims that the Tyranids will only have access to their own psychic power chart, and will lose all access to rulebook powers. I'll be pretty sour if that pans out, since I paid good money for the damn psychic cards deck, and nids are my only army. Might have to spray the deck with some bio-toxins and mail it to Nottingham. T7 Carnifexes would work for me. My MCs take a lot of plasma fire, and significant amounts of Krak Missile/Bright Lance junk. The stupid, ubiquitous Serpent Shield is S7 too, ain't it? Toughness 7 won't help against the Vendettas, but it will make a lot of other common weapons slightly less likely to wound.
|
|
|
Post by beefythepug on Dec 9, 2013 21:31:55 GMT
Carnifexes at t7 will die exactly the same way. It'd be a much welcome boon against small arms and plasmaguns but I can't remember when my carnifexes were shot at by small arms Speaking of Biomancy, the latest rumour on Faeit claims that the Tyranids will only have access to their own psychic power chart, and will lose all access to rulebook powers. This was also part of the old rumors from a few months back, but it always seemed probable to me. Can't remember the 2 codex psychic disciplines names, but indicated we'd get one offensive/attack table, and one defensive/buffing table. I don't mind losing iron arm as long as we still have some way to boost our toughness to T8, or gain something else that won't let high powered guns insta pop our MCs. I agree T6 and T7 don't cut it, like @price said, all the Tau opponents I have played are smart enough to concentrate the strong weaponry on my most vulnerable MC, they tear through T6 and T7 like its nothing. Marked, hitting on 3+ or better, wounding on 3+ or better, high enough AP to slice through Sv 3+, also often ignoring cover... yeah.
|
|
|
Post by nameless on Dec 9, 2013 21:36:19 GMT
Carnifexes at t7 will die exactly the same way. It'd be a much welcome boon against small arms and plasmaguns but I can't remember when my carnifexes were shot at by small arms Speaking of Biomancy, the latest rumour on Faeit claims that the Tyranids will only have access to their own psychic power chart, and will lose all access to rulebook powers. I'll be pretty sour if that pans out, since I paid good money for the damn psychic cards deck, and nids are my only army. Might have to spray the deck with some bio-toxins and mail it to Nottingham. You spent $15 on something you used for 1.5 years? Sounds like a pretty good use to me.
|
|
|
Post by Davor on Dec 9, 2013 22:51:33 GMT
Updated. A lot of thanks to Lictor534, for posting a lot of rumours. I am not feeling good, under the weather, so that was a big help for me, to copy/paste today.
Man a lot of new rumours today. If I missed anything please let me know.
From Natfka
Again from Natfka
|
|
|
Post by Davor on Dec 9, 2013 23:21:07 GMT
Just reading BoLS. A poster said something along the lines of (sorry forgot the name Dabaur? Spelt it wrong I think)
"Tyranid codex is getting the CSM treatment, not the Taudar treatment"
Don't really consider this a rumour, but a statement. If you think I should include this as a rumour please let me know.
|
|
|
Post by brassangel on Dec 9, 2013 23:41:21 GMT
The only concerning thing I've seen is that some of the Finecast minis will remain Finecast for a while longer (think Eldar Aspect Warriors), and there is no mention of Shrikes on any release info. Sounds like they may be a separate kit.
3 Warriors, with enough bits to make one of them a Prime. 3 Shrikes in a separate kit with enough bits to make one of them a Parasite. Think of the Lizardmen Ripperdactyl kit which had bits for a Special Character.
|
|
|
Post by Davor on Dec 9, 2013 23:43:40 GMT
No idea what the Ripperdactyl kit is Brass.
|
|
|
Post by jesses on Dec 9, 2013 23:52:42 GMT
No idea what the Ripperdactyl kit is Brass. Warhammer fantasy, Lizardmen. The Terradon/Ripperdactyl dual kit had the components to build a character or special character as well, as did the Carnosaur/Troglodon kit.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 10, 2013 0:30:56 GMT
Why am I feeling more disappointed about this news rather than excited? What 6 powers are we going to have? The ones we currently swap out for biomancy ones?! I don't like the artwork for the malefactor so I hope the model is no where near it! Also I would prefer official Mycetic spores than that model!! Just give us the ability to assault from coming out of the spore! The Haruspex....great, just what we need...another carnifex type creature which if it does have a 2+ save will fall just as fast to Grav weapons as the fexxes, biovores and warriors do to ST8 weapons now. Warriors - I like them now but I dont think I like them or use them enough to buy a new box set. I will get Hive guard I should think, but only for the skyfire option which is rumoured. I know these are rumours and I maybe over reacting but I dunno, something is just stopping me from getting excited....
|
|
|
Post by themisterpete on Dec 10, 2013 0:32:29 GMT
I do find it kinda amusing that, after all this speculation and guesswork, we get answers by someone ringing up and basically asking.
