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Post by Enigma on Jul 18, 2008 14:28:20 GMT
Day 77 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Stronghold
Research Projects: Lightning Gun: 3 days Raptor: 13 days
Complete Projects: New Infantry (7 power) Small Base
Units: 5500 Mercs with dual Assault Rifles
Log: Malcolm We've encountered a second faction on this planet, who claim to be living, feeling robots. Sound like the drones back home, except they aren't for purely killing and target practice.
We've started building and salvaging raptors for recon and possibly lightning raids. We may share this with others later, but for now we wish to keep them for ourselves, see what's out there.
********************************************* To Autobots,
Well met. Yes, that landing was quite eventful, wasn't it? We wish to know of the others on this planet, and any information you may have will be helpful as well. Of course, we will provide the necessary assistance or resources if you wish to have it.
*********************************************
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Post by Facade [TVTP] on Jul 18, 2008 18:51:37 GMT
Day 79: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Building windows, steel & chromium walls (4 days of process) -TurboTank Main body (2 days of process) -Venator Wings and back parts (5 days so far)
Completed Research/Projects: -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 10,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 2,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 5,500 Clone Commanders with Dual Blaster Pistols 1,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 5,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 1,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 3,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 38,000
HQ Units: Clone Commanders
Log:-Facade Haha, well I can't say I didn't see this coming....After painful hours of training that Rancor Beast, she's ready to take on full armored Tanks. We have mounted a special device on her neck that sends miniscule shock waves to her brain that help "Commandeer" her in battle. I am also thinking of cloning this beast, but the clone will be Male..... Moreover, my Tech Specialists have begun the first part of the TurboTank. This tank has a total of 16 large, All-terrain wheels and can hold a maximum of 25 men, one driver, and one top Gunner. I can almost feel the brute force of this leviathan.....Now that we are full equipped, I have prepared my men for the largest mission to date. I will accompany them and my Messenger on this brigade. There will be 6 Groups: 1) 1 Clone Commander, 8 Ground Shock Troopers, and I on a Water-Hover Speeder. 2) 1 Clone Commander, 8 Clone Troopers, 1 ARC Trooper on a Water-Hover Speeder. 3) 2 Clone Seargents, 2 Dark Troopers (Cytroopers), 6 Saber Troopers on a Water-Hover Speeder. 4) 5 Delta Squad Troopers on Ghosts 5) 3 SCUBA Troopers on Banshees 6) 24 Ground Shock Troopers on Assault Speeders (2 men on each Speeder=12)
This time we will not stop to circle our surroundings but trekk across the lands we have not yet encountered. I have left 2 of my Commanders in charge of the base. Also, I will visit any islands near our continent that appear suitable for a second HQ. This expedition will last 6 days. May the Force be with Us...
Facade, End of Transmission.
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Post by romorini on Jul 18, 2008 20:02:43 GMT
Day 75: Autobot army General: Optimus Prime Messenger: Blurr Autobot city (a.k.a Metroplex)
Allies: Black Hole Army, Imperial/Republic Army, Covenant, Unreal Tournament Mercs (I hope I'm not being presumptuous) Enemies: none
Research/projects: Blackanium-clad Exo-Suits: 13/15 Autobot City Defense Grid: 27/40 Space Transport Autobot: 18/60 Optimus Prime Battle-ready: 63/80
Completed Research/Projects: Maximal Upgrade 4/4 days 30 units each Land-based Autobot 20/20 days 150 units each Air-based Autobot 25/25 days 180 units each Large Autobot Brute: 35/35 200 units each Maximal flight tech: 8/8 Maximal + 5 Robots in Disguise: 15/15 Aquatic combat specialization: 15/15 unit + 10
2500 200x1=200 180x9=1620 160x= 150x2= 300 40x= 35x8=280 30x= 1x=
Units: Infantry: 4,400 Micromasters 2,000 Sector Seven Agents 210 Maximals 50 Maximal fliers 89 Autobots 44 Aerialbots 14 Autobot Brutes 12 Aquatic Maximals 5 Aquatic Autobots
Total Units: 6400 infantry 210 super-heavy infantry (6300 units) 50 super-heavy jetpack infantry () 89 vehicle/walker units ( units) 44 aircraft/walker units (units) 14 heavy vehicle/walker units (2000 units) 12 scuba superheavies 5 boat/submersible walkers
Unit Locations: 7 Autobots 20 micromasters Collaborating with Black Hole Army on Exosuit project
12 Aquatic Maximals 5 Naval Autobots Scouting Oceans
5 Aerialbots Aiding Unreal Mercs
Log:-Prime
Our first contact with the Unreal Tournament Mercs seems to have been carried out peacefully. Blurr has returned with the Sector Seven Agents, reporting that the Mercs were overall welcoming, but seemed on-edge. As a good will gesture I'll have the Aerialbots aid in stabilizing their situation. Their bright outlook should put the men at ease.
