Post by squidy on Apr 8, 2010 1:07:08 GMT
Story:
During the 23rd century, space travel had extended to the reaches of Mars. It was time for colonization. By the end of the year 2270, Mars had many colonies from different countries. War was on its way. It started in the year 2278 and has not stopped.
The planet has only two contenders fighting for the North Pole of Mars: the United Lands of America (who now control both South and North America) and the Martians (who originated on Mars due to the conflict). War has raged on for too long; something must give.
The end of the war is near.
You are all apart of this. Together with your team, you will destroy any enemy. Being the most elite fighting force ever known, you will wipe the Americans from Mars.
Rules:
So in this Role Play, you are a squad leader. As such, you get to create squad mates. Before that, you must come up with a squad name (it can be anything as long as it follows TTH rules).
Now, your squad mates must all have different names and stat lines. Here is the overview of the stats (just copy and paste)-
Name:
Role:
Background:
Weapons:
Armor:
Vehicle:
Perks:
The description of the stats-
Name:
Its going to be a numbered code. I know its kind of corny, but I don't want people drawing a blank for cool names. The name starts with a letter (any letter) and then 4 numbers after that letter. The name then ends in another letter (any letter).
Role:
Use one word to describe what they will preform in your squad. Example-Medic. A squad mate may only have one role. They may change roles however. Use of a vehicle counts as a role. Example-Tank Gunner.
Background:
This isn't required. Its just a little story for your squad mate. Like his personality, past experiences, favorite weapons and so on.
Weapons:
This is what weapons they currently have. A list of weapons is posted further along. Must have at least 1 weapon. May only carry 2 weapons into battle.
Armor:
This is what armor they currently have. A list of armor is posted further along. Must have armor. May only carry 1 piece of armor into battle.
Vehicle:
This is what vehicle type the squad mate uses. A squad mate may not have more than one vehicle. A list of vehicle types is posted further along. Having a vehicle isn't required.
Perks:
Unique skills that you squad mate has. Try not to make them over the top please. You may only have one perk per squad mate. If it doesn't have one, then whatever.
After you have at least 2 squad mates (including yourself), but a maximum of 6, you may join the game. If a squad mate dies (but you can't unless your done playing) then you may recruit another.
In the game, I will give a mission briefing. After you complete a mission, I will start another mission. Different gear can only do certain things in the game. Seeing as I'm the game master, I'll make things fair.
Gear does cost money, however. Money is determined by each mission. You and your squad starts with $100 and after every mission players get $200 added to their cash pool and that profit increases by another $100 after every mission. Different items are spread over light, medium, heavy, super and omega. Light being the worst, and omega being the best
Weapon list:
Light Combat Knife: $3
Medium Energy Combat Knife: $5
Heavy Wrist Blade: $20
Omega Energy Wrist Blade: $30
Light Pistol: $5
Medium Pistol: $50
Heavy Pistol: $120
Super Pistol: $300
Omega Pistol: $1300
Light Riffle: $30
Medium Riffle: $140
Heavy Riffle: $260
Super Riffle: $700
Omega Riffle: $3500
Light Shotgun: $20
Medium Shotgun: $130
Heavy Shotgun: $190
Super Shogun: $500
Omega Shotgun: $2100
Light Sniper: $40
Medium Sniper: $170
Heavy Sniper: $330
Super Sniper: $1000
Omega Sniper: $4000
Light Rocket: $40
Medium Rocket: $200
Heavy Rocket: $400
Super Rocket: $1700
Omega Rocket: $6000
Armor List:
Light: Free
Medium: $100
Heavy: $800
Super: $2000
Omega: $7000
L=Land
A=Air
Vehicle List:
Light L Transport: $50
Medium L Transport: $680
Heavy L Transport: $3800
Super L Transport: $8300
Omega L Transport: 10,700
Light Tank: $80
Medium Tank: $1600
Heavy Tank: $5200
Super Tank: $10,100
Omega Tank: $21,200
Light A Transport: $60
Medium A Transport: $890
Heavy A Transport: $4700
Super A Transport: $9500
Omega A Transport: $15,600
Light A Fighter: $70
Medium A Fighter: $1400
Heavy A Fighter: $5000
Super A Fighter: $9800
Omega A Fighter: 19,400
After you've purchased your items you must check in for every squad mate. There will be a new mission about every 24 hours. So if you check in after that you make an almost deep strike like entrance. The check in looks like this:
Name:
Weapons:
Way of Entrance:
So after at least 3 squad leaders have posted, we will begin.
