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Post by romorini on Jul 22, 2008 14:07:22 GMT
Day 90: Autobot army General: Optimus Prime Messenger: Blurr Autobot city (a.k.a Metroplex)
Allies: Black Hole Army, Imperial/Republic Army, Covenant, Enemies: none
Research/projects:
Air transports 20/20 Space Transport Autobot: 33/60 Optimus Prime Battle-ready: 78/80
Completed Research/Projects: Maximal Upgrade 4/4 days 30 units each Land-based Autobot 20/20 days 150 units each Air-based Autobot 25/25 days 180 units each Large Autobot Brute: 35/35 200 units each Maximal flight tech: 8/8 Maximal + 5 Robots in Disguise: 15/15 Aquatic combat specialization: 15/15 unit + 10 Blackanium-clad Exo-Suits: 15/15 human+15 Autobot City Defense Grid: 40/40
1500 200x3=600 180x= 160x= 150x2=300 40x= 35x6=210 30x3=90 15x20=300
Units: Infantry: 4,400 Micromasters 1,880 Sector Seven Agents 120 Exo-Suit Troops 230 Maximals 66 Maximal fliers 101 Autobots 49 Aerialbots 25 Autobot Brutes 13 Aquatic Maximals 5 Aquatic Autobots
Total Units: 6280 infantry 120 Heavy infantry (1800 units) 230 super-heavy infantry (6900 units) 66 super-heavy jetpack infantry (2310) 101 vehicle/walker units (15150 units) 49 aircraft/walker units (8820 units) 25 heavy vehicle/walker units (5000 units) 13 scuba superheavies (520 units) 5 boat/submersible walkers (800 units)
Unit Locations: 7 Autobots 20 micromasters Collaborating with Black Hole Army on Air transport project
12 Aquatic Maximals 5 Naval Autobots Scouting Oceans
Log:-Prime
The Aerialbots have returned from surveying the southern parts of the continent,
Defense grid is operational, but the continued repairs must wait while collaboration projects are carried out.
The Maximals in aquatic party have mapped out the regions of intense raw energon radiation in the seas directly south of the continent. They lie extensively between us and the Clone army Communicating with Malcolm has reminded me of the energy anomaly in the mountains. There is a corridor which would allow safe passage between us and the Clone army. We will have our sea-capable autobots await there to ferry supplies or people.
To carter ************************************************************** Bah Weep Grannah Weep Nini Bon.
It is good to here from you friend. The exosuits are preforming well, the engineers at your forward base should be able to manufacture some for your men as well, the ore-13 has increased the expected capabilities of the suits, increasing their lifting capacity and weapons output beyond expectations.
We can start on the air transports immediately. The Ore-13 should increase the speed and lift capacity of the craft from our original designs. Whether this translates to stronger armor or increased holding capacity is up to you. We have yet to incorporate the Ore 13 into our army, other projects have had to take precedence.
There have been two new arrivals on the planet, I will send a file on our interactions with the Unreal Tournament Mercs. We recently received a signal from the Protoss, the information in their transmission is all that we know, though they must be advanced to have arrived on the planet without our noticing. **************************************************************
To Facade ************************************************************** Bah Weep Grannah Weep Nini Bon
The Targetmaster is a form of cyborg, some removable parts I suppose. My kind doesn't use that term often as we are not organic. Regardless, they are able to integrate their minds with the targetting system of a larger machine. Through some synergy between the organic optic cortex and battle savvy aided by the precision of the machine's various motors and sensors, accuracy is increased. Additionally, the target masters themselves are capable of transforming into a firearm scaled to an Autobot, or they could be modified into a gun emplacement to be utilized by your army as well. They are stronger weapons than an ordinary Autobot laser weapon.
We have found a safe corridor to travel and can transport some technicians to your area if you are still interested.
Till all are one, Optimus Prime **************************************************************
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Post by Facade [TVTP] on Jul 22, 2008 19:52:23 GMT
Day 92: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Bunker accomodations (Ammo crates, chairs, computers, BinocuSpecs, etc.) (3 days of process) -LA-AT Motors (Air-transport vehicle 3 days of process) -Nexu Training (7 days of process) -Chromium-Plated, Steel Wargear for Rancor (10 days of process) -Turbo-Tank Motor/Wheels (2 days of process)
Completed Research/Projects: -TurboTank Main body -Venator Wings and back parts -Building windows, steel & chromium walls -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 10,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 2,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 10,000 Clone Commanders with Dual Blaster Pistols 1,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 5,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 2,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 3,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 44,500
HQ Units: Clone Commanders
Log:-Facade Not too much to report, other than the Turbo-Tank body is finished and work on the engine and wheels has begun. Also, I have received a raspy, but sentient transmission from the atmosphere of our world...apparently we have a visitor....
