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Post by Esiphas on Jan 19, 2010 10:45:01 GMT
yea but it didnt uite make sense. what did the zombies end up doing? did they die?
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Post by carlbd on Jan 19, 2010 16:44:16 GMT
hmm actually can i be a zombie thing or do i have to be a survivor? i know there are few survivors but this RP needs some physic zombies the alert the horde and a gargantuan zombie to pound the survivors
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Post by Fungus A on Jan 19, 2010 17:56:54 GMT
(I thought it was probably about time you guys started moving, unfortunatly, our other zombie friend here decided to dump a horde on you, Sorry about that... anywyas, You guys should probably start heading out the door that was opened by the hulking zombie, and save the techmarine, he's got a dead guy on him... Fast... As for becoming the zombies... We don't really need any more zombie players, if anything we need more survivors, and the zombies have been a bit tough on the survivors, Luigi lover, be a bit more fair and the survivors, post more!) The hulking zombie roared, it's head was completely burned and shrivelled. The hulking zombie however continued to pull on the arms of the techmarine, and with a burst of rage from being shot at, at dislocated one of the arms. finally the loss of it's brain had caught up with it, it toppled over onto the techmarine and lay, bleeding on top of his legs. In the meantime, more zombie were pouring through the door, replacing the ones that had been killed. The horrible wailing of the sirens had died down, the gass had dissapated and the zombies were becoming less bloodthirsty... then a horrible screeching sound filled the hall. A chitinous form scurried through the darkness, too small to be noticed. the screeching sound became louder, and more shadows skirted the hall, the screeching sound stopped, with a mighty slam, one of the doors leading to a cloister burst open, a flood of shadowy forms hurtled into the room, the first to be hit were the sirens, thier wailing suddnely became yelps as thier entire body tissue was eaten and recycled as more of the swarm, the zombies that had recently entered now began to run and the ones that were too busy with the survivors sudeenly clutched thier heads and fell, a swarm had entered, thier presence enough to force everything out of the room...
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Post by Esiphas on Jan 19, 2010 21:52:25 GMT
harry ran to the techmarine, and quickly popped his arm back into place. ignoring his screams of pain, harry the set to work dragging him to a saer zone whilst his arm ressetled.
once the techmarine had recoverd, and the swarm hasd died down, happy no more dead in the room, harry scouted outside the room they had encountered the zombies in. happy that there werer no zombies within sight, he signalled across to his teamates and sprinted across the corridor.reaching he elevator that would take them up or down a tier (whichever way we need to go), he opened the door.
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Post by lillsquirt2 on Jan 20, 2010 2:27:50 GMT
(Only took one ENTTIRE page to get that thing off me.... gits ) Castelleo picks up the servo arms seeing as they are savageable, but not repairable at this instant so has them clipped on the back of his servo harness croossed over (like people do with 2 swords of guns slung over their back). 'Thanks Harry, though a bit slow...' We fight on as a group until there are a few left, at which oint I burn the bodies as we move on though the door, storm bolter and harness weapons raided.... *If that toxic smoker thing come sback again I will kill it imedatly as a target luigi!*
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Post by Esiphas on Jan 20, 2010 7:54:25 GMT
harry climbed into the elevator and guestures for the rest to follow. once they were all in, he said to castello "sorry that took so long, but a genuine zombi swarm is my choice of ideal opponents. i have had enough of this {please do not swear} for one lifetime.
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Post by carlbd on Jan 20, 2010 8:20:21 GMT
hmm i am new at this do i just magically appearer and say something awesome and then kill some zombies (sorry i really am a nuisance i feel bad about not knowing what to do oh and really sorry for arguing with you about what i could be )
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Post by Esiphas on Jan 20, 2010 11:16:37 GMT
just wake up in a building and sprint to the elevator
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Post by lillsquirt2 on Jan 20, 2010 14:42:53 GMT
Castello checks a nearby strage room for extra ammo and such like and finds (whats your characters name?) locked inside.
'Welcome, we are leaving this place if you'd like to join'
We all egt in elevator and after some conversing with the machine spirit (With hallowed energies I command you to move with holy oil on ym boot (stomps control pannel and the ting works))
Going down.... makes minor repairs to everyone armour/equipment that can be done ^_^
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Post by Fungus A on Jan 20, 2010 16:12:04 GMT
((Nice to see my plan worked, so the survivors have all regrouped in an elevator and are now headed down to ground level, this means that there will be open cloisters, corridors with no rooves and some large roofless halls, there are also a few rooms up ahead with a crawlspace venting system, not big enough for a space marine but maybe a normal human/imperial guardsman. there are about 10 zombies scattered around the place and at the far end of the hall is an enviromental zombie, in the two rooms adjecent to it are ammunition crates, a box of hellfire rounds and a short range scanner, that detects large zombies, like the hulking zombie, gargantuan zombie, monster zombie, enviromental zombies and survivors. enjoy))
The swarm had by now flooded the entire great hall of the third spire, where the survivors started. the swamrs were hurriedly beginning to cut thier way through doors and wall in an attempt to finish off what the other zombies had started. Further down the corridor just out of view of the survivors was a corpse, built into the wall, it had a single huge eye, while the other wa sa rotting socket. It occasionally twitched and groaned, sometimes letting out something recognisable as english, something like "Stop it" and "The pain" Even further down the corridor lay a room, in which prolwed a single hulking zombie, missing a leg it was relying on mainly it's fist for movement and occasionally pounded on the wall. The elevator made a dinging noise, signalling it's arrival, then the elevators guide rope crackled, with a sudden jerk the elevator moved downwards, leaving a large crawlspace to get out of the elevator. The noise and creaking had alerted the corpse that was built into the wall, who now stopped making any form of noise and eyed everything, carefully, the hulking zombie however was partially deaf and required an extraordinary noise for it to be alerted, a few zombies that had been scanning the corridors had become aware of the survivors and now lumbered intently through the rooms and corridors, hoping to find the scent of whatever made the noise.