One aspect of this new culture that worries me is that it seems to revolve around gladiatorial combat. My nemesis Megatron was forged in the ancient fighting pits of Cybertron, I can only hope these men have not yet been as warped by such savagery.
One bit of good news is that the geological survey team has reported no faults which endanger Metroplex's foundations.
The aquatic party has not yet seen any signs of the city Blurr spotted while speeding over the surface of the ocean. I believe Blurr's report, but I cannot ask my team to keep chasing shadows either. I will soon have to recall them once the scientific aspects of their mission are completed.
Communicating with Malcolm has reminded me of the energy anomaly in the mountains. Some of the flight-capable Maximals may be useful for that operation, as their beast modes provide shielding from the disruptive effects of certain energy fields. This will require further consideration.
To Malcolm ************************************************************** Bah Weep Grannah Weep Nini Bon.
The planet you have come to is surprisingly well populated. We have had personal contact with three forces besides your own: The IRTA, the Covenant, and the Black Hole Army. Besides these, we have reason to believe there are two more forces occupying this world, as revealed by Blurr's cursory survey of this world. These two appear to be among the stranger inhabitants, one with incredible energy technologies, and the other an entirely aquatic civilization. There have not been successful in contacting these races yet.
My forces are currently well supplied. I will leave my Aerialbot squadron with you in case you need some heavy lifting done to get your ship in a stable condition.
************************************************************** [OOC: I've got to go over my numbers, I have an inkling I screwed up my numbers somewhere]
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Post by Enigma on Jul 19, 2008 14:16:53 GMT
Day 79 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Base/Stronghold
Allies: None (You were being presumptuous)
Enemies: None
Projects: Goliath Super Heavy Tank: 20 days Lightning Gun: 1 day Raptor: 11 days
Completed Projects: Small Base Level 7 Infantry
6500 Mercs with Dual Assault Rifles
Log: Malcolm; Our lightning gun is nearly complete, and raptors are well on their way. So, we've started a new project. Introducing: The Goliath. This heavy tank will make mincemeat of... well pretty much anything. That minigun turret on top shouldn't hurt either.
The Autobots sent some lifters to help, they should be able to work well with all this heavy tank lifting. They did seem rather... cautious, probably due to the fact that our job is to fight for entertainment. That's the price of being a merc, I guess.
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Post by Facade [TVTP] on Jul 20, 2008 1:56:57 GMT
Day 83: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none Research/projects: -Chromium-Plated, Steel Wargear for Rancor (1 day of process) -Building windows, steel & chromium walls (8 days of process) -TurboTank Main body (6 days of process) -Venator Wings and back parts (9 days so far) Completed Research/Projects: -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 10,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 2,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 6,500 Clone Commanders with Dual Blaster Pistols 1,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 5,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 1,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 3,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 40,000 HQ Units: Clone Commanders Log:-Facade Day 2 Expedition: Alas, we have found an island to our liking. I have sent a message to my men at HQ Via-commlink to inform them of this newly found land. It will be a great place for a 2nd HQ. Also, my men encountered an animal that strangely resembles the Native Nexu of our ancestors. In fact, we found a nest of these beasts and have successfully caught 4 to take back to MHQ. They are about 10 feet from head to tail, and stand 4 feet high from the ground. If we train these, we could have a regiment of Nexu Riders to use to scout difficult terrain. Here is a detailed picture of this beast: Day 4 Expedition: With 4 Nexus' caught and caged, so far we have come across a sort of stronghold on a distand continent of land... This bunker seems well protected. But I will send my Elite group of Deltas on Ghosts to meet whoever owns these lands. One of my SCUBA Troopers riding a Banshee will go there too...can't be too careful. My other Troopers and I will stay here and keep an eye with BinocuScopes. Let's hope this goes well. (Approaching Hive Fleet Enigma's Base) Facade, End of Transmission.
