*Ahem*
To broodlord or not to broodlord: that is the question:
Whether 'tis smarter to have in him the squad
The claws and tallons of rending close combat,
or to take powers against a threat of characters,
and by fighting those characters? To roll: to fail;
poor save; and by a fail to say you lose,
The head-ache of a dozen extra rends,
That no BL will offer, 'tis a temptation
Carefully to be considered. To roll, to fail:
To fail: perchance to live, ay, there's the rub:
For does broodlord offers salvations from whats to come
When you have suffered a combat phase,
must give us thought: wheres the advantage
that makes the Broodlord so well a choice
The opponents' fails, the luck of the dice,
The pangs of desperate rolls, the rules of play,
The usefulness of powers limited
The patient choice of carful gamers,
When playing his opponent, might this decision change
With a new rulebook? How would he play then,
To read and swear at heavy alterations
But that the dread of something new from 6th,
The unreleased rules from which burden,
All gamers must follow, teases the player,
And makes us rather wait for those feared changes
That except for rumors we know not of!
Thus ignorance does makes mutes of us all
And thus the painful pause of desperation
It sickens the board with half thoughts,
And enterprising noobies thus made ignorant
With this regard their methods turn to polls
and loose the use of context - carful you now
The hypnotic Broodlord, in its many powers
be all but good with characters.