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Post by shadowfinder on Aug 27, 2014 18:34:12 GMT
I applyed for this today hope i get in. It wa nice to meet you on saturday.
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Post by WestRider on Aug 27, 2014 23:25:53 GMT
Likewise. Hope I see you again at this one!
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Post by coredump on Aug 29, 2014 0:39:34 GMT
Yeah, the rules are not clear that all detachments need to be from the same faction... but it does kind of fit the theme.
I still want to see someone run double skyblight at a tourney, not saying would be good, but pretty cool.... 8 FMC and 6 broods of OS returning Gargs. (OTOH, 4 Harpies....)
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Post by WestRider on Aug 29, 2014 6:49:52 GMT
Honestly, a lot of the rules are still copy-pastaed from the first one, back in 5th Ed. I need to hassle LH into re-writing it from the ground up, I think. Double Skyblight would be hilarious, but I really don't want to deal with magnetizing that many sets of FMC Wings/transporting that many FMCs with fixed wings. Or paying for that many Harpy/Crone kits I might have to look into doing it at some point if I can borrow a few Models from people for some no paint required tournament or something, just for hilarity's sake.
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Post by WestRider on Aug 29, 2014 8:44:13 GMT
OK, I think this is what I'm going to be working toward at the moment. It's similar to the Skyblight list in the first post, but with a Zoanthrope and more Gargoyles in place of the Warrior Brood and Adrenal Glands on the Fex. I've got enough Blasts that I think the extra Warp Charge and Gargoyles will work out better. Might still drop a couple of Gargs to get the Adrenal Glands back on the DakkaFex.
Dakka Flyrant, EGrubs 2x3 DS Rippers 2x1 Venomthrope Zoanthrope 3 Biovores T-Fex, AG, EGrubs DakkaFex
Dakka Flyrant, EGrubs Hive Crone 2xHarpy, HVC 3x15 Adrenal Gargs
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Post by coredump on Aug 30, 2014 19:03:43 GMT
If you are skipping out of the third flyrant.... is the 'harpy tax' still worth it to give the gargs 'returning' and OS?
How many turns will each game have? (Meaning, how often will you run out of time on turn 4ish) How many garg broods will actually die in that time? Thus how many will come back? How important is giving them OS?
For example, if you think most games will only go to turn 4, maybe 5... then the gargs have to die by turn 3, maybe 4. And then hope they can do something useful when they come back. So the math is How Many Die In Time x .5 come back x chance of doing something useful = number of 'extra gargs' you get that game.
The value of OS is much harder to calculate, and I play with very little OS, so I can't draw from experience.
But... once you decide these things, realize you are spending 290pts on 2 harpies to allow for this.
Second, I am growing leary of running a Crone and Tfex in the same list. Once the air threat is gone, they have the same job and same prime targets. Xenos infantry in cover. I am leary there are enough of those targets to warrant having both of them in a list. Full disclosure, I am still running both, but thats also why I am starting to get leary about it. (There is also some overlap with biovores...for terrain like ADLs)
Third, I would think 1 venom is enough. This may change depending on how little terrain is common in your meta.
So... what about...
Flyrant egrubs Flyrant egrubs 1 venom 1 zoan 2x3 rippers hive crone 2x20 gargs AG devilfex AG devilfex AG
3 biovores 3 warriors BS Exocrine
1860, so there is another 140 left to play with. Could drop a Fex and bring back the Tfex, or drop AG and grab a third devilfex. Or add back the second venom, or some more synapse, or... well you know the codex... (ooh... maybes some hive guard...)
OTOH, your decisions from above may lead to you getting plenty of gargs coming back, or determining that OS garg are just plain worth the harpy tax on its own. At which point I would seriously consider adding in that third flyrant.
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Post by WestRider on Aug 30, 2014 22:55:17 GMT
I tend to get very aggressive with my Gargoyles, and often lose at least one Brood by Turn 2. I've also found OS to be invaluable on something that's getting up in my opponent's face, because a lot of times the Units sitting and holding backfield Objectives have it and are obnoxiously durable (Wave Serpents, for example).
The T-Fex and such are partly there because of the meta of this particular Tournament. With only one Player from each Dex allowed, less than half the field is going to be MEq. Last time I attended, my matchups were Tau, IG, Necrons, and GK. Furthermore, of the 6 MEq Armies, only two (SM and SW) really feel like a major threat to me, whereas Tau, IG, Daemons, Necrons, Eldar, and Dark Eldar are all potentially serious problems with the right list/player. So to a certain extent, I'm building against those.
The second Venomthrope was mostly so I could set up a second bubble on the other side of my Deployment Zone if needed. And, since they're looking to expand to 32 Players, Terrain may well end being pretty sparse. Even with 16 Players at the last tournament I went to at this venue, only one of the three Tables I played on had LoS blocking Terrain for anything taller than a Rhino.
The T-Fex is also kind of there to mitigate poor Terrain, letting me hide a 'Thrope (either type) even with really bad Terrain. I just find him to be a generally handy nuisance Unit.
Fitting some Hive Guard in would be nice, tho. I've always had good results with them.
Finally, there are some out of game logistical considerations. I have a ton of stuff I need to paint in the less than two months before this Tournament, and I only have one Flyrant ready to go. The T-Fex, on the other hand, is halfway done, and I can have table-ready in less than an hour. I would prefer it if such things weren't factors in the game, but they are.
(Actually, I just realized that I may be able to kludge some wings onto my Walkrant and get another Flyrant that way. I'll have to look into how that changes up my options.)
