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Post by Hive Tyrant Qiln on Jan 7, 2016 2:58:25 GMT
By the way, what is the range for the Pyrovore's torrent?
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Post by glitchrr36 on Jan 7, 2016 3:11:08 GMT
By the way, what is the range for the Pyrovore's torrent? Standard 12"
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Post by glitchrr36 on Jan 7, 2016 5:15:54 GMT
Swarmlord: LORD OF WAR, unique WS:10 BS:5 S:8 T:7 W:6 I:8 A:6 LD:10 SV:2+ Monstrous Creature (character) 250 pts WARLORD TRAIT Hive mind incarnate: Must be warlord. all units within the swarmlord's synapse have 5+ fnp, preferred enemy, hatred, +1 deny the witchoutflank and rampage. Enemy units suffer -3 LD. OPTIONS May take any of the following indescribable horror, hive commander, old adversary may take items from biomorphs, and tail biomophs list. may takr norn crown and pheremonal berserker WARGEAR teo pairs of bone sabres cortex leeches fleshhooks bio-elwctric discharge RULES fearless, alien cunning: all reserves may be chosen, and have outflank Warp field 3+ relentless Pdyker: ML4 Superior musculature:+3 to all movement, run, and charge distances synapse: 42" it will not die A trillion minds: any leadership test rolled with additional dice must count this model's leadership as two higher per dice. any negative leadership penalties are halved. fnp 4+ ADDENDA Cortex leeces S:3 AP:4 Assault 1 template, torrent, neural agony, thorax, Mind control: models hit by this template must rol a leadership check, with neural agony penalties. If failed, the the unit immediately suffers a number of close combat hits equal to the number of models under the templatewith the unit's majority strength, and any applicable special rules. The targeted models may not move, shoot, assault, manifest powers, run, or assault, and any attacks made against them hit automatically. Bone sabers: S:U+1 Shred Instant death melee, shred, Poisoned: 2+
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Post by glitchrr36 on Jan 7, 2016 5:20:01 GMT
And we are done. Once I get IA 4 sometime early next week I will read it a few times and start working on those Also what is the appropriate point cost on the swarmlord? I was going about 310 but that might be around as broken as a wraithknight
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Post by Hive Tyrant Qiln on Jan 7, 2016 18:10:24 GMT
Mayhaps 480? Expensive, but not so expensive that he can only be taken in apoc.
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Post by Hive Tyrant Qiln on Jan 7, 2016 18:21:02 GMT
Also, I'm still working on the pdf, don't worry. I'm currently on Fast Attack.
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Post by glitchrr36 on Jan 9, 2016 0:17:29 GMT
I got the IA today. Expect an entry tomorrow. Also if you put it in a separate pdf that would be preferable
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Post by glitchrr36 on Jan 9, 2016 18:20:46 GMT
Malanthrope WS:4 BS:3 S:5 T:6 W:4 I:5 A:3 LD:10 SV:3+ Monstrous creature 1 malanthrope 60 pts OPTIONS May take up to two more malanthropes: 60 pts each may take items from the biomorphs, tail biomorphs, thorax biomorphs, and carapce biomorphs list. WARGEAR Toxic miasma grasping tail regeneration svything talons RULES Fleet Move through cover shrouded poisoned: 2+ synapse: 18" prey adaption: if a malanthrope brood destroys a unit, any units within the malanthropes' synapse radius gain preffered enemy (faction the unut belongs