To Optimus Prime: ************************************************************************** Now I understand...well how do you suggest we carry this out? Did you also receive a message from our atmosphere.....a new race perhaps?
End, Facade. **************************************************************************
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Post by Name on Jul 22, 2008 20:51:18 GMT
Day 93: SC United (Starcraft: Brood War) General: Protoss Matriarch Hygog Messenger: Protoss probe 11-Pm Situated: Protoss Carrier, Sira Forest landing site, Aiur city.
Allies: None
Enemies: None
Research/projects:
City Aiur (1/20) GateWay (1/20)
Completed Research/Projects: None
Units:
Infantry: 6000 Protoss Zealots.
Total Units: 6000
Log:- Matriarch Hygog We have currently found the newborn OverMind, but do not have the power to control it. we must wait untill we can build a warp gate to bring in a psi disruptor. untill then, we must create a base-of-action to make sure we can stay here. We have also found multiple lifeforms in the area. We shall go out in search for them, but for now, our base must be created.
To Current planet. Random Signal 4453-JM436. ((to all players)) ************************************************************************** Repeated Transmission Sent.
Hello. This is Matriarch Hygog from the Protoss Empire. My people and I are here on our own matters, currently doing reasearch. I wish not to fight, but to make peace and then be on our way.
Matriarch Hygog
End Transmision. **************************************************************************
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Post by Enigma on Jul 22, 2008 22:09:36 GMT
Day 92 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Base
Allies: None Enemies: None
Research: AVRL and Minigun Turrets: 9 days Goliath Heavy Tank: 7 days
Completed Projects: Lightning Gun Small Base Raptor
Troops: 7000 Mercs with dual assault rifles 1500 Snipers with lightning guns 400 Raptors
Log: Malcolm; Raptors are complete! Final tests finished 2 days ago, and we armed a couple hundred troops with them for recon and negotiation. We're sending them to the so called Protoss to open up negotiations. Should reach them by tommorow. For now, we have nothing much new.
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tyranidwarrior
Genestealer
Who needs a rifle when you have a crowbar and an HEV suit?
Posts: 57
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Post by tyranidwarrior on Jul 23, 2008 4:11:31 GMT
Day 93 the covenant general:the arbiter messenger:a drone situated:crashed covenant ship
allies:facade, optimus prime enemies:none
research projects: master chief(64 days)
completed projects:energy sabers(10 days) plasma rifles/grenades(8 days each) ghosts(15 days) banshees(20 days) ghost upgrade(16 days) rebuilt ship turrets(10 days) hunters(36 days) flood/ship fortification(40 days)
units: infantry: 1,000 hunters w/ fuel rod guns and plasma grenades 20,490 elites w/ plasma grenades/rifles and energy sabers 10 elites w/ plasma grenades and ARC cannons vehicles: 7,000 bansheese w/ high power turrets 7,500 ghosts w/ hover upgrade and med power turret 7 water speeders 10 assault speeders
total units:38,017
log:the arbiter: My hunters are at last completed and will be able to destroy many things.The flood has now been released to the perimiter of the crashed ship.The shields of the ship have been given much more power and can now take much more damage.
to facade: ****************************************************************************** I wish to warn you of the flood who now patrol the area and will infect any men foolish to get in their way. ******************************************************************************
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Post by Name on Jul 23, 2008 11:35:07 GMT
Day 95: SC United (Starcraft: Brood War) General: Protoss Matriarch Hygog Messenger: Protoss probe 11-Pm Situated: Protoss Carrier, Sira Forest landing site, Aiur city.
Allies: None
Enemies: None
Research/projects:
City Aiur (4/20) GateWay (4/20)
Completed Research/Projects: None
Units:
Infantry: 7000 Protoss Zealots.
Total Units: 7000 Units in Use: 6900 Units Avalible: 100
Log:- Matriarch Hygog We have finnally created a small protected city where we must stay untill we can finish our true city. We also found a small mine outside of our landing, and we have sent one hundred troops to this mine to defend it. After our Gate way is done, we should send in some mining goods. So far, our scans caught moving units. if they are towards us, fine. friendly or foe, we have our troops ready.