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Post by WestRider on Oct 6, 2014 10:50:34 GMT
OK, I hooked up some wings to use my Walkrant as a third Flyrant. Anyone care to check my math on this? I get 1996, but it feels too easy, like one of those times when I forgot to carry a 1, and the list feels awesome because it's actually 100 Points over the limit.
Dakka Flyrant, eGrubs Dakka Flyrant, eGrubs
3 Rippers, Deep Strike 3 Warriors, Barbed Strangler
Venomthrope Venomthrope
Biovore Biovore T-Fex, AG, eGrubs
Flyrant, Reaper, AG, eGrubs
Hive Crone Harpy, HVC Harpy, HVC 13 Adrenal Gargs 12 Adrenal Gargs 12 Adrenal Gargs
I'm considering dropping the Warriors for a Zoanthrope and another Ripper Brood, to get a couple more Warp Charge in there, primarily. I think I prefer the durability of Warriors and having some Backfield OS, tho. Half of the Scenarios involve holding or at least Contesting Objectives in your own Deployment Zone, and I don't want to get punked out by a Drop Pod or something.
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Post by coredump on Oct 8, 2014 4:54:10 GMT
I also get 1996. My first concern was a potential lack of backfield synapse... I would not switch out those warriors. Both Biovores and the Tfex is relying on that, as well as any gargs nearby. I think the warriors will be 'enough', but no excess. Oh, tell the TO I think they wimped out by allowing allies from another codex...
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Post by WestRider on Oct 8, 2014 6:37:33 GMT
That was what I was leaning toward as well. I reckon I'll be able to hide at least one Warrior well enough most of the time to keep that Unit pretty safe, but a single-model source like a 'Thrope has too much possibility for a couple of bad rolls to drop important Synapse. Turns out I may not even be able to take this. I've been playing phone tag with the guy trying to confirm, but it looks like I may have misread another portion of the Rules, and the only Dataslates that can be used are the Character ones. So Cypher and Be'lakor are fine, but no Skyblight If that does end up being the case, I'm going to be thankful that I magnetized the Harpies and run this: CAD 240/240 - Tyrant, Wings, 2xTL Devourers, Electroshock Grubs 240/480 - Tyrant, Wings, 2xTL Devourers, Electroshock Grubs 45/525 - 3 Rippers, Deep Strike 100/625 - 3 Warriors, Barbed Strangler 45/670 - Venomthrope 45/715 - Venomthrope 224/919 - 28 Gargoyles, Adrenal Glands 155/1074 - Hive Crone 155/1229 - Hive Crone 165/1394 - Carnifex, 2xTL Devourers, Adrenal Glands 165/1559 - Carnifex, 2xTL Devourers, Adrenal Glands Allied Detachment 240/1799 - Tyrant, Wings, 2xTL Devourers, Electroshock Grubs 45/1844 - 3 Rippers, Deep Strike 155/1999 - Hive Crone
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Post by ariel on Oct 8, 2014 12:17:27 GMT
I would switch a crone for a carnifex.... just my input.... carnifex lord here
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Post by WestRider on Oct 8, 2014 12:29:38 GMT
At this point, the three FA FMCs are locked in. If only out of spite. Or something. I bought those Models specifically for this tournament, and whether it's in a Skyblight Swarm or not, I am going to put them on the table.
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Post by WestRider on Oct 9, 2014 2:42:55 GMT
OR maybe not. I may actually be playing Space Wolves. The current SW Player had to drop, and there's another Nid Player on the waiting list, so the TO asked if I'd be willing to switch. Still waiting to hear back on the final arrangement.
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Post by shadowfinder on Oct 10, 2014 3:47:38 GMT
Well west rider it looks like I will take over Nids for you and I have to fear your Wolves. Your wolves looked great last time i saw them. Can't wait to see what you have done with them. Hope I can do the Nids justice in your place.
This is the list will be taking. It should work for the missions if I play aggressive and I get good match ups. Hope to see you in the finals.
== HQ == Hive Tyrant (1) - Twin-Linked Devourer - Brainleech Worms, Twin-Linked Devourer - Brainleech Worms, Thorax - Electroshock Grubs, Wings = 240 pts. Hive Tyrant (1) - Twin-Linked Devourer - Brainleech Worms, Twin-Linked Devourer - Brainleech Worms, Wings = 230 pts.
== Elites == Venomthrope (1) = 45 pts. Hive Guard Brood (3) - Impaler Cannon = 165 pts.
== Troops == Tervigon (1) - Stinger Salvo, Crushing Claws, Thorax - Electroshock Grubs, Adrenal Glands, Taken As Troops = 235 pts. Termagant Brood (160 pts.) Termagant (20) - Fleshborer Termagant (10) - Devourer
== Fast Attack == Hive Crone (1) = 155 pts. Ravener Brood (6) - Rending Claws, Deathspitter = 270 pts.
== Heavy Support == Carnifex (1) - Twin-Linked Devourer - Brainleech Worms, Twin-Linked Devourer - Brainleech Worms, Adrenal Glands = 165 pts. Carnifex (1) - Twin-Linked Devourer - Brainleech Worms, Twin-Linked Devourer - Brainleech Worms, Adrenal Glands = 165 pts. Exocrine (1) = 170 pts.
== Total == 2000 pts.
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Post by WestRider on Oct 10, 2014 6:10:20 GMT
Cool, I was hoping that was you who was filling in there. I've got a very different SW List this time, Drop Wolves instead of TWC-based. That's a pretty solid list there as well. Definitely with the boatloads of S6 firepower. I suspect the Air War would be pretty key to the matchup between us.
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