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tyranidwarrior
Genestealer
Who needs a rifle when you have a crowbar and an HEV suit?
Posts: 57
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Post by tyranidwarrior on Jul 20, 2008 19:00:48 GMT
Day 85 the covenant general:the arbiter messenger:a drone situated:a crashed covenant ship
allies:facade enemies:none
research projects: summoning the Master Chief(72 days) hunters(4 days) ship fortification:flood and increased shields(8 days)
completed projects: energy sabers(10 days) plasma rifles/grenades(8 days each) ghosts(15 days) banshees(20 days) ghost upgrade(16 days) rebuilt ship turrets(10 days)
units: vehicles: 6,000 bansheese w/ high power turrets 6,500 ghosts w/ hover upgrade and med power turret 7 water speeders
troops: 19,490 elites w/ plasma grenades/rifles and energy sabers 10 elites w/ plasma grenades and ARC cannons
total units:34,007
log:the arbiter: The hunters will be able to destroy almost anything as log as they are not hit at their weak point. The flood is now complete and we are perfecting the modifications on the flood to ignore all covenant life forms.
to facade: ******************************************************************************* Thank you for the assault speders they will be used during our travels around the rest of the planet.I hope you make good use of the 5 banshees that I have sent you.Also your map of the area will be incredibly useful if the time comes in which we are under attack.
I have also begun construction of a beacon to summon one of my old allies:the master chief. It will take some time for him to get here but when he arrives we will be able to win battles much more easily.
Not much has happened in your absense apart that the Unreal tournament mercs have arrived on the planet. ********************************************************************************
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Post by UnseenOne on Jul 20, 2008 19:58:39 GMT
Day 46: The Alterans General: Namier Messenger: Solana Situated: Stargate in the northern mountain region
Allies: none Enemies: none
Research/projects:
Long-range sensors (1-40) Soilo-Kunamae (soon to be my HQ) (46/100 days) Shields (5/50) Cloak (5/40)
Completed Research/Projects:
Gate Ship (10 days) Stargate (currently my HQ) (50 days)
Units: Infantry: 10,000 technicians 10,500 engineers 8,500 scientists 2,500 explorers
Total Units: 29,00
Log:- The first gate ships are completed and are being sent out to explore our surroundings. Our scientists have discovered geothermal anomalies below us which may serve as a means of power. We have contacted the Kurai-Ornma which will arrive in 4 months.
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Post by Facade [TVTP] on Jul 20, 2008 23:07:14 GMT
Day 87: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Nexu Training (2 days of process/Goldeneye, can they be Heroes, or can I just train them for Riders for 15 days?) -Chromium-Plated, Steel Wargear for Rancor (5 days of process) -Building windows, steel & chromium walls (12 days of process) -TurboTank Main body (10 days of process) -Venator Wings and back parts (13 days so far)
Completed Research/Projects: -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 10,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 2,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 8,500 Clone Commanders with Dual Blaster Pistols 1,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 5,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 1,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 3,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 42,000
HQ Units: Clone Commanders
Log:-Facade My men that I sent have not replied yet, although they eagerly await outside the bunker, arms ready......Let's hope we haven't disturbed the neighbors....This expedition is taking a lot longer than I hoped. I have already sent the caged Nexus to MHQ and they will begin training...
To the Arbiter: ************************************************************************** Yes, yes...I have used the Banshees quite generously....in fact, I have sent my men to inspect a distant bunker that appears to belong to some other race......We'll keep in touch.....any idea who this stronghold belongs to?
End, Facade **************************************************************************
Facade, End of Transmission
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Post by Name on Jul 21, 2008 2:17:02 GMT
uhhh... can I join in the games? plus, you should really make a new forum for this. it would be awesome. you could use the Shop code to research things... that would be cool....
anyways, I would like to join please. I would like to be the Starcraft guys. Protoss, Zerg, and Terrain, here I come! (I hope.)