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Post by Esiphas on Jan 20, 2010 17:03:58 GMT
hary rolledf out of the elevator, just as it dropped. realising the tachmarine would never fit through taht crawlspace, he cut a whole in the roof with his knife, after some cafeful work to make suure it didnt mak too much sound. turning around, h esaw a zombie and just fast enough, h eflicked up his knife and split its head open. loading his sniper with a burst round he looked for the largest concentration of zombies, and found 3 gathering around something. he fired, killing all 3 with shrapnel, then ran over to what they were guarding.
it was a small ventilation shaft, just big enough for a scout, so he crawled through it. dropping int the room below, about 5 yards on, he saw a small box marked HFR. opening it up, he saw hellfire rounds, so pocketed tthem quickly. opening the door, he stared strait into the eye of the enviornmental zombie, then slammed the door shut again. as he did, a large portion of the roof fell in, creating a large pile of rubble and a realy loud noise. clambering up the rubble, hary stod on what was left of the roof in time to see his squad regrouping out of te elevator. he rushed over, and said "we have a zombie built into the walls. it is just at the end of the crridor, and left a bit."
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Post by Fungus A on Jan 20, 2010 17:50:10 GMT
((You shouldn't have gone ahead. > )) The wall caved in slightly, then came the muffled screaming sound, slowly, the shuddering of the corpse moved the rubble away from it's face and it began screaming as loudly as possible, so loud in fact the hulking zombie heard, as did another... The hulking zombie with one leg smashied into the ammunition room, while the scout was seperated from his team who ere in the corridor, he pulled him back into the room and began to constrict him with it's enormous muscles, repeatedly crushing it began to break the scouts ribs and pelvis. Just down the corridor, the other hulking zombie heard the noise, zombies poured out of every entrance, bursting hrough doors, crawling out fo ventilations shafts, some managed to jump onto the top of the elavator from the above floors and leapt through the hole in the roof, cralwing out of the newly widened crawlspace, zombies flooded from all directions. The crippled hulking zombie continued to bear hug the scout, in the meantime, after most of the zombie had crawled through, the elevator shook. An enourmous creak and then several more thuds sounded, just through the zombies, the survivors could see a horrible mutated hulking zombie crash through the hole in the elevator roof, the ropes snapped, the elevator began to plummet, but just in time, the hulking zombie leapt and clambered through into the corridor, from lying down it slowly raised istelf, standing high above all other zombies, was an enormous hulking zombie, with two heads. The thing roared, it's single lung straining with the effort, hearing the alerting screams of the corpse, it was driven into bloodlust, charging forwards, it grabbed two zombies in it's hands, then threw thier limp bodies into the clustered survivors, charging forawrds still, it rammed into the survivors, smashing them further down the corridor, towards the rubble pile that blocked thier path.
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Post by Esiphas on Jan 20, 2010 18:43:00 GMT
"(please do not swear)!" exclaimed harry as he was puylled back in to the ammunition room. bringing out his knife, he cut out the hulks eyes, just as he was thrown to the grond. harry knew the hulking zombie was not going to need eyes to crush his ribs, so as the hulk began to do just that, he pulled the pin on a flash bang and threw it over ito the corneer. the resulting noise made the hulk turn just long enoug for harry to slip outand run far enough back to light a hell fire round, grab some spare amo, and rejoin his squad, firing on the hulking zombie, sitting its torso alight.
ooc- fungus said i could.
Rank: Puppetmaster Type: Zombie controls- psychic zombies, montrous zombie and bezerk zombies
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Post by lillsquirt2 on Jan 21, 2010 3:07:25 GMT
'Okay I'm not having another fat man do me on the floor again!' shouted Castelleo as he fired his fusion cutter and bolt pistol before charging the monstroity and maceing it with his staff of cogs making very nice massive gapes around its top half.
'We need to move now, only shoot zombies that are attacking or on their own in a corner or similar, not shooting down the end of a coridor so that another one see this and charges us, unless it s a special, then kill it.'
Heads to the 2nd room and takes the auspex and activates it. (intergrating into arm slot)
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Post by Esiphas on Jan 21, 2010 7:09:22 GMT
harry loads an inferno rond into his sniper, and aims right down the corridor, to the enviornmental zombie. firing a shot off, he shot the envirnmental zombie (EZ from now.), in the head, and it set alight in a display of flames that would send every ork burna boy in 3 miles running to see what caused the flames. thank god tere wer no burnaboyz.
__________________________________________________________________________
meanwhilst, at the other end of the corridor, there was a faint rustle of movement. and, just as teh survivors began to move, 4 beserk zombies jumped, snarling, and started to rake ant them. almost instantly later, a large section of floor crumbled, and a large slug like zombie slorwly began to move towards the survivors. finally, even the monstrous zombie, who didnt know that the survivors were there, were alerted by 2 thin zombies at the end of the corridor, and those same thin zombies began too move slowly.
ooc- in short, i have brought in a monstrous zombie, 4 bezerk zombies, and 2 psychic zombies.
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