to) slow and purposeful ADDENDA Grasping tail: this model may make challenges even though it is not a character. At the I:10 step, the malanthrope may make one additional attack with the following profile S:U AP:6 melee constricting: the model must make a strength test with a -1 modifier. If failed, it is reduced to I:1, has its attacks halved, and may only make attacks with the profule of a wtandard close combat weapon. Should it die to the malanthrope, the prey adsaption special rule benefits are activated, even if the character's unit is not destroyed
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Post by phayze on Jan 9, 2016 18:50:26 GMT
Swarmlord: LORD OF WAR, unique WS:10 BS:6 S:8 T:7 W:6 I:8 A:6 LD:10 SV:2+ Monstrous Creature (character) 480 pgs WARLORD TRAIT Hive mind incarnate: Must be warlord. all units within synapse have 5+ fnp, preferred enemy, hatred, +1 deny the witchoutflank and rampage. Enemy units suffer -3 LD. OPTIONS May take any of the following indescribable horror, hive commander, old adversary may take items from biomorphs, and tail biomophs list. may takr norn crown and pheremonal berserker WARGEAR teo pairs of bone sabres cortex leeches fleshhooks RULES fearless, alien cunning: all reserves may be chosen, and have outflank Warp field 2+ relentless Superior musculature:+3 to all movement, run, and charge distances synapse: 42" it will not die A trillion minds: any leadership test rolled with additional dice must count this model's leadership as two higher per dice. any negative leadership penalties are halved. fnp 4+ ADDENDA Cortex leeces S:3 AP:4 Assault 1 template, torrent, neural agony, Mind control: models hit by this template must rol a leadership check, with neural agony penalties. If failed, the controlling player counts the models as destroyed for vp and kp purposes, but the models are under the control of the p'ayer with the swarmlord. Bone sabers: S:U+1 Shred Instant death melee, concussive, strike down, Poisoned:3+ Shooting: S:5 AP:1 30" assault 10 haywire, fleshbane, concussive, strike down Alright, let's run down the list here. Statline: looks pretty good, but I would drop BS down to 5, the rerolls on a 6 aren't going to be doing much. Drop S to 7, so that bonesabres are S8 (or were you trying to get him to S10 through furious charge?) He needs to be a psyker, ML3. WL trait is unique, I would make it "within synapse of the swarmlord" so the entire army isn't buffed. Also specify that the ld penalty isn't stacking on psykers, but instead targets all enemies within synapse. I love giving him flesh hooks, and the template is... interesting... a bit too powerful, though. I would knock it down to either 2 or even 3 consecutive failed LD checks to be under the swarmlord's control. Takin another players unit is a mean move. Drop the 2++ invuln to a 3++ or a 4++. Guy already has T7, 2+, 4+++ fnp I don't understand what the shooting profile under bone sabres is. Is this supposed to be the swarmlord throwing hid sabres? I would just leave him with his template and call it a day. Bonesabres: S+1 AP2 Melee, shred, ID, fleshbane. (Concussive isn't useful on an I7 platform whose only other fighting teammates would be tyrant guard, and Strike down won't help, as the enemy is going to die anyways.) Lastly I would drop points a bit. You're also giving him the option to purchase upgrades, and this guy is already more expensive than a WK without any D. I love reading this though. Really encapsulates the feeling of this overwhelming cc monster.