To Current planet. Random Signal 4453-JM506. ((to all players)) ************************************************************************** Repeated Transmission Sent.
Hello. This is Matriarch Hygog from the Protoss Empire. My people and I are here on our own matters, currently doing reasearch. I wish not to fight, but to make peace and then be on our way.
Matriarch Hygog
End Transmision. **************************************************************************
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Post by commandergoldeneye on Jul 23, 2008 14:10:52 GMT
Day 105: Black Hole Army General: Carter Messenger: Ed Situated: Black Hole Island
Allies: Autobot Army Enemies: none
Research/projects: Air transport (0/15 days) Secondary base (on the second island): (0/20 days)
Completed Reserch/Projects: Bazooka Vets (10 days), Motorbike Vets (10 days), Tanks (15 days), Lander (15 days), Watch Tower, APC (15 days), Blackaneum Exo-suits (15 days).
Units: Infantry: 14,000 Grunts (melee) 10,000 Bazooka vets (melee) 10,000 motorbike vets (melee)
Vehicles: 1,000 exo-suits (melee) 6,000 tanks (melee) 1,000 APCs (supply)
Naval: 1,000 Landers (naval transport)
Total Units: 43,000
HQ Units: All units (except group 1, bazooka vets)
Watch Tower: All Bazooka Vets
Group 1 2 landers Messenger 10 grunts 5 motorbike vets 5 bazooka vets
Log:-Carter have begun construction of a base on the second island. This will allow for better excavation of ore-13, which means we have more to send home and to our allies.
************************************************************************** To the Autobot army:
You say you picked up a transmission from another race? Sounds interesting. Currently we have nothing that can pick up communications of this nature. We don't mean to be leeches, but is there any way you can provide us with scanner and radar technology? If you can just provide the notes we can build it ourselves.
We shall begin research now for the air transport, lasting for the next 15 days. Once you have perfected the ore-13 we can incoroprate it later. By the sounds of it, it will increase only the speed and the load ability opf the vehicle. we should be able to transport more units with it.
We have begun construction of a base near the ore-13 mine. This should allow us to produce more of it. Your share will increase, so you should be able to produce more with it. **************************************************************************
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Post by Facade [TVTP] on Jul 23, 2008 17:27:00 GMT
Day 105: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Nexu Training (20 days of process) -Land Mines, Booby-Traps (2 days of process) -Ghost/Banshee duplication (3x) (2 days of process) -Flame-Trooper Gun and armor designs (2 days of process)
Completed Research/Projects: -Bunker accomodations (Ammo crates, chairs, computers, BinocuSpecs, etc.) -LA-AT Motors -Turbo-Tank Motor/Wheels -Chromium-Plated, Steel Wargear for Rancor -TurboTank Main body -Venator Wings and back parts -Building windows, steel & chromium walls -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 12,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 3,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 10,000 Clone Commanders with Dual Blaster Pistols 2,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 6,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 2,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 4,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 51,000
HQ Units: Clone Commanders
Log:-Facade My army's Head count has reached over 50,000! I shall order my men to establish the 2nd HQ immediately and station 15,000 Troopers over there. I have tested the Venator and this massive ship is incredible, and we can cover twice as much distance as on any land speeder. In addition, the armor for my Rancor has been welded and fitted, she looks marvelous in her Chromium plated wargear. Something concerns me though, The Arbiter has spoken of loose Flood amock the islands....I cannot risk my men being infected....for that will only bring more troubles....It is time I build a new line of Troopers. Flame-Troopers. For the meanwhile, I an send several Dark Troopers to clear out the Flood, no parasite will like the taste of Cyborg.
************************************************************************** How did this happen? I have a solution but it will take time. I am building a new line of Troopers with Flamethrowers.....
End, Facade. **************************************************************************
Facade, End of Transmission.