If we only get 4 plastic boxes with new 'dex....I dunno, i'll be a little let down. Theres so much potential there and if they're just going to throw us one wave of models and a new codex, i'll be a mite disappointed.
And I take "CSM treatment" to mean one super powerful build and other fluffy but not great builds. So I seriously hope we don't get that.
|
|
|
Post by lictor534 on Dec 10, 2013 0:55:18 GMT
Updated. A lot of thanks to Lictor534, for posting a lot of rumours. I am not feeling good, under the weather, so that was a big help for me, to copy/paste today. Hey no worries man, saw a bunch drop while i was on lunch and figured i'd spread the word, hope u feel better
|
|
|
Post by infornography on Dec 10, 2013 1:11:12 GMT
Well if it is the Haruspex and it is a dual kit with something that has transport capacity, then it is the Cerebore. Similar bug that DID act as a transport back in Epic.
|
|
|
Post by brassangel on Dec 10, 2013 1:30:07 GMT
Why am I feeling more disappointed about this news rather than excited? What 6 powers are we going to have? The ones we currently swap out for biomancy ones?! I don't like the artwork for the malefactor so I hope the model is no where near it! Also I would prefer official Mycetic spores than that model!! Just give us the ability to assault from coming out of the spore! The Haruspex....great, just what we need...another carnifex type creature which if it does have a 2+ save will fall just as fast to Grav weapons as the fexxes, biovores and warriors do to ST8 weapons now. Warriors - I like them now but I dont think I like them or use them enough to buy a new box set. I will get Hive guard I should think, but only for the skyfire option which is rumoured. I know these are rumours and I maybe over reacting but I dunno, something is just stopping me from getting excited.... Well, these epic monsters existed long before the Mycetic Spore came into being. Furthermore, consider it from GW's end: It's a model that isn't on the table, and once it arrives, does nothing but sit there. There isn't really a "cool" factor to it, because it's basically a piece of terrain. GW took the risk with the Space Marine Drop Pod, despite years of juggling whether or not to do it, because Space Marines, Space Wolves, Dark Angels, Blood Angels, etc., could all utilize it. That's a model that will move, though less than most others belonging to the same armies. The Mycetic Spore would only sell to Tyranid players, and it would barely do anything besides sit next to the table instead of on it. Dropping in can be represented by a template instead of an otherwise useless model. Plus, consider that GW is always trying to attract new people, and a giant claw/spike covered monster that can eat things will do that better than something that looks like an egg, is only on the table for a few turns, and just sits there once it arrives. It's really not a good idea from a model production standpoint. A monster with transport capacity that can move around and look like it's fighting will attract top-tier painters (like myself) to buy one even if they don't play the game. While it's rare for GW to overhaul a codex in this way (e.g. completely removing unit entries to clean up production logistics), the Tyranids were certainly an example of how not to write a codex when their 5th edition book dropped. This is a big risk, but I think we will benefit in the long run. Plus, there's nothing stopping them from bringing it back in a Dataslate down the road. I think we will see this trasnportofex and tunneling as the means for Tyranids to go deep, as it were. I do find it kinda amusing that, after all this speculation and guesswork, we get answers by someone ringing up and basically asking. If we only get 4 plastic boxes with new 'dex....I dunno, i'll be a little let down. Theres so much potential there and if they're just going to throw us one wave of models and a new codex, i'll be a mite disappointed. And I take "CSM treatment" to mean one super powerful build and other fluffy but not great builds. So I seriously hope we don't get that. We already kind of have that now, only it's not "super powerful" by any means. Chaos has several competitive builds, however, and can mix it up with Allies. Tyranids need to have lots of variety if they are going to abide by the fluff and have no Allies. I don't think GW will make them a one-trick pony again. We've gone through that for several editions in a row now.
|
|