Post by dwez on Jan 10, 2018 15:38:29 GMT
I'm off to Warhammer World in Feb for GT3 I've debated taking the nids or my Dark Angels and it came down to nids. I've no expectations on winning/placing but painting wise the nids stand out more, they've been nominated for best army 3 times and won once. So I've filled my list with units I like and things that are cool and different but I don't know which is the best Hive Fleet Adaptation to take and although I;v egot a neet split between two battalions I want a mono hive fleet just because they're all painted the same and I want no issues on the day.
Here's the list:
Battalion 1
HQ
Hive Tyrant, with Adrenal Glands and Toxin Sacs 2 x Devourers with Brainleech Worms, Monstrous Rending Claws [Maw Claws of Thyrax], Wings & Pincer tail
Broodlord
Troops
17 x Genestealers with Rending Claws & Scything Talons
[4 x Acid Maws]
3 x Ripper Swarm
3 x Ripper Swarm
Heavy Support
Trygon with Adrenal Glands, Bio-electric Pulse, Toxinspike 3 x Massive Scything Talons
Battalion 2
HQ
Malanthrope
Tervigon with Toxin Sacs
Troops
25 x Termagants – 15 x Devourers & 10 Fleshborers
25 x Termagants – 25 Fleshborers
3 x Tyranid Warriors with Scything Talons – 1 x Barbed Strangler, 2 x Deathspitter
Elites
4 x Hive Guard
Heavy Support
Trygon with Adrenal Glands, Bio-electric Pulse, Toxinspike 3 x Massive Scything Talons
Fortification
Skyshield Landing Pad
Plan is deepstrike the Trygon's with the Genestealers and the Devgaunt Termagants. Hive Tyrant also bobs in. Rippers held back for objective scoring
Everything else deploys, where possible the Tervigon tries to advance to where it might add it's buffs to the Devgaunts tunneling in with the Broodlord and Malanthrope going with it to catch up with the Stealers and provide 'cover'.
The Skyshield is there because it looks cool and folk might waste shots on it, it's pretty naff this edition but as I say looks cool so has to stay. Warriors and Fleshborer gaunts might live on it with the Hive Guard hiding underneath, out of sight.
Here's the list:
Battalion 1
HQ
Hive Tyrant, with Adrenal Glands and Toxin Sacs 2 x Devourers with Brainleech Worms, Monstrous Rending Claws [Maw Claws of Thyrax], Wings & Pincer tail
Broodlord
Troops
17 x Genestealers with Rending Claws & Scything Talons
[4 x Acid Maws]
3 x Ripper Swarm
3 x Ripper Swarm
Heavy Support
Trygon with Adrenal Glands, Bio-electric Pulse, Toxinspike 3 x Massive Scything Talons
Battalion 2
HQ
Malanthrope
Tervigon with Toxin Sacs
Troops
25 x Termagants – 15 x Devourers & 10 Fleshborers
25 x Termagants – 25 Fleshborers
3 x Tyranid Warriors with Scything Talons – 1 x Barbed Strangler, 2 x Deathspitter
Elites
4 x Hive Guard
Heavy Support
Trygon with Adrenal Glands, Bio-electric Pulse, Toxinspike 3 x Massive Scything Talons
Fortification
Skyshield Landing Pad
Plan is deepstrike the Trygon's with the Genestealers and the Devgaunt Termagants. Hive Tyrant also bobs in. Rippers held back for objective scoring
Everything else deploys, where possible the Tervigon tries to advance to where it might add it's buffs to the Devgaunts tunneling in with the Broodlord and Malanthrope going with it to catch up with the Stealers and provide 'cover'.
The Skyshield is there because it looks cool and folk might waste shots on it, it's pretty naff this edition but as I say looks cool so has to stay. Warriors and Fleshborer gaunts might live on it with the Hive Guard hiding underneath, out of sight.