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Post by commandergoldeneye on Jul 21, 2008 12:11:16 GMT
You can join, anyone can join, anytime. Check the rules, ask me about anything, then make your first post. I doubt that a single game can become it's own forum, i'm not sure if it would work very well, unless you have an idea for it, but don't expect something. Explain your idea about the shop code, cause if it's any good, I might use it for the next time we do this. It's too late to implement now, but I might do it next time if it works out.
ANNOUNCEMENT: THE FIRST EVENT The first event is planned to take place sometime this week, most likely Saturday (GMT). IF selected, you will recieve a PM informing you that you have been chosen to play through. The event will take place parallel to the game, and will take place on the thread so that everyone can see what's going on.
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Post by Enigma on Jul 21, 2008 20:50:11 GMT
Day 87 Unreal Tournament Mercs General: Malcolm Messenger: Romulus Situated: Small Base
Allies: None Enemies: None
Research: AVRL (Anti-Vehicle Rocket Launcher) and Minigun turrets: 14 days Raptor: 3 days Goliath Heavy Tank: 12 days
Completed Research: Lightning Gun Level 7 Infantry Small Base
Forces: 7000 Mercs with dual assault rifles 1000 Snipers with Lightning Guns
Log: Malcolm; Lightning guns are now complete! We've armed 1000 mercs with them, and positioned them in the base to see anything coming in, and possibly to shoot them.
Today, we saw some fliers, banchees apparently. They headed towards us. Not quite the same as raptors, but they serve the same basic purpose. I don't think they are hostile, but I'm going to start making turrets just in case.
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Post by romorini on Jul 21, 2008 21:01:50 GMT
Day 87: Autobot army General: Optimus Prime Messenger: Blurr Autobot city (a.k.a Metroplex)
Allies: Black Hole Army, Imperial/Republic Army, Covenant, Enemies: none
Research/projects:
Autobot City Defense Grid: 39/40 Space Transport Autobot: 30/60 Optimus Prime Battle-ready: 75/80
Completed Research/Projects: Maximal Upgrade 4/4 days 30 units each Land-based Autobot 20/20 days 150 units each Air-based Autobot 25/25 days 180 units each Large Autobot Brute: 35/35 200 units each Maximal flight tech: 8/8 Maximal + 5 Robots in Disguise: 15/15 Aquatic combat specialization: 15/15 unit + 10 Blackanium-clad Exo-Suits: 15/15 human+15
6000 200x8=1200 180x5=900 160x= 150x10= 1500 40x1=40 35x10=350 30x17=510 15x100=1500
Units: Infantry: 4,400 Micromasters 1,900 Sector Seven Agents 100 Exo-Suit Troops 227 Maximals 60 Maximal fliers 99 Autobots 49 Aerialbots 22 Autobot Brutes 13 Aquatic Maximals 5 Aquatic Autobots
Total Units: 6300 infantry 100 Heavy infantry (1500 units) 227 super-heavy infantry (6650 units) 60 super-heavy jetpack infantry (2100) 99 vehicle/walker units (14850 units) 49 aircraft/walker units (8820 units) 22 heavy vehicle/walker units (2400 units) 13 scuba superheavies (520 units) 5 boat/submersible walkers (800 units)
Unit Locations: 7 Autobots 20 micromasters Collaborating with Black Hole Army on Exosuit project
12 Aquatic Maximals 5 Naval Autobots Scouting Oceans
10 Aerialbots High-altitude survey of contin
Log:-Prime
The Aerialbots have returned from aiding the Unreal Tournament Mercs. Their report held no surprises, though the description of the goliath super-heavy tanks was disconcerting. To be fair, each Cybertronian comes equipped with a frightening arsenal as well.
The Exo-suit project has made me consider other technologies we have utilized in conjunction with organics in the past. One of the more useful technologies was the targetmaster system, in which an organic specializing in marksmanship or combat tactics was given cybernetic implants and an exosuit which enabled transformation into a firearm. This made the autobot paired with the Target master far more accurate, as both he and the weapon guided the autobot's aim, as well as being a greater strength of weapon, thanks to the suit's power systems. I believe the Clone Army would be best suited to aid us here. I will send Blurr with a proposal.