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Post by glitchrr36 on Jan 9, 2016 19:03:21 GMT
Swarmlord: LORD OF WAR, unique WS:10 BS:6 S:8 T:7 W:6 I:8 A:6 LD:10 SV:2+ Monstrous Creature (character) 480 pgs WARLORD TRAIT Hive mind incarnate: Must be warlord. all units within synapse have 5+ fnp, preferred enemy, hatred, +1 deny the witchoutflank and rampage. Enemy units suffer -3 LD. OPTIONS May take any of the following indescribable horror, hive commander, old adversary may take items from biomorphs, and tail biomophs list. may takr norn crown and pheremonal berserker WARGEAR teo pairs of bone sabres cortex leeches fleshhooks RULES fearless, alien cunning: all reserves may be chosen, and have outflank Warp field 2+ relentless Superior musculature:+3 to all movement, run, and charge distances synapse: 42" it will not die A trillion minds: any leadership test rolled with additional dice must count this model's leadership as two higher per dice. any negative leadership penalties are halved. fnp 4+ ADDENDA Cortex leeces S:3 AP:4 Assault 1 template, torrent, neural agony, Mind control: models hit by this template must rol a leadership check, with neural agony penalties. If failed, the controlling player counts the models as destroyed for vp and kp purposes, but the models are under the control of the p'ayer with the swarmlord. Bone sabers: S:U+1 Shred Instant death melee, concussive, strike down, Poisoned:3+ Shooting: S:5 AP:1 30" assault 10 haywire, fleshbane, concussive, strike down Alright, let's run down the list here. Statline: looks pretty good, but I would drop BS down to 5, the rerolls on a 6 aren't going to be doing much. Drop S to 7, so that bonesabres are S8 (or were you trying to get him to S10 through furious charge?) He needs to be a psyker, ML3. WL trait is unique, I would make it "within synapse of the swarmlord" so the entire army isn't buffed. Also specify that the ld penalty isn't stacking on psykers, but instead targets all enemies within synapse. I love giving him flesh hooks, and the template is... interesting... a bit too powerful, though. I would knock it down to either 2 or even 3 consecutive failed LD checks to be under the swarmlord's control. Takin another players unit is a mean move. Drop the 2++ invuln to a 3++ or a 4++. Guy already has T7, 2+, 4+++ fnp I don't understand what the shooting profile under bone sabres is. Is this supposed to be the swarmlord throwing hid sabres? I would just leave him with his template and call it a day. Bonesabres: S+1 AP2 Melee, shred, ID, fleshbane. (Concussive isn't useful on an I7 platform whose only other fighting teammates would be tyrant guard, and Strike down won't help, as the enemy is going to die anyways.) Lastly I would drop points a bit. You're also giving him the option to purchase upgrades, and this guy is already more expensive than a WK without any D. I love reading this though. Really encapsulates the feeling of this overwhelming cc monster. I typed the whole thing up on my school tablet, which has weird touchscreen issues, so he was a psyker, it just failed. I think at the time I thought it would be cool if the swarmlord could shoot lightning from his swords.
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Post by phayze on Jan 10, 2016 5:11:20 GMT
While I agree it would be very cool, there's no precedence that the crystals can do that. I think that the super-template would be well enough for a shooting attack What was the goal on points? Right now he's at gargantuan points on an MC chassis. It's an impressively choppy chassis, and shoots him back to the top of the cc chain where he belongs, but an MC he is.
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Post by glitchrr36 on Jan 10, 2016 7:57:05 GMT
I wanted to make him not redicously costly. If you think it makes sense, could he be a gargantuan? The model is small, but that hasn't bothered gw before, the storm surf is a bulkier riptide.
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Post by phayze on Jan 10, 2016 8:26:42 GMT
I like the idea of a trygon or mawloc as a gargantuan or at least a mini GC, but I think the swarmlord is fine as an MC. LOW he is, but I would still drop the points down. Where draigo is costed on a marine's body, he is still one of the toughest thing to kill in the game. Wraithknights are also killy and durable, but have their points to justify it. Somewhat. Compare your swarmlord's durability to that of a riptide (who through shooting puts out nearly the same damage swarmy does in CC), and plan your points accordingly. I would say 250 to 300 at most.
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Post by glitchrr36 on Jan 10, 2016 18:38:21 GMT
I like the idea of a trygon or mawloc as a gargantuan or at least a mini GC, but I think the swarmlord is fine as an MC. LOW he is, but I would still drop the points down. Where draigo is costed on a marine's body, he is still one of the toughest thing to kill in the game. Wraithknights are also killy and durable, but have their points to justify it. Somewhat. Compare your swarmlord's durability to that of a riptide (who through shooting puts out nearly the same damage swarmy does in CC), and plan your points accordingly. I would say 250 to 300 at most. most recent version is 250 pts.
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Post by Hive Tyrant Qiln on Jan 10, 2016 19:39:26 GMT
Wait let me get this right. You buff him with a mind control attack and yet you make him cheaper?
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