Post by Sliver on Apr 1, 2010 18:35:32 GMT
You make it sound so simple Joe! Well, some parts are really simple. But I spend alot of time blending the vents from Vermin Brown to Blazing Orange to Yellow. And the carapace streaking/blending is also very time consuming (glad I've finished all my MCs except for a Trygon).
I've actually excluded the foundation from my scheme now, found that one coat of Blazing Orange with some touch ups gives just as good coverage.
The fact that Sunburst Yellow has quite a weak pigment (white is quite weak aswell) makes it easier to get a smooth blending on a strong colour like orange (or scorpion green). What I do is that I streak the carapace about 1-3 times in each line (to make it cover completely) and once dry, I water the yellow down and apply several coats of yellow, leaving it to dry between each coat. More coats the closer to the carapace edge I get, making sure the streaks are just barely visible.
When it comes to carapaces, the shader does not help smoothing the blending much at all (in fact, I water down the shader to give almost no coverage on the yellow).
I love the blacklining effect the shader gives thou, and the smooth shades on the white. I know some people think its cheating, but imo the shader just does what the wash should have done in the first place: apply a smooth shadow and drying in place. As it is now, the washes 'bubbles' up to much when they dry, making a second basecolour coat nescessary to smoothen the raised areas. In addition to making my painting faster, it has allowed me to work with brighter colours (white undercoat!) without spending loads of time blacklining and shading the crevasses.
Next up is some more gaunts, in wait of the hive guards I ordered last week.
I've actually excluded the foundation from my scheme now, found that one coat of Blazing Orange with some touch ups gives just as good coverage.
The fact that Sunburst Yellow has quite a weak pigment (white is quite weak aswell) makes it easier to get a smooth blending on a strong colour like orange (or scorpion green). What I do is that I streak the carapace about 1-3 times in each line (to make it cover completely) and once dry, I water the yellow down and apply several coats of yellow, leaving it to dry between each coat. More coats the closer to the carapace edge I get, making sure the streaks are just barely visible.
When it comes to carapaces, the shader does not help smoothing the blending much at all (in fact, I water down the shader to give almost no coverage on the yellow).
I love the blacklining effect the shader gives thou, and the smooth shades on the white. I know some people think its cheating, but imo the shader just does what the wash should have done in the first place: apply a smooth shadow and drying in place. As it is now, the washes 'bubbles' up to much when they dry, making a second basecolour coat nescessary to smoothen the raised areas. In addition to making my painting faster, it has allowed me to work with brighter colours (white undercoat!) without spending loads of time blacklining and shading the crevasses.
Next up is some more gaunts, in wait of the hive guards I ordered last week.