The aquatic party has reported large deposits of unstable, raw energon in the seas directly south of the continent. The unstable radiation knocked out the Autobots in the group. Thankfully, the Maximal beast modes were able to shield them, allowing for the boats in stasis-lock to be recovered. How Blurr was not disabled by these fields is a mystery. Perhaps the answer lies in his speed in exiting the areas or rate of energy consumption, which would have prevented build-up to dangerous levels.
Communicating with Malcolm has reminded me of the energy anomaly in the mountains. Some of the flight-capable Maximals may be useful for that operation, as their beast modes provide shielding from the disruptive effects of certain energy fields. This will require further consideration.
To Malcolm ************************************************************** Bah Weep Grannah Weep Nini Bon.
My Aerialbots inform me that your ship is now in a stable condition. I am afraid I will have to recall them. They thank you for your hospitality.
There are scattered regions about the lower continent which disable advanced weaponry and vehicles, and I need my fliers to continue high-altitude surveying. **************************************************************
To Facade ************************************************************** Bah Weep Grannah Weep Nini Bon
My engineers would like to collaborate with your scientists over a joint project. Targetmaster technology involves a series of implants and cybernetic modifications which enable an organic to integrate with a targeting system and transform into an autobot firearm for an unparalleled level of accuracy.
We typically do not utilize this technology as the implantation and integration processes are quite invasive to install. We believe your cloning process would enable the implementation of this technology in a far less painful manner, as the organic will be constructed with the bionics in place. You could benefit from this technology by installing the Targetmasters in your tanks or employing them as mobile, self-targeting gun emplacements, given adequate food and power. Let us know if you think this technology will be useful
Till all are one, Optimus Prime **************************************************************
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Post by Facade [TVTP] on Jul 22, 2008 0:12:59 GMT
Day 90: IRTA (Imperial/Republic Trooper Army) General: Facade, also Warlord Messenger: Commissar Stern Situated: Continent of Silicus, Grasslands and fields
Allies: -Covenant Elites (Halo) -DSC (Squidy) -Partial Allies until we meet- -Autobots (Transformers) Enemies: none
Research/projects: -Bunker accomodations (Ammo crates, chairs, computers, BinocuSpecs, etc.) (1 day of process) -LA-AT Motors (Air-transport vehicle) -Nexu Training (5 days of process/Goldeneye, can they be Heroes, or can I just train them for Riders for 15 days?) -Chromium-Plated, Steel Wargear for Rancor (8 days of process) -TurboTank Main body (13 days of process)
Completed Research/Projects: -Venator Wings and back parts -Building windows, steel & chromium walls -Rancor training, Hero (50 Days complete!) -Bunker Outpost Structure & Steel Girders -Duplication of Hybrid Energysabers from The Arbiter -Two-man Assault Speeder -Venator Main deck -Venator Ship main body -ARC Rocket Launchers -Katarn-Class armor -Water-hovering land-speeder -Training process: Lightsaber Troopers -Lightsaber Technology (Finally done!) -Men caught one Rancor, Successful -Venator-Class Engine -Dark Trooper design: New-Age Cyborg
Units: -1 Rancor (Hero) -200 Assault Speeders (2 men per speeder) -10 Banshees (Aerial) -14 Water-Hover Speeders -10 Ghosts Infantry: 10,000 Basic Clone Troopers with Blaster Rifles 2,000 Basic Delta Troopers (Katarn Armor, Blaster Pistols, Snipers, and DCM Blaster Clips) 1,500 Elite Energysaber Troopers (Hybrid weapon from The Arbiter, still duplicating more) 2,000 Saber Troopers 1,600 Royal Guards with combat spears & Blaster Pistols 2,000 Cytroopers (Spots for Dark Troopers/Cyborgs) 9,000 Clone Commanders with Dual Blaster Pistols 1,400 Sith Troopers with Blaster Rifles 1,400 Specially Trained Ground Shock Troopers with DCM Blaster Clips (Like a special SMG) 5,000 Storm Troopers with either Blaster pistols, Grenade equipment, or Heavy Support Arms 2,800 New Republic Troopers 1,600 Stealth Troopers (Sniper Rifles, Pistols) 1,000 SCUBA Troopers (From Clone Wars mini series) equipped with small harpoons and Blaster Pistols 500 Tech Specialists & Pilots armed with Blaster Rifles 3,000 War Sergeants 2,000 ARC Troopers (Rocket Launchers complete) Total Units: 43,500
HQ Units: Clone Commanders
Log:-Facade Hmmm, well....the inhabitants of the bunker appear....a bit secluded.....shy maybe. No matter, we have already left that sector and have returned to MHQ. Also, I have received word on the completion of the Venator and parts of our future "building outposts". Now that the Venator is done....I shall begin work on smaller, escort/transport ships. In fact, I will reconstruct the famed LA-AT from the past Clone Wars. This means Low Altitude-Assault Transport. It was a very common Assault ship. Moving on....The Autobots have sent message to us that they would like to work together on some sort of Organic Technology......and some Targeting device? I am a bit confused....nonetheless...I am very intruiged.
