Post by Enigma on Nov 29, 2009 13:00:02 GMT
Alright, I'm gonna switch things up a bit, mate-buckets.
This is a versus roleplay. That means that half of you will be on one team, and half of you will be on the other. Half of you will be better armed then the other half, and you will be the hunters.
The members of the other half, are the huntees. They have a set objective unknown to the hunters, and they must accomplish it. It may be something like boarding a ship and escaping the planet, surviving a set amount of days, eliminating the hunters, or obtaining something.
Now, we must have both hunters and huntees to make this work. So, first I'll let you guys decide what you want to be, but if we have too many hunters or huntees, then I'll have to resort to randomly sorting you.
Please, when creating your character (as you will below), do not make him a space marine or something insanely awesome. They are an average person, perhaps if you're a hunter they will be a soldier, but they can't be a super-sniper or something.
Oh yeah, one more thing. This game, aside from combat, will take place completely in real time. Every day at a set time I'll post a kind of go marker. During this, you sort out your actions for the day. I will then PM each team with the results of their actions. Good luck!
CREATION RULES:
Choose your team: Hunter or Huntees
*Random background information here*
If you are a hunter:
You start with basic armour
You may arm yourself with:
Lasgun (Basic multi-purpose machine gun equivalent)
Sniper Rifle (Long range, slow firing)
Tranq Rifle (Like sniper, but easier to aim and is better at taking enemies alive)
Shotgun (Close range, normal firing speed)
Pistol and CC weapon (I'm sure you can guess)
You may choose one of the below traits:
Accurate: You're a better shot, but you aren't as good in close combat.
Beserker: You can kill things with sticks, but can't aim for your life.
Stealthy: 'Nuff said. Opponents have a lower chance of noticing you, but you can't stand up to as much damage.
Medic: You are able to heal allies, at the cost of lesser CC ability OR not being able to stand up to damage.
Tracker: You can figure out the Hunted's path if you cross somewhere they've been recently, but you aren't as good at CC fighting.
Deceptive: You can disguise yourself and get close to the hunted with a good chance of not being recognized as dangerous. You may only arm yourself with a single pistol, however.
If you are the hunted:
You begin with nothing but basic clothes and melee weapons.
You may attempt to blend in with civilian populations at any time, and if you do it will be very hard for Hunters to locate you.
Create character below.
This is a versus roleplay. That means that half of you will be on one team, and half of you will be on the other. Half of you will be better armed then the other half, and you will be the hunters.
The members of the other half, are the huntees. They have a set objective unknown to the hunters, and they must accomplish it. It may be something like boarding a ship and escaping the planet, surviving a set amount of days, eliminating the hunters, or obtaining something.
Now, we must have both hunters and huntees to make this work. So, first I'll let you guys decide what you want to be, but if we have too many hunters or huntees, then I'll have to resort to randomly sorting you.
Please, when creating your character (as you will below), do not make him a space marine or something insanely awesome. They are an average person, perhaps if you're a hunter they will be a soldier, but they can't be a super-sniper or something.
Oh yeah, one more thing. This game, aside from combat, will take place completely in real time. Every day at a set time I'll post a kind of go marker. During this, you sort out your actions for the day. I will then PM each team with the results of their actions. Good luck!
CREATION RULES:
Choose your team: Hunter or Huntees
*Random background information here*
If you are a hunter:
You start with basic armour
You may arm yourself with:
Lasgun (Basic multi-purpose machine gun equivalent)
Sniper Rifle (Long range, slow firing)
Tranq Rifle (Like sniper, but easier to aim and is better at taking enemies alive)
Shotgun (Close range, normal firing speed)
Pistol and CC weapon (I'm sure you can guess)
You may choose one of the below traits:
Accurate: You're a better shot, but you aren't as good in close combat.
Beserker: You can kill things with sticks, but can't aim for your life.
Stealthy: 'Nuff said. Opponents have a lower chance of noticing you, but you can't stand up to as much damage.
Medic: You are able to heal allies, at the cost of lesser CC ability OR not being able to stand up to damage.
Tracker: You can figure out the Hunted's path if you cross somewhere they've been recently, but you aren't as good at CC fighting.
Deceptive: You can disguise yourself and get close to the hunted with a good chance of not being recognized as dangerous. You may only arm yourself with a single pistol, however.
If you are the hunted:
You begin with nothing but basic clothes and melee weapons.
You may attempt to blend in with civilian populations at any time, and if you do it will be very hard for Hunters to locate you.
Create character below.