Post by Voice of Reason on Oct 19, 2007 16:40:03 GMT
thanatos said:
I'm also shocked. If they ever made that bike rule universal it would completely kill ravenwing from competitive gameplay, as the units are soooo fragile that against close in armies like mine they can only hope to get 1 round of shooting off before dying off horribly.The thing is that plasma gun bikes use their weapons the same as plasma gun infantry. they're supposed to be shorter ranged. you can still double shoot them at 12" like any other rapid fire weapon.
honestly, I never saw the wisdom of putting a "gets hot" weapon on a 30+ point, single wound model. that's a 1 in 18 chance (per double shot) that you lose the bike. odds are too high for my taste, thanks. I gave my bikes meltaguns.
As for them being too fragile, I disagree. they're less fragile than standard marines, T5, SV 3+. it's just you feel the loss more because the model is so expensive. fortunately, they have the speed available to them to avoid the things that would really tear them up. I use my bike squad as either Anti-tank, Anti-MC or sometimes even anti-troop. throw a bike chaplain in there, and a sergeant with a power weapon and things get ugly. consider that a jump squad can keep up with the bikes and you can put a serious amount of assault power anywhere on the board within 18" of their start point. that's a 36" diameter area of influence, and with the bikes, you can rapid fire the guns and STILL charge in. it's awesome.
Striogi can you point me to where it regards bike mounted weapons vs. bike carried weapons in the BGB? A simple page number would be good since I don't have the book on hand at the moment.
Note: it may no longer be called a Stable Weapons Platform, I may be porting that term over from a previous edition.