To Optimus Prime: ************************************************************************** Impressive, Optimus. Though I must say, I'm confused on what you said....is this a new sort of "Cyborg"? Or is this a creature? Wargear Technology? Please explain...I will be glad to help you with such a project, now that our massive warship, the Venator is complete.
End, Facade. **************************************************************************
To Malcom: ************************************************************************** Greetings fellow inhabitant....although that isn't the best way to introduce myself. I am General Facade, Warlord of the IRTA. My men and I visited your bunker a few days ago...but...uh...well, you didn't answer. Anyways, we're sending you this message to ask about your civilization and what your purpose here on this planet is. I am allies with the Covenant, the Autobots, and the DSC. Are you up for being allies? We too are of human origin, for my men have claimed to have seen some of your men carrying human characteristics.. We are very interested.
End, Facade. **************************************************************************
Facade, End of Transmission.
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Post by Name on Jul 22, 2008 1:40:49 GMT
Day 90: SC united (Starcraft: Brood War) General: Protoss Matriarch Hygog Messenger: Protoss probe 11-Pm Situated: Protoss Carrier, Sira Forest landing site.
Allies: None
Enemies: None
Research/projects: None
Completed Research/Projects: None
Units:
Infantry: 5000 Protoss Zealots.
Total Units: 5000
Log:- Matriarch Hygog It seems we have stumbled apon a new world. I must take this world to further our studies on the newborn Zerg Hive Mind, and see if we may control it. We must find out what all there civilizations and races are doing here, and to find Zeratul who was lost here tring to find the new Zerg Hive Mind. If needed be, We must create a WarpDrive out of our resources we have. then we should tell Tassadar to bring more troops.
To Current planet. Random Signal 4453-JE433. ((to all players)) ************************************************************************** Transmission Sent.
Hello. This is Matriarch Hygog from the Protoss Empire. My people and I are here on our own matters, currently doing reasearch. I wish not to fight, but to make peace and then be on our way.
Matriarch Hygog
End Transmision. **************************************************************************
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Post by commandergoldeneye on Jul 22, 2008 12:23:04 GMT
Day 97: Black Hole Army General: Carter Messenger: Ed Situated: Black Hole Island
Allies: Autobot Army Enemies: none
Research/projects:
Completed Reserch/Projects: Bazooka Vets (10 days), Motorbike Vets (10 days), Tanks (15 days), Lander (15 days), Watch Tower, APC (15 days), Blackaneum Exo-suits (15 days).
Units: Infantry: 13,000 Grunts (melee) 10,000 Bazooka vets (melee) 10,000 motorbike vets (melee)
Vehicles: 6,000 tanks (melee) 1,000 APCs (supply)
Naval: 500 Landers (naval transport)
Total Units: 40,500
HQ Units: All units (except group 1, bazooka vets)
Watch Tower: All Bazooka Vets
Group 1 2 landers Messenger 10 grunts 5 motorbike vets 5 bazooka vets
Log:-Carter I have returned. Wonder what's happened in my absence. ************************************************************************** To the Autobot Army
I have returned. has anything happened in my absence? I hope the blackaniun exo suits are working for you. We are ready and waiting for your assistance with our air vehicles and the vehicle conversions. Have you made use of the ore we provided for you, called ore-13? **************************************************************************
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