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Post by Enigma on Jul 23, 2008 17:57:45 GMT
Day 105 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Base
Research: Flak Cannon (shotgun)
Complete Projects: Goliath Heavy Tank Raptor Lightning Gun AVRL and Minigun turrets Small Base
Troops: 7000 Mercs with Dual Assault Rifles 1500 Snipers with Lightning Guns 500 Raptors (Contacting Protoss) 200 Goliaths
Log:Malcolm; *blank*
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Post by romorini on Jul 24, 2008 4:46:50 GMT
Day 96: Autobot army General: Optimus Prime Messenger: Blurr Autobot city (a.k.a Metroplex)
Allies: Black Hole Army, Imperial/Republic Army, Covenant, Enemies: none
Research/projects: TargetMaster Research: 0/15 Air transports 6/20 Space Transport Autobot: 39/60 Constructing Port: 0/30
Completed Research/Projects: Maximal Upgrade 4/4 days 30 units each Land-based Autobot 20/20 days 150 units each Air-based Autobot 25/25 days 180 units each Large Autobot Brute: 35/35 200 units each Maximal flight tech: 8/8 Maximal + 5 Robots in Disguise: 15/15 Aquatic combat specialization: 15/15 unit + 10 Blackanium-clad Exo-Suits: 15/15 human+15 Autobot City Defense Grid: 40/40 Optimus Prime Battle-ready: 80/80
3000 200x4=800 180x= 160x= 150x4=600 40x= 35x8=280 30x4=120 15x80=1200
Units: Infantry: 4,400 Micromasters 1,800 Sector Seven Agents 200 Exo-Suit Troops 234 Maximals 74 Maximal fliers 105 Autobots 49 Aerialbots 29 Autobot Brutes 13 Aquatic Maximals 5 Aquatic Autobots
Total Units: 6200 infantry 200 Heavy infantry (1800 units) 234 super-heavy infantry (6900 units) 74 super-heavy jetpack infantry (2310) 105 vehicle/walker units (15150 units) 49 aircraft/walker units (8820 units) 29 heavy vehicle/walker units (5000 units) 13 scuba superheavies (520 units) 5 boat/submersible walkers (800 units)
Unit Locations: 7 Autobots 20 micromasters Collaborating with Black Hole Army on Air transport project
7 Aquatic Maximals Naval Autobots Scouting Oceans
5 Naval Autobots 4 Autobots 20 Micromasters Collaborating with Clone Army on Targetmaster project
10 Aerialbots 20 Autobots 5 Brutes 40 Micromasters Establishing Port at Southern Shore of the Continent
Log:-Prime I have sent a team to establish a stable port, the mix of troops types should enable rapid delivery of supplies and construction. Establishing a port with both space and naval launching will increase our already impressive ability to travel, not to mention secure more entries to the continent.
On the diplomatic front, I have sent out a party by sea to get the Targetmaster project started. I hope there won't be any problems with the technology sharing which will be required. As for the Protoss, their second signal has enabled us to pin down their location. I will dispatch Blurr immediately.
~~Blaster's Notes~~ Hey cats! This is Blaster Blastin' atcha! Prime's gone and addressed the troops now that he's all patched up and rrrrrrready to rrrrrrumble! He ain't no turbo-revver like me and my main mech Jazz, but Prime's got his own stride, and can give the A's a spring in their step like no one's business. He's just got the touch man, I seen him do things with that Ion Blaster and Energy Axe that would blow your mind! I once saw him drop Devastator, the hundred and twenty foot tall hulking D-Con heavy! And with the Matrix in him, he's got the wisdom of of all the Primes that came before him. Evil doers beware- Good Guy Central's hoppin' with The Boss back in action!
To Carter ************************************************************** Bah Weep Grannah Weep Nini Bon. I am sending over Blurr to deliver a message to these newcomers, an long range sensor array will have to wait, as my construction mechs have a great deal on their plate with various projects. Incorporating Ore-13 into the transports should be a simple matter while they are being built, this might add to the development time.
**************************************************************
To Facade ************************************************************** Bah Weep Grannah Weep Nini Bon
I have sent a crew of technicians by boat to your base. As the ideal is to grow a cyborg in order to avoid unnecessary pain in the subject. As such, they will likely need access to your cloning facilities. I hope this does not offend your sensibilities. If so, there are likely ways to work around it, these are our experts in this technology.
As for the signal, we have detected it, and used the repetitions to trace it back to its source. I have already dispatched my fleet courier Blurr to the area. Till all are one, Optimus Prime ************************************************************** To Matriarch Hygog ************************************************************** Bah Weep Grannah Weep Nini Bon
This is a message from Autobot Leader Optimus Prime. We Autobots are seekers of peace as well. If there is anyway for us to aid in your research please let us know, we Autobots have excellent scientists at our disposal.