If you have any questions ask in you squad registry.
During the 23rd century, space travel had extended to the reaches of Mars. It was time for colonization. By the end of the year 2270, Mars had many colonies from different countries. War was on its way. It started in the year 2278 and has not stopped.
The planet has only two contenders fighting for the North Pole of Mars: the United Lands of America (who now control both South and North America) and the Martians (who originated on Mars due to the conflict). War has raged on for too long; something must give.
The end of the war is near.
You are all apart of this. Together with your team, you will destroy any enemy. Being the most elite fighting force ever known, you will wipe the Americans from Mars.
Rules:
So in this Role Play, you are a squad leader. As such, you get to create squad mates. Before that, you must come up with a squad name (it can be anything as long as it follows TTH rules).
Now, your squad mates must all have different names and stat lines. Here is the overview of the stats (just copy and paste)-
Name:
Role:
Background:
Weapons:
Armor:
Vehicle:
Perks:
The description of the stats-
Name:
Its going to be a numbered code. I know its kind of corny, but I don't want people drawing a blank for cool names. The name starts with a letter (any letter) and then 4 numbers after that letter. The name then ends in another letter (any letter).
Role:
Use one word to describe what they will preform in your squad. Example-Medic. A squad mate may only have one role. They may change roles however. Use of a vehicle counts as a role. Example-Tank Gunner.
Background:
This isn't required. Its just a little story for your squad mate. Like his personality, past experiences, favorite weapons and so on.
Weapons:
This is what weapons they currently have. A list of weapons is posted further along. Must have at least 1 weapon. May only carry 2 weapons into battle.
Armor:
This is what armor they currently have. A list of armor is posted further along. Must have armor. May only carry 1 piece of armor into battle.
Vehicle:
This is what vehicle type the squad mate uses. A squad mate may not have more than one vehicle. A list of vehicle types is posted further along. Having a vehicle isn't required.
Perks:
Unique skills that you squad mate has. Try not to make them over the top please. You may only have one perk per squad mate. If it doesn't have one, then whatever.
After you have at least 2 squad mates (including yourself), but a maximum of 6, you may join the game. If a squad mate dies (but you can't unless your done playing) then you may recruit another.
In the game, I will give a mission briefing. After you complete a mission, I will start another mission. Different gear can only do certain things in the game. Seeing as I'm the game master, I'll make things fair.
Gear does cost money, however. Money is determined by each mission. You and your squad starts with $100 and after every mission players get $200 added to their cash pool and that profit increases by another $100 after every mission. Different items are spread over light, medium, heavy, super and omega. Light being the worst, and omega being the best
Weapon list:
Light Combat Knife: $3
Medium Energy Combat Knife: $5
Heavy Wrist Blade: $20
Omega Energy Wrist Blade: $30
Light Pistol: $5
Medium Pistol: $50
Heavy Pistol: $120
Super Pistol: $300
Omega Pistol: $1300
Light Riffle: $30
Medium Riffle: $140
Heavy Riffle: $260
Super Riffle: $700
Omega Riffle: $3500
Light Shotgun: $20
Medium Shotgun: $130
Heavy Shotgun: $190
Super Shogun: $500
Omega Shotgun: $2100
Light Sniper: $40
Medium Sniper: $170
Heavy Sniper: $330
Super Sniper: $1000
Omega Sniper: $4000
Light Rocket: $40
Medium Rocket: $200
Heavy Rocket: $400
Super Rocket: $1700
Omega Rocket: $6000
Armor List:
Light: Free
Medium: $100
Heavy: $800
Super: $2000
Omega: $7000
L=Land
A=Air
Vehicle List:
Light L Transport: $50
Medium L Transport: $680
Heavy L Transport: $3800
Super L Transport: $8300
Omega L Transport: 10,700
Light Tank: $80
Medium Tank: $1600
Heavy Tank: $5200
Super Tank: $10,100
Omega Tank: $21,200
Light A Transport: $60
Medium A Transport: $890
Heavy A Transport: $4700
Super A Transport: $9500
Omega A Transport: $15,600
Light A Fighter: $70
Medium A Fighter: $1400
Heavy A Fighter: $5000
Super A Fighter: $9800
Omega A Fighter: 19,400
After you've purchased your items you must check in for every squad mate. There will be a new mission about every 24 hours. So if you check in after that you make an almost deep strike like entrance. The check in looks like this:
Name:
Weapons:
Way of Entrance:
So after at least 3 squad leaders have posted, we will begin.
If you have any questions ask in you squad registry.