Till All Are One **************************************************************
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Post by Enigma on Jul 24, 2008 11:58:30 GMT
Day 106 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Base
Research: Flak Cannon: 12 days
Completed Projects Goliath Raptor Lightning Gun Small Base AVRL and Minigun Turrets
Troops: 7000 Mercs with dual assault rifles 1500 Snipers with lightning guns 500 Raptors (Contacted Protoss 200 Goliaths
Log: Malcolm; Flak Cannons are on their way! They should be useful for close quarters fighting. They can fire flaming bits of shrapnel somewhat like a shotgun.
Romulus; We've reached the Protoss today. We couldn't get in, but we could send a short range radio transmition
**************************************************
Greetings, Protoss,
We are one of the factions of this planet, and we arrived only a short time before you. We mean no harm, but if it is required, we will give war to you. However, we only wish to remain peaceful so we can leave this planet for our homes later.
On that note, we shall leave now. Unreal Tournament Mercs Romulus Representing Malcolm. *****************************************************
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Post by commandergoldeneye on Jul 24, 2008 13:26:13 GMT
Day 109: Black Hole Army General: Carter Messenger: Ed Situated: Black Hole Island
Allies: Autobot Army Enemies: none
Research/projects: Air transport (4/20 days) Secondary base (on the second island): (4/20 days)
Completed Reserch/Projects: Bazooka Vets (10 days), Motorbike Vets (10 days), Tanks (15 days), Lander (15 days), Watch Tower, APC (15 days), Blackaneum Exo-suits (15 days).
Units: Infantry: 14,000 Grunts (melee) 10,000 Bazooka vets (melee) 10,000 motorbike vets (melee)
Vehicles: 1,500 exo-suits (melee) 6,000 tanks (melee) 1,000 APCs (supply)
Naval: 1,000 Landers (naval transport)
Total Units: 43,500
HQ Units: All units (except group 1, bazooka vets)
Watch Tower: All Bazooka Vets
Group 1 2 landers Messenger 10 grunts 5 motorbike vets 5 bazooka vets
Log:-Carter Construction continues on the secondary island. We are yet to cover it, but once the air transports are complete, then we will be able to cover much more ground. We have been informed that the ore-13 fuel system will be implemented alongside the research of the air transport, though this will take longer. ************************************************************************** To the autobots:
We agree that the addition of the ore-13 systems will push back the research time for the air transport. Assuming you have already got a functioning ore-13 system, then it will only push the time back by 5 days. If not, then we will wait until it is ready.
Do not worry about the sensors. We can wait until it is a more convinient time unles we gain the capability to build them ourselves.
Inform us when you have contacted the new race, as it may be of benefit to us all if we have a three-way alliance with them. **************************************************************************
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Post by romorini on Jul 24, 2008 18:57:17 GMT
Day 99: Autobot army General: Optimus Prime Messenger: Blurr Autobot city (a.k.a Metroplex)
Allies: Black Hole Army, Imperial/Republic Army, Covenant, Enemies: none
Research/projects: TargetMaster Research: 3/15 Air transports 9/20 Space Transport Autobot: 42/60 Constructing Port: 3/30
Completed Research/Projects: Maximal Upgrade 4/4 days 30 units each Land-based Autobot 20/20 days 150 units each Air-based Autobot 25/25 days 180 units each Large Autobot Brute: 35/35 200 units each Maximal flight tech: 8/8 Maximal + 5 Robots in Disguise: 15/15 Aquatic combat specialization: 15/15 unit + 10 Blackanium-clad Exo-Suits: 15/15 human+15 Autobot City Defense Grid: 40/40 Optimus Prime Battle-ready: 80/80
1500 200x2=400 180x= 160x= 150x= 40x= 35x10=350 30x= 15x50=750 [Edit: I forgot to use my points, d'oh!]
Units: Infantry: 4,400 Micromasters 1,750 Sector Seven Agents 250 Exo-Suit Troops 234 Maximals 84 Maximal fliers 105 Autobots 49 Aerialbots 31 Autobot Brutes 13 Aquatic Maximals 5 Aquatic Autobots
Total Units: 6150 infantry 250 Heavy infantry ( units) 234 super-heavy infantry ( units) 84 super-heavy jetpack infantry () 105 vehicle/walker units ( units) 49 aircraft/walker units ( units) 31 heavy vehicle/walker units (6200 units) 13 scuba superheavies (520 units) 5 boat/submersible walkers (800 units)
Unit Locations: 7 Autobots 20 micromasters Collaborating with Black Hole Army on Air transport project
7 Aquatic Maximals Scouting Oceans
5 Naval Autobots 4 Autobots 20 Micromasters Collaborating with Clone Army on Targetmaster project
10 Aerialbots 30 Autobots 10 Brutes 60 Micromasters Establishing Port at Southern Shore of the Continent
Log:-Prime The port is going well, I've decided to reinforce the group by having the caravan bringing the latest delivery of materials stay there as additional laborers and guards.I will have to name this base soon, as the plans are coming together, I realize this will have to be done piecemeal. The transformation cog that is required to convert from seaport to space port will need to be worked on with great care.
It is good to be back in action, Blaster's... acolades overload my modesty motherboard. It is good to have such good friends and soldiers.
To Carter ************************************************************** Bah Weep Grannah Weep Nini Bon. While any energon-compatible engine can utilize Ore-13 additives without modification, I have been reminded by the engineering team that we don't have the facilities yet to refine the ore. That will come soon, we could either send regular deliveries, or we could simply both build refineries to ensrue greater security of our supplies **************************************************************
To Facade ************************************************************** Bah Weep Grannah Weep Nini Bon
It occurs to me that I did not clearly inform you of some raw energon deposits in the seas between us that would interfere with our vehicles. Only my maximals can safely traverse these sections. Have your machines been having difficulty in areas? Till all are one, Optimus Prime **************************************************************
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Post by Facade [TVTP] on Jul 24, 2008 19:53:06 GMT
Day 108: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Nexu Training (23 days of process) -Land Mines, Booby-Traps (5 days of process) -Ghost/Banshee duplication (3x) (5 days of process) -Flame-Trooper Gun and armor designs (5 days of process)
Completed Research/Projects: -Bunker accomodations (Ammo crates, chairs, computers, BinocuSpecs, etc.) -LA-AT Motors -Turbo-Tank Motor/Wheels -Chromium-Plated, Steel Wargear for Rancor -TurboTank Main body -Venator Wings and back parts -Building windows, steel & chromium walls -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 12,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 3,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 10,000 Clone Commanders with Dual Blaster Pistols 3,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 6,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 2,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 4,000 War Sergeants 2,500 ARC Troopers (Rocket Launchers complete) Total Units: 51,000
HQ Units: Clone Commanders
Log:-Facade Not much to say other than the work on my new Trooper is advancing slowly, but well.
Facade, End of Transmission.
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Post by Name on Jul 25, 2008 4:54:13 GMT
Day 105: SC United (Starcraft: Brood War) General: Protoss Matriarch Hygog Messenger: Protoss probe 11-Pm Situated: Sira Forest, Aiur city.
Allies: None
Enemies: None
Research/projects:
Forge (1/20) Photon Cannons (1/10)
Completed Research/Projects:
Gateway Aiur City.
Units:
Infantry: 10000 Protoss Zealots.
Total Units: 10000 Units in Use: 500 Units Avalible: 9950
Log:- Matriarch Hygog
We have made contact with lifeforms, which seem friendly enough. One has offered to help us, but we must be careful. one may never know when one stabs the other in the back. So far, we have made our gateway, and can finnaly set up a link to our homeworld of Aiur. we have quite a lot of troops stationed here, and we have around 500 patroling at all times. we may send others to make dragoons and even research.
Signal 4553-JM57y6. to Autobot Leader Optimus Prime ************************************************************************** Transmission Sent.
Hello. This is Matriarch Hygog from the Protoss Empire. We are humbled by your welcoming, but right now, we have to do this by ourselves. Also, we are friendly of nature, but we are a warrior race. We will fight for ourselves, or any other allies. I hope your a trusted ally and not the one I destroy.
Matriarch Hygog
End Transmision. **************************************************************************
Signal 44-447JJ. to Unreal Tournament Mercs leader Malcolm. ************************************************************************** Greetings. We do not look for war also, but we do have our blades ready at our sides. We wish only to complete our... project here and be on our way. If you intercept our project, be ready for you will be looking at us to deal with. But, I hope it doesnt come to that.
Matriarch Hygog **